7 results on '"Quinlan, Leo R."'
Search Results
2. State of the Art and Future Trends in the Usability of Patient Monitors
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Andrade, Evismar, Quinlan, Leo R., Harte, Richard, Byrne, Dara, Fallon, Enda, Kelly, Martina, O’Connor, Paul, O’Hora, Denis, Scully, Michael, Laffey, John, Pladys, Patrick, Beuchée, Alain, ÓLaighin, Gearoid, Kacprzyk, Janusz, Series Editor, Pal, Nikhil R., Advisory Editor, Bello Perez, Rafael, Advisory Editor, Corchado, Emilio S., Advisory Editor, Hagras, Hani, Advisory Editor, Kóczy, László T., Advisory Editor, Kreinovich, Vladik, Advisory Editor, Lin, Chin-Teng, Advisory Editor, Lu, Jie, Advisory Editor, Melin, Patricia, Advisory Editor, Nedjah, Nadia, Advisory Editor, Nguyen, Ngoc Thanh, Advisory Editor, Wang, Jun, Advisory Editor, Ahram, Tareq, editor, Karwowski, Waldemar, editor, and Taiar, Redha, editor
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- 2019
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3. The development and preliminary evaluation of a clinician e-learning training platform for a neonatal sepsis risk monitor for use in ICU settings.
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Andrade, Evismar, Quinlan, Leo R., Harte, Richard, Reid-McDermott, Bronwyn, Kirrane, Frank, Fallon, Enda, Kelly, Martina, Hall, Tony, Scully, Michael, Laffey, John, Pladys, Patrick, Ryan, Ethel, Byrne, Dara, and ÓLaighin, Gearóid
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NEONATAL sepsis , *INTENSIVE care units , *PATIENT monitoring , *MEDICAL equipment , *CLINICAL trials - Abstract
Training clinicians on the use of hospital-based patient monitoring systems (PMS) is vital to mitigate the risk of use errors and of frustration using these devices, especially when used in ICU settings. PMS training is typically delivered through face-to-face training sessions in the hospital. However, it is not always feasible to deliver training in this format to all clinical staff given some constraints (e.g., availability of staff and trainers to attend in-person training sessions and the costs associated with face-to-face training). The literature indicates that E-learning has the potential to mitigate barriers associated with time restrictions for trainers and trainees and evidence shows it to be more flexible, and convenient for learners in healthcare settings. This study aimed to develop and carry out a preliminary evaluation via a case study of an e-learning training platform designed for a novel neonatal sepsis risk monitor system (Digi-NewB). A multi-modal qualitative research case study approach was used, including the analysis of three qualitative data sources: (i) audio/video recordings of simulation sessions in which participants were asked to operate the system as intended (e.g., update the clinical observations and monitor the sepsis risk), (ii) interviews with the simulation participants and an attending key opinion leader (KOL), who observed all simulation sessions, and (iii) post-simulation survey. After receiving ethical approval for the study, nine neonatal intensive care unit (NICU) nurses completed the online training and participated in the simulation and follow-up interview sessions. The KOL was also interviewed, and seven out of the nine NICU nurses answered the post-simulation survey. The video/audio analysis of the simulations revealed that participants were able to use and interpret the Digi-NewB interface. Interviews with simulation participants and the KOL, and feedback extracted from the survey, revealed that participants were overall satisfied with the training platform and perceived it as an efficient and effective method to deliver medical device training. This study developed an online training platform to train clinicians in the use of a critical care medical device and carried out a preliminary evaluation of the platform via a case study. The e-learning platform was designed to supplement and enhance other training approaches. Further research is required to evaluate the effectiveness of this approach. • Face-to-face training for critical care staff can be challenging due to their busy schedules. • This work aimed to develop and evaluate an e-learning platform for a novel neonatal sepsis risk monitoring system. • 9 NICU nurses completed e-learning training, participated in a simulation session, and were interviewed and surveyed post the simulation session. • The results indicate that the e-learning platform was efficient & effective in training the participants on the use of the Digi-NewB system. • This case study suggests e-learning can potentially be used to provide clinicians with supplemental training on patient monitoring systems. [ABSTRACT FROM AUTHOR]
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- 2023
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4. A Multi-Stage Human Factors and Comfort Assessment of Instrumented Insoles Designed for Use in a Connected Health Infrastructure.
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Harte, Richard, Quinlan, Leo R., Glynn, Liam, Rodriguez-Molinero, Alejandro, Scharf, Thomas, Carenas, Carlos, Reixach, Elisenda, Garcia, Joan, Carrabina, Jordi, and ÓLaighin, Gearóid
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ERGONOMICS , *WEARABLE technology , *COMPUTERS in medicine - Abstract
Wearable electronics are gaining widespread use as enabling technologies, monitoring human physical activity and behavior as part of connected health infrastructures. Attention to human factors and comfort of these devices can greatly positively influence user experience, with a subsequently higher likelihood of user acceptance and lower levels of device rejection. Here, we employ a human factors and comfort assessment methodology grounded in the principles of human-centered design to influence and enhance the design of an instrumented insole. A use case was developed and interrogated by stakeholders, experts, and end users, capturing the context of use and user characteristics for the instrumented insole. This use case informed all stages of the design process through two full design cycles, leading to the development of an initial version 1 and a later version 2 prototype. Each version of the prototype was subjected to an expert human factors inspection and controlled comfort assessment using human volunteers. Structured feedback from the first cycle of testing was the driver of design changes implemented in the version 2 prototype. This prototype was found to have significantly improved human factors and comfort characteristics over the first version of the prototype. Expert inspection found that many of the original problems in the first prototype had been resolved in the second prototype. Furthermore, a comfort assessment of this prototype with a group of young healthy adults showed it to be indistinguishable from their normal footwear. This study demonstrates the power and effectiveness of human factors and comfort assessment methodologies in influencing and improving the design of wearable devices. [ABSTRACT FROM AUTHOR]
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- 2015
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5. Human Centred Design Considerations for Connected Health Devices for the Older Adult.
