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38 results on '"P. Courty"'

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1. Implementing Expressive Gesture Synthesis for Embodied Conversational Agents.

2. Temporal Measures of Hand and Speech Coordination During French Cued Speech Production.

3. Rapid Evaluation of the Handwriting Performance for Gesture Based Text Input.

4. Gestural Interactions for Multi-parameter Audio Control and Audification.

5. Constrained Gesture Interaction in 3D Geometric Constructions.

6. AcouMotion - An Interactive Sonification System for Acoustic Motion Control.

7. Deixis: How to Determine Demonstrated Objects Using a Pointing Cone.

8. Some Experiments in the Gestural Control of Synthesized Sonic Textures.

9. Detecting Emotional Content from the Motion of an Orchestra Conductor.

10. From Acoustic Cues to an Expressive Agent.

11. Subject Interfaces: Measuring Bodily Activation During an Emotional Experience of Music.

12. Playing "Air Instruments": Mimicry of Sound-Producing Gestures by Novices and Experts.

13. Modeling Gaze Behavior for a 3D ECA in a Dialogue Situation.

14. Handiposte: Ergonomic Evaluation of the Adaptation of Physically Disabled People's Workplaces.

15. Simulation of Hemiplegic Subjects' Locomotion.

16. Adaptive Sampling of Motion Trajectories for Discrete Task-Based Analysis and Synthesis of Gesture.

17. Upper-Limb Posture Definition During Grasping with Task and Environment Constraints.

18. Dynamic Control of Captured Motions to Verify New Constraints.

19. Challenges in Exploiting Prioritized Inverse Kinematics for Motion Capture and Postural Control.

20. Estimating 3D Human Body Pose from Stereo Image Sequences.

21. Captured Motion Data Processing for Real Time Synthesis of Sign Language.

22. Finger Tracking Methods Using EyesWeb.

23. Gesture Analysis of Violin Bow Strokes.

24. Finding Motion Primitives in Human Body Gestures.

25. O.G.R.E. - Open Gestures Recognition Engine, a Platform for Gesture-Based Communication and Interaction.

26. Gesture Recognition Using Image Comparison Methods.

27. Recognition of Deictic Gestures for Wearable Computing.

28. Gesture Spotting in Continuous Whole Body Action Sequences Using Discrete Hidden Markov Models.

29. Real-Time Acrobatic Gesture Analysis.

30. A Comparison Between Etymon- and Word-Based Chinese Sign Language Recognition Systems.

31. Visual Sign Language Recognition Based on HMMs and Auto-regressive HMMs.

32. Pronunciation Clustering and Modeling of Variability for Appearance-Based Sign Language Recognition.

33. Re-sampling for Chinese Sign Language Recognition.

34. French Sign Language Processing: Verb Agreement.

35. Automatic Generation of German Sign Language Glosses from German Words.

36. Spatialised Semantic Relations in French Sign Language: Toward a Computational Modelling.

37. Using Signing Space as a Representation for Sign Language Processing.

38. Perception and Synthesis of Biologically Plausible Motion: From Human Physiology to Virtual Reality.

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