110 results on '"Kantor P"'
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2. The switch: an off and on history of digital humans.
3. Behind the search box: Google and the global internet industry.
4. The woman who couldn't wake up: hypersomnia and the science of sleepiness.
5. Asbestos: the last modernist object.
6. Robots won't save Japan: an ethnography of eldercare automation.
7. Supergrid and superblock: lessons in urban structure from China and Japan.
8. Beyond the lab and the field: infrastructures as places of knowledge production since the late nineteenth century.
9. Resistance to the current: the dialectics of hacking.
10. Late escapism and contemporary neoliberalism: alienation, work and Utopia.
11. There is life after the Nobel Prize.
12. The History of technology: critical readings.
13. Future yet to come: sociotechnical imaginaries in modern Korea.
14. The signal: the history of signal processing and how we communicate.
15. Cosmopolitan rurality, depopulation, and entrepreneurial ecosystems in 21st-century Japan.
16. digitalSTS: a field guide for science & technology studies.
17. Designing an internet.
18. Meteorite: how stones from outer space made our world.
19. Pragmatism, technology and the persistence of the postmodern.
20. The internet in everything: freedom and security in a world with no off switch.
21. Power and technology: a philosophical and ethical analysis.
22. The procrastination economy: the big business of downtime.
23. Decoding the social world: data science and the unintended consequences of communication.
24. Value sensitive design: shaping technology with moral imagination.
25. Sound objects.
26. Respawn: gamers, hackers, and technogenic life.
27. Designing with the body: somaesthetic interaction design.
28. Streamliner: Raymond Loewy and image-making in the age of American industrial design.
29. The Aesthetics of videogames.
30. The metainterface: the art of platforms, cities, and clouds.
31. Game time: understanding temporality in videogames.
32. Growing down: theology and human nature in the virtual age.
33. Interface.
34. The Handbook of science and technology studies.
35. Science & society.
36. Propriétaires et citoyens dans l'Orient romain. Scripta Antiqua, 84.
37. The city of tomorrow: sensors, networks, hackers, and the future of urban life.
38. Hacked: the inside story of America's struggle to secure cyberspace.
39. Digital keywords: a vocabulary of information society and culture.
40. Status update: celebrity, publicity, and branding in the social media age.
41. Uncoding the digital: technology, subjectivity, and action in the control society.
42. Building mobile experiences.
43. Community livability: issues and approaches to sustaining the well-being of people and communities.
44. Code/space: software and everyday life.
45. Tackling wicked problems through the transdisciplinary imagination.
46. Technology and the changing face of humanity.
47. John Vassos: industrial design for modern life.
48. The Baltimore school of urban ecology: space, scale, and time for the study of cities.
49. The knowledge of nature and the nature of knowledge in early modern japan.
50. Necromedia.
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