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76 results on '"John, John"'

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1. A Framework for Assistive Social Robots for Detecting Aggression in Children

2. Anthropomorphism and Its Negative Attitudes, Sociability, Animacy, Agency, and Disturbance Requirements for Social Robots: A Pilot Study

3. Heart Rate as a Predictor of Challenging Behaviours among Children with Autism from Wearable Sensors in Social Robot Interactions

4. Attitudes of Heads of Education and Directors of Research Towards the Need for Social Robotics Education in Universities

5. Social Robots and Wearable Sensors for Mitigating Meltdowns in Autism - A Pilot Test

6. Robotic Trains as an Educational and Therapeutic Tool for Autism Spectrum Disorder Intervention

7. Datasets for recognition of aggressive interactions of children toward robotic toys

9. Real-Time Social Robot's Responses to Undesired Interactions Between Children and their Surroundings.

10. Heart Rate as a Predictor of Challenging Behaviours among Children with Autism from Wearable Sensors in Social Robot Interactions.

12. Adding a context

13. Head Impact Severity Measures for Small Social Robots Thrown During Meltdown in Autism

14. Attitudes of heads of education and directors of research towards the need for social robotics education in universities

15. Influence of Reaction Time in the Emotional Response of a Companion Robot to a Child's Aggressive Interaction.

16. Culture as a driver for the design of social robots for Autism spectrum disorder interventions in the Middle East

17. Preface: When Robots Engage Humans

18. Sociorobotics.

19. Talking Like One of Us: Effects of Using Regional Language in a Humanoid Social Robot

20. Pepper as a Learning Partner in a Children’s Hospital

21. A Field Study on Polish Customers’ Attitude Towards a Service Robot in a Cafe

22. Effect of Number of Robots on Perceived Persuasion and Competence

23. RoboSync: Efficient Real-Time Operating System for Social Robots with Customizable Behaviour

24. Measuring Willingness to Accept Social Robot’s Recommendations (WASRR)

25. Investigating the Impact of Human-Robot Collaboration on Creativity and Team Efficiency: A Case Study on Brainstorming in Presence of Robots

26. GERT: Transformers for Co-speech Gesture Prediction in Social Robots

27. Alpha Mini as a Learning Partner in the Classroom

28. Robot Companions and Sensors for Better Living: Defining Needs to Empower Low Socio-economic Older Adults at Home

29. How Language of Interaction Affects the User Perception of a Robot

30. Is a Humorous Robot More Trustworthy?

31. Ethical Decision-Making for Social Robots in Elderly Care Scenario: A Computational Approach

32. Human-Robot Interaction Studies with Adults in Health and Wellbeing Contexts - Outcomes and Challenges

33. Perceptions of Socially Assistive Robots Among Community-Dwelling Older Adults

34. Active Participatory Social Robot Design Using Mind Perception Attributes

35. A New Study of Integration Between Social Robotic Systems and the Metaverse for Dealing with Healthcare in the Post-COVID-19 Situations

36. Social Robots to Support Assisted Living for Persons with Alzheimer’s and Related Dementias

37. A Multimodal Perception and Cognition Framework and Its Application for Social Robots

38. Building an Affective Model for Social Robots with Customizable Personality

39. Introducing Psychology Strategies to Increase Engagement on Social Robots

40. Safe Human-Robot Interaction Through Crowd Contact Video Analysis

41. Should a Robot Guide Like a Human? A Qualitative Four-Phase Study of a Shopping Mall Robot

42. Playing Rock-Paper-Scissors with RASA: A Case Study on Intention Prediction in Human-Robot Interactive Games

43. Adding a Context: Will It Influence Human-Robot Interaction of People Living with Dementia?

44. Toward Robot-Assisted Psychosocial Intervention for Children with Autism Spectrum Disorder (ASD)

45. I’m Not Playing Anymore! A Study Comparing Perceptions of Robot and Human Cheating Behavior

46. Stackelberg Punishment and Bully-Proofing Autonomous Vehicles

47. Social Emotions for Social Robots - Studies on Affective Impressions in Human-Human and Human-Robot Interactions

48. Learning to Gesticulate by Observation Using a Deep Generative Approach

49. The Robotic Archetype: Character Animation and Social Robotics

50. 'Let There Be Intelligence!'- A Novel Cognitive Architecture for Teaching Assistant Social Robots

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