218 results on '"Zhou, Jia"'
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2. Human Aspects of Gerontechnology: Comprehensive Analysis of 2015–2023 ITAP Conference Papers
3. Older adults’ prevention and communication to beat anxiety: the diminishing utility of proactive coping actions
4. Cute Signs or Aposematic Signs? An ERP Study on Older Adults’ Perception of Fall Prevention Signs
5. Too Smart to Make a Phone Call: A Focus Group Study on the Use of Smartphones Among Older Adults
6. Judging Online Health Misinformation: Effects of Cyberchondria and Age
7. Better safe than sorry: a study on older adults’ credibility judgments and spreading of health misinformation
8. Small Screen-Large Information Challenge for Older Adults: Navigating Through Big Pictures and Menus of Mobile Phones
9. Smartphone touch gesture for right-handed older adults: touch performance and offset models
10. Understanding Older Adults’ Vulnerability and Reactions to Telecommunication Fraud: The Effects of Personality and Cognition
11. Trends in the Decline in Gait and Motor Ability of Older Adults: A Case Study Based on SHARE Data
12. Usability Assessment of Augmented Reality-Based Pedestrian Navigation Aid
13. Smart TV for Older Adults: A Comparative Study of the Mega Menu and Tiled Menu
14. Handwriting on Touch Screens through Fingers and Stylus: Investigating the Optimal Size of the Input Box for Younger and Older Adults.
15. How to Help Older Adults Learn Smartphone Applications? A Case Study of Instructional Design for Video Training
16. Effect of Icon Amount and Visual Density on Usability of Smartwatches
17. Impact of Website Complexity and Task Complexity on Older Adult’s Cognitive Workload on Mobile Devices
18. Older Adults’ Usage of Web Pages: Investigating Effects of Information Structure on Performance
19. Why It is Easier to Slay a Dragon Than to Kill a Myth About Older People’s Smartphone Use
20. A Qualitative Study of Older Adults’ Acceptance of New Functions on Smart Phones and Tablets
21. Intrinsic Capacity to Predict Future Adverse Health Outcomes in Older Adults: A Scoping Review.
22. Methodological strategies to understand smartphone practices for social connectedness in later life
23. The Influence of Privacy on the Acceptance of Technologies for Assisted Living
24. Designing an Online Escape Game for Older Adults: The Implications of Playability Testing Sessions with a Variety of Dutch Players
25. The Impact of the Relationship and Family Status in Retirement Age on Women’s Incorporation of Technical Devices in Their Everyday Life
26. Lack of Development and Usability Descriptions in Evaluation Reports on Online Health Information Tools for Older Patients
27. Older adults’ use of smart phones: an investigation of the factors influencing the acceptance of new functions.
28. A Case of Designing a Game to Support Older Adults in a Community Setting: Implications for Supporting Active Togetherness
29. Technology for Prolonged Independent Life – A Pilot Study
30. Designing Autonomous Vehicle Interactions for a Super-Aged Society: A Formative Study
31. Research on Older Adults’ Interaction with E-Health Interface Based on Explainable Artificial Intelligence
32. Attitudes and Use of Health Information and Communication Technology Among Older Adults’ in Iceland - Changes from 2019 to 2022
33. An Exploration of Engagement and Collaboration Between Healthcare Professionals and Older Adults with Multimorbidity Using a Digital Health Platform
34. Exploring User Preferences and Acceptance of Digital Art Therapy Among Older Chinese Adults with Mild Cognitive Impairment
35. Enhancing Older Adults’ Motivation for Social Interaction: Exploring Design Principles of Social Media Mobile Applications Through a Self-Determination Theory (SDT) Approach
36. Understanding the Behavior of Older Adults’ Social Media Platform-Swinging in the Philippines
37. The Impact of Pre-pandemic ICT Use on COVID-19 Vaccination and Recovery Among Oldest-Old in Abbiategrasso
38. Game-Based Solutions for Impacting Digital Competences in Aged Populations: Insights from an Empathetic Workshop
39. Activities to Encourage Older Adults’ Skills in the Use of Digital Technologies on the Example of Multigenerational Houses in Germany
40. Constructing a Multi-dimensional Social Compensation Design Scale for Older People Within the Framework of Social Media for Smart Homes
41. Development and Evaluation of Embodied Metaphors for Exergame Design: Considering Older Adults’ Bodily Experiences and Individual Perceptions
42. Older Adults’ Engagement with Short Video Applications During the COVID-19 Pandemic: Perceived Affordances and Constraints
43. Augmented Reality (AR) Application Superimposing the Falling Risks of Older Adults in Residential Settings and Coping Strategies: Building an Image-Based Scene Detection Model
44. When Seniors Meet Digital: An Investigation on the Antecedents and Consequences of Smartphone Dependence Among Urban Older Adults
45. Engagement and Addiction Dilemma Among Older Adults in Short Video Applications: Socio-technical and Self-control Perspectives
46. StoryLens: Personalizing News Recommendations for Older Adults with Their Life Stories
47. Effects of Older Adults’ Subjective Health Literacy on Health-Oriented Usage Intention of WeChat: Based on Social Media Affordances
48. 'I Simply Accept the Terms and Conditions so that I Can Use an App at All': Smartphone Use and Privacy Among Older Adults in Switzerland
49. Learning Processes of Touchscreen Gesture Interaction in Older Adults and Children
50. Value Co-creation Perspectives on Digital Literacy Training for Older Adults: A Call to Action Research
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