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1. Surge's Evolution Deeper into Formal Representations: The Siren's Call of Popular Game-Play Mechanics

2. Reconceptualizing Games for Integrating Computational Thinking and Science as Practice: Collaborative Agent-Based Disciplinarily-Integrated Games

3. Critical, Transdisciplinary and Embodied Approaches in STEM Education. Advances in STEM Education

4. Contextual Markup and Mining in Digital Games for Science Learning: Connecting Player Behaviors to Learning Goals

5. Playing Modeling Games in the Science Classroom: The Case for Disciplinary Integration

6. Learning to Deflect: Conceptual Change in Physics during Digital Game Play

7. Disciplinary Integration of Digital Games for Science Learning

8. Learning to Deflect: Conceptual Change in Physics During Digital Game Play.

9. Digital Games as Multirepresentational Environments for Science Learning: Implications for Theory, Research, and Design.

10. Playing Modeling Games in the Science Classroom: The Case for Disciplinary Integration.

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