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Harte, Richard P., Glynn, Liam G., Broderick, Barry J., Rodriguez-Molinero, Alejandro, Baker, Paul M. A., McGuiness, Bernadette, O'Sullivan, Leonard, Diaz, Marta, Quinlan, Leo R., and ÓLaighin, Gearóid
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MEDICAL innovations ,MEDICAL care for older people ,ELECTRONIC health records ,MEDICAL informatics ,USER-centered system design - Abstract
Connected health devices are generally designed for unsupervised use, by non-healthcare professionals, facilitating independent control of the individuals own healthcare. Older adults are major users of such devices and are a population significantly increasing in size. This group presents challenges due to the wide spectrum of capabilities and attitudes towards technology. The fit between capabilities of the user and demands of the device can be optimised in a process called Human Centred Design. Here we review examples of some connected health devices chosen by random selection, assess older adult known capabilities and attitudes and finally make analytical recommendations for design approaches and design specifications. [ABSTRACT FROM AUTHOR]
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- 2014
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6. Enhancing Home Health Mobile Phone App Usability Through General Smartphone Training: Usability and Learnability Case Study.
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Harte, Richard, Hall, Tony, Glynn, Liam, Rodríguez-Molinero, Alejandro, Scharf, Thomas, Quinlan, Leo R, and ÓLaighin, Gearóid
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MOBILE apps ,MOBILE computing ,MEDICAL informatics ,CLINICAL trials ,MEDICAL practice - Abstract
Background: Each year, millions of older adults fall, with more than 1 out of 4 older people experiencing a fall annually, thereby causing a major social and economic impact. Falling once doubles one's chances of falling again, making fall prediction an important aspect of preventative strategies. In this study, 22 older adults aged between 65 and 85 years were trained in the use of a smartphone-based fall prediction system. The system is designed to continuously assess fall risk by measuring various gait and balance parameters using a smart insole and smartphone, and is also designed to detect falls. The use case of the fall prediction system in question required the users to interact with the smartphone via an app for device syncing, data uploads, and checking system status. Objective: The objective of this study was to observe the effect that basic smartphone training could have on the user experience of a group that is not technically proficient with smartphones when using a new connected health system. It was expected that even short rudimentary training could have a large effect on user experience and therefore increase the chances of the group accepting the new technology. Methods: All participants received training on how to use the system smartphone app; half of the participants (training group) also received extra training on how to use basic functions of the smartphone, such as making calls and sending text messages, whereas the other half did not receive this extra training (no extra training group). Comparison of training group and no extra training group was carried out using metrics such as satisfaction rating, time taken to complete tasks, cues required to complete tasks, and errors made during tasks. Results: The training group fared better in the first 3 days of using the system. There were significant recorded differences in number of cues required and errors committed between the two groups. By the fourth and fifth day of use, both groups were performing at the same level when using the system. Conclusions: Supplementary basic smartphone training may be critical in trials where a smartphone app-based system for health intervention purposes is being introduced to a population that is not proficient with technology. This training could prevent early technology rejection and increase the engagement of older participants and their overall user experience with the system. [ABSTRACT FROM AUTHOR]
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- 2018
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7. A Human-Centered Design Methodology to Enhance the Usability, Human Factors, and User Experience of Connected Health Systems: A Three-Phase Methodology.
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Harte1,2,, Richard, Glynn, Liam, Rodríguez-Molinero, Alejandro, Baker, Paul MA, Scharf, Thomas, Quinlan, Leo R, ÓLaighin, Gearóid, and Moorhead, A
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NEW product development ,USER-centered system design ,USER interfaces ,MOBILE health ,END users (Information technology) - Abstract
Background: Design processes such as human-centered design, which involve the end user throughout the product development and testing process, can be crucial in ensuring that the product meets the needs and capabilities of the user, particularly in terms of safety and user experience. The structured and iterative nature of human-centered design can often present a challenge when design teams are faced with the necessary, rapid, product development life cycles associated with the competitive connected health industry. Objective: We wanted to derive a structured methodology that followed the principles of human-centered design that would allow designers and developers to ensure that the needs of the user are taken into account throughout the design process, while maintaining a rapid pace of development. In this paper, we present the methodology and its rationale before outlining how it was applied to assess and enhance the usability, human factors, and user experience of a connected health system known as the Wireless Insole for Independent and Safe Elderly Living (WIISEL) system, a system designed to continuously assess fall risk by measuring gait and balance parameters associated with fall risk. Methods: We derived a three-phase methodology. In Phase 1 we emphasized the construction of a use case document. This document can be used to detail the context of use of the system by utilizing storyboarding, paper prototypes, and mock-ups in conjunction with user interviews to gather insightful user feedback on different proposed concepts. In Phase 2 we emphasized the use of expert usability inspections such as heuristic evaluations and cognitive walkthroughs with small multidisciplinary groups to review the prototypes born out of the Phase 1 feedback. Finally, in Phase 3 we emphasized classical user testing with target end users, using various metrics to measure the user experience and improve the final prototypes. Results: We report a successful implementation of the methodology for the design and development of a system for detecting and predicting falls in older adults. We describe in detail what testing and evaluation activities we carried out to effectively test the system and overcome usability and human factors problems. Conclusions: We feel this methodology can be applied to a wide variety of connected health devices and systems. We consider this a methodology that can be scaled to different-sized projects accordingly. [ABSTRACT FROM AUTHOR]
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- 2017
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