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12 results on '"Beavis, Catherine"'

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1. RTS and RPGs: New Literacies and Multiplayer Computer Games.

2. 'Computer Games Can Get Your Brain Working': Student Experience and Perceptions of Digital Games in the Classroom

3. 'Turning Around' to the Affordances of Digital Games: English Curriculum and Students' Lifeworlds

4. Teachers' Beliefs about the Possibilities and Limitations of Digital Games in Classrooms

5. Literary English and the Challenge of Multimodality

6. English Revisited: Sucker Punch, Moffatt, Avatars and Forensic Evidence

7. English in the Digital Age: Making English Digital

8. 'It Makes You Realize, Really, Just How Deep Your Subtext Is': Literature, Subjectivity, and Curriculum Change.

9. 'What I Really Like Now...': Renewal and Curriculum Change in Literature Teaching.

10. Schooling & Sexualities: Teaching for a Positive Sexuality.

11. 'This Special Place': Literature in Senior Forms in the 1990s.

12. Making the Link between Reading and Writing: Experiments for Students and Teachers.

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