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313 results on '"Anime"'

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1. A "soul" emerges when AI, AR, and Anime converge: A case study on users of the new anime-stylized hologram social robot "Hupo".

2. Eksplorasi Unsur Arsitektur Bajo pada Kapal Thousand Sunny dalam Serial Anime One Piece sebagai Representasi Kekayaan Citra Budaya.

3. RDCWorld: performing the Black nerd in new media.

4. Joseph Campbell's Oriental mythology in Ghost in the Shell (1995) and Occidental mythology in Ghost in the Shell (2017).

5. The influence of anime as Japanese popular culture among art and design students.

6. From Cool Japan to Cold Japan: grime cyborgs in Black Britain.

7. Understanding transnational decontextualization-recontextualization through Shingeki no Kyojin: The perils and possibilities surrounding Japanese manga and anime.

8. Working Worlds in Neoliberal Japan: Precarity, Imagination, and the "Other-World" Trope.

9. Talking manga: bringing Japanese pop culture to the North American mainstream.

10. Anime clustering for automatic classification and configuration of demographics.

11. Una «experiencia religiosa» surgida del manga y el anime: Las bases de las características sagradas del Seichi Junrei.

12. THE PHENOMENON THAT INFLUENCED THE DEVELOPMENT OF COOL JAPAN IN INDONESIA.

13. Ima deshō : the vacuum of immediacy in contemporary Japanese literature and popular culture

14. Journal of Anime and Manga Studies

15. Uma análise do contexto social, familiar e escolar em boku no hero (my hero academia): vai plus ultra!

16. VER PARA LEER: UNA LECTURA DIACRÓNICA PARA LOS CRUCES ENTRE MANGA, ANIME Y LITERATURA UNIVERSAL.

17. Becoming illegible: the repatriation of Japanese fan culture in Genshiken.

18. [REVIEW] Japanese Culture through Videogames

19. [REVIEW] The Anime Ecology: A Genealogy of Television, Animation, and Game Media

20. Anime: A Critical Introduction, by Rayna Denison

21. Transmedia storytelling and transmediated bodies in Fullmetal Alchemist (2017).

22. Fluid Mechanics Education Using Japanese Anime: Examples from "Castle in the Sky" by Hayao Miyazaki.

23. 圣地巡礼旅游者的行为特征及其同源情感研究--以动漫电影《你的名字。》为例

24. Facet Analysis of Anime Genres: The Challenges of Defining Genre Information for Popular Cultural Objects.

25. Censorship on Japanese anime imported into mainland China.

27. JAPANESE LANGUAGE STUDENTS’ PERCEPTION OF USING ANIME AS A TEACHING TOOL

28. Playing with Militarism in/with Arpeggio and Kantai Collection: Effects of shōjo Images in War-related Contents Tourism in Japan.

29. Cooperation Between Anime Producers and the Japan Self-Defense Force: Creating Fantasy and/or Propaganda?

30. Japanese Soft Power in Indonesia on Anime Entitled Ufo Baby: Study of Popular Culture

33. Voices of the hero: dominant masculine ideologies through the speech of Japanese shonen protagonists.

34. Construction of discursive fandom and structural fandom through anime comics and game fan conventions in Malaysia.

35. Anime Magnetism.

36. CONEXÕES ENTRE CULTURA POP JAPONESA, COMPLEXIDADE NARRATIVA E COMPETÊNCIA MIDIÁTICA: O CASO DE SERIAL EXPERIMENTS LAIN

37. Locality in Makoto Shinkai’s Kimi no Na wa: Negotiating Japanese Youth Identity

38. Apologetics and Popular Culture Phenomena: A Critique of Ted Turnau's Method Concerning Anime

39. Terry Noiran, conteur de pop culture.

40. A portrait of Japanese popular culture fans who study Japanese at an Australian university: Motivation and activities beyond the classroom

41. Talking manga: bringing Japanese pop culture to the North American mainstream

42. Nihon no jisatsu: representaciones del suicidio en la cultura pop japonesa post 80’s

43. 'Tell it to Harry Potter, would you suddenly meet him': Sf&F Fan Fiction as a Post-Folklore Genre of the WWW Age

44. Насекомые и дождь. Аниме за пределами человеческого

45. Study in Japan and the Motivation of Japanese Language Learners in Higher Educational Institutions in Indonesia

46. De la réalité à la fiction : trois décennies de représentation de l'Étranger dans les anime : une analyse critique des conceptions identitaires japonaises

47. MUSICAL SELVES ANIME SOUNDTRACKS FROM DOMESTICATING PLAGIARISM TO HYBRIDISING AUTHENTICITY.

48. Learning Japanese through Anime.

49. The characteristics of manga fan communities – preliminary observations of 16 teenage manga readers in the UK.

50. Z punktu A do punktu B to za mało. Marki samochodów jako supersystemy rozrywkowe

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