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2. Agent Failures in All-Pay Auctions.

3. Understanding Mechanism Design—Part 2 of 3: The Vickrey-Clarke-Groves Mechanism.

4. Using focal point learning to improve human-machine tacit coordination.

5. Iterative voting and acyclic games.

6. Computing cooperative solution concepts in coalitional skill games.

7. Algorithms for strategyproof classification

8. Teaching and leading an ad hoc teammate: Collaboration without pre-coordination.

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