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125 results on '"Edutainment"'

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1. Coeducation in Serial and Cinematographic Formats: Bibliometric Analysis on Web of Science (1986–2023).

2. Coeducation in Serial and Cinematographic Formats: Bibliometric Analysis on Web of Science (1986–2023)

4. A Case Study Using Virtual Reality to Prime Knowledge for Procedural Medical Training

5. DIDACTIC POTENTIAL OF MOBILE APPLICATIONS FOR LEARNING ENGLISH AS A FOREIGN LANGUAGE

6. An Evaluation of contemporary East African Kiswahili environmental songs

7. L’Albero Azzurro: valorizzazione di un format educativo in chiave didattica.

8. Promotion of Healthy Humor Cancer Education Messages for the Deaf Community

9. La nueva educación universitaria en línea: de lo emocional a la espectacularización.

11. Developing a Mobile Game Using Scientific Approach to Support Mathematics Learning

12. Istanbul Aquarium Edutainment Project.

13. CINE EN TORNO A LA EMERGENCIA CLIMÁTICA: UN PROBLEMA SIN RESPONSABLES NI SOLUCIONES.

14. POSTSYNAPTIC SIMULATOR: AN OPEN-SOURCE VISUAL INTERACTIVE SIMULATION FOR TEACHING ACTION POTENTIALS.

16. Edutainment software's as eLearning mechanism for adults.

17. Effectiveness of an edutainment video teaching standard precautions – a randomized controlled evaluation study

18. PathoGenius: A Serious Game for Medical Courses

20. Effect of Curriculum-Based Video Games on Students' Performance: An Experimental Study.

21. Edutainment and infographics for schistosomiasis health education in Ndumo area, Kwazulu-Natal, South Africa

22. Potensi Model Inkuiri Terbimbing Dipadu Edutainment terhadap Penguasaan Konsep Siswa SMP

23. Edutainment and infographics for schistosomiasis health education in Ndumo area, Kwazulu-Natal, South Africa.

24. Strategi Membangun Capaian Pembelajaran Mahasiswa Melalui Internalisasi Nilai-Nilai Perguruan Tinggi

25. The Use of Tangible User Interface in Interactive System to Learn about Countries.

26. The Boom and Bust and Boom of Educational Games

27. PENGEMBANGAN EDUTAINMENT MULTIMEDIA UNTUK MENINGKATKAN MINAT DAN HASIL BELAJAR PROGRAM LINIER SISWA SMK

28. Model of Religious Study and Moral Values in TK Putra Harapan Nalumsari Jepara

29. Enhancing Railway Engineering Student Engagement Using Interactive Technology Embedded with Infotainment

31. 8th Edition of The Edutainment Show Goes Virtual Amidst Lockdown

34. Robotic Event Extension Experience

35. The use of new technologies for nutritional education in primary schools: a pilot study.

36. Are Game Mechanics Mappable to Learning Taxonomies?

39. Understandings and Tendencies of Edutainment in Turkey: An Evaluation Based on Neil Postman's Criticism on Education, Entertainment and Technology.

40. IRRIGATIONS: INNOVATIVE, VIRTUAL, AUGMENTED REALITY & EDUTAINMENT BASED, VET HANDBOOK AND eLEARNING FOR THE TRAINING IN ADVANCED IRRIGATIONS.

41. Edutainment for Sustainable Development.

42. How TikTok And Bill Nye Are Winning The Edutainment Wars.

43. Dettol celebrates it's initative through the Chaka Chak Mela

44. Dettol School Hygiene Education curriculum completes 3 years

46. People power – Computer games in the classroom

47. Outcomes of a school-based intervention on rabies prevention among school children in rural Sri Lanka.

48. The Palmach Museum in Tel-Aviv: The Past as a Space of Education, Entertainment, and Discipline.

49. A Trojan research tool invading private homes: Concepts and implementations of playful learning.

50. Development of a Multiplayer Online Role-Playing Game-based Learning System for Multiple Curriculums.

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