1. Sounding Out the City
- Author
-
Hannah Nicklin
- Subjects
Politics ,Technoculture ,Game design ,Media studies ,Sociology ,Social constructionism ,Interactive art ,The arts ,Digital audio ,Sound art - Abstract
This chapter considers the potential political power of applied agency to be discovered in the soundwalk—simple interactive digital audio performance. It will also examine what we mean by ‘digital’ in performance, and the kinds of agency enabled by properly defined ‘interactivity’, as well as the manner by which political power/agency might be drawn from this work. Sounding out the City therefore presents a taxonomy of interaction as drawn from a background of game design, before considering what the implicit political problems of urban living in the digital age are, before considering the political agency possible through interactive art. Of particular interest is the manner that such art works can represent the city to the urban subject, and invite them to engage with the political and social constructions of contemporary, urban digital technoculture. The chapter closes with a case study: Subtlemobs made by the international arts collective Circumstance. Keywords: Soundwalks, sound art, the city, art, theatre, performance, pervasive, interactive, immersion, immersive, interaction.
- Published
- 2017
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