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2. Insights from a dataset on behavioral intentions in learning information flow diagram capability for software design

4. Designing and Developing a Game with Marketing Concepts

5. A "No-Code" App Design Platform for Mobile Health Research: Development and Usability Study.

6. IET Software

7. User participation in the design and development of Web 2.0 technologies for people with learning difficulties

9. An approach to designing and developing an LMS framework appropriate for young pupils.

10. Introduction

11. Enabling changeability with typescript and microservices architecture in web applications

12. The role of knowledge-based resources in Agile Software Development contexts

13. Challenges and recommendations to improve the installability and archival stability of omics computational tools.

14. Securing the future of research computing in the biosciences.

15. OpenCASA: A new open-source and scalable tool for sperm quality analysis.

16. Ten simple rules for documenting scientific software.

17. A new method for detecting various variants of GoF design patterns using conceptual signatures

18. Computer-generated code from a specification as a part of a software development process

19. Studies into interactive didactic approaches for learning software design using UML

21. HighTeach: A Web-Based Teacher Evaluation System fora Higher Learning Institution inthePhilippines

22. Formal Ontologies in Information Systems Development: A Systematic Review

24. Towards a Concept for Building a Big Data Architecture with Microservices

25. Introduction

26. Importance of software version for measurement of arterial stiffness: Arteriograph as an example.

27. PROGame: A process framework for serious game development for motor rehabilitation therapy.

28. TeamWATCH: Visualizing development activities using a 3-D city metaphor to improve conflict detection and team awareness.

30. A novel method for multifactorial bio-chemical experiments design based on combinational design theory.

31. Project Delivery of Goods With Limited Resources and Minimum Time Using Fuzzy Logic Method

32. A Hybrid Prototyping Framework in a Virtual Platform Centered Design and Verification Flow

33. Metamodel based approach to generate user interface mockup from UML class diagram

34. Extreme Learning Machine Applied to Software Development Effort Estimation

36. Prediksi Understandability Pada CK Metrics Object Oriented Menggunakan Fuzzy Inference System

37. Application of high-level methods of compromise optimization for control of autonomous robotized open pit mining

38. Landscape of Architecture and Design Patterns for IoT Systems

39. Software engineering for IoT with safety aspects

40. Model-based re-engineering of control application : Code generation and verification

41. Understanding the Experience of Code Review : Misalignments, Attention, and Units of Analysis

42. The Decision View's Role in Software Architecture Practice

43. Dr.seq2: A quality control and analysis pipeline for parallel single cell transcriptome and epigenome data.

44. Singularity: Scientific containers for mobility of compute.

45. Mining dynamic noteworthy functions in software execution sequences.

46. Interactive reconstructions of cranial 3D implants under MeVisLab as an alternative to commercial planning software.

47. AZ AGILIS SZOFTVERFEJLESZTÉS ALKALMAZÁSÁNAK LEHETŐSÉGEI A MAGYAR HONVÉDSÉG SZÁMÁRA.

48. Ten Simple Rules for Developing Usable Software in Computational Biology.

49. Real-Time Reliability Verification for UAV Flight Control System Supporting Airworthiness Certification.

50. An Analysis of Metric-based Quality Design for Software Development

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