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392 results on '"role-playing games"'

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1. Exploring Game Features and Reframing: the Construction of a Relationship Model.

2. Emotional Experiences in Online, Text-Based Tabletop Role-Playing Games.

3. FORMATION OF RESEARCH AND COGNITIVE ACTIVITY OF STUDENTS

4. Cultural Heritage Manifestation in Computer Role-Playing Games for Enhancing Museum Experience: A Model Proposal.

5. Investigating learning efficiency and mental efficiency in a personalized role-playing-game environment.

6. Finding the self in role-playing games: Weaving myth, narrative, and identity.

7. Developing 'You’re History, Pal!': Employing Role-Playing Games as Pedagogical Instruments

8. Skill Check: Some Considerations on the Evaluation of Gamemastering Models for Role-Playing Games

9. РОЛЕВИ ИГРИ ЗА КАРИЕРНО РАЗВИТИЕ НА УЧЕНИЦИ В ОБУЧЕНИЕТО ПО ТЕХНОЛОГИИ И ПРЕДПРИЕМАЧЕСТВО.

10. Supporting Quantitative Habits of Mind with Role-Play

11. A Failed Context: Reflections on a Mathematics Role-Playing Game about the Flint Water Crisis

12. ТЕХНИКАЛЫҚ ЖОҒАРЫ ОҚУ ОРНЫ СТУДЕШТЕРІН ОҚЫТУ ҮДЕРІСІНДЕ РӨЛДІК ОЙЫНДАРДЫ ҚОЛДАНУ ТӘЖІРИБЕСІ.

13. Playing with disaster, moving toward change

14. The Use of Role-Playing Games to Develop the Skills of Constructive Communication of Healthcare Professionals

15. "My Games are ... Unconventional": Intersections of game and BDSM studies.

16. Xuegos de rol: una ferramienta de democratización de la lliteratura en llingües minorizaes.

17. Social Parameters in the Genre of Communicative Simulation

18. The Psychodrama Method of Group Psychotherapy.

19. A digital role-playing game for learning: effects on critical thinking and motivation.

20. Этические основы, социально-моделирующий потенциал и творческие аспекты литературной игры для младших школьников «На асфальте города…»

21. Game-based learning with role-playing elements using RPG Maker MZ

22. Exploring In-Game Scaffolds for Higher-Order Learning in a Case-Based RPG Learning Game.

24. La prisión de lo real: la distopía de Platón y la gnosis en los juegos de rol. The prison of reality: gnostic and platonic dystopia in role-playing games.

25. Player Experience and Enjoyment: A Preliminary Examination of Differences in Video Game Genre.

26. Interactive Games and Plays in Teaching Physics and Astronomy.

27. Methods of communicative games to restore the psycho-physical state of young people

28. Entrepreneurial and social significance of larps: A case study of the Kuńkowce Fantasy Village

29. The Moral Service of Trans NPCs: Examining the Roles of Transgender Non-Player Characters in Role-Playing Video Games.

30. ИГРАТА В ЗАНЯТИЯТА ПО БЪЛГАРСКИ ЕЗИК КАТО ЧАСТ ОТ СТРАТЕГИЯ ЗА ПОВИШАВАНЕ МОТИВАЦИЯТА ЗА УЧЕНЕ НА ПЕТОКЛАСНИЦИ

31. Entrepreneurial and social significance of larps: A case study of the Kuńkowce Fantasy Village.

33. Interviews Towards Designing Support Tools for TTRPG Game Masters

34. Employing Social Interactions of Multiplayer Role-Playing Games in a Serious Game : The Case of maSters of AIR (SAIR)

35. Multiagent Systems and Role-Playing Games Applied to Natural Resources Management

36. Review: Game Wizards: The Epic Battle for Dungeons & Dragons

37. Mediatization of tabletop role-playing: The intertwined cases of Critical Role and D&D Beyond.

40. Diversity is not a win-condition.

41. Nächste Ferne: Entwicklung des Weges aus Zurückgezogenheit und Schweigen in der Analyse eines jungen Erwachsenen.

42. How we role: The collaborative role-playing poetics of the Secret Story Network.

44. Interactive Games and Plays in Teaching Physics and Astronomy

45. Implementation of digital role-playing games in higher education classrooms to accomplish learning outcomes

46. Therapeutic Use of Role-Playing Game (RPG) in Mental Health: A Scoping Review.

47. Maturing the narrative sense through mixed reality games.

49. A Reliable Information Acquisition Model for D&D Players

50. Portrayals of gender and identity in the soundtrack of The Witcher 3: Wild Hunt

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