1,064 results on '"Design For All"'
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2. Biomimetic design to encourage children's aptitude for reading and counteract attention deficit.
3. Universal Design in University Environments. Are the New Buildings More Inclusive? A Tool for Equal Design Assessment.
4. Eudaemonia-Focused Design as Intentional Praxis: An Inclusive Approach to Realising Flourishing.
5. Universal Crisis Information Design: A Multi-Case Study.
6. Study on the Implementation of Design for All in the Bachelor's Degree in Human Nutrition and Dietetics.
7. Contemporary Art and Audio Accessibility from Translation Studies: An Essential Binomial in Current Artistic Creations
8. Ageing in a More Inclusive Place Thanks to the Cultural Heritage of Made in Italy
9. From Universal Design to Attainable Game Experiences
10. Cognitive Mapping and Space Syntax Analysis of Universal Design Principles: The Case of the Üsküdar Barrier-Free Life Center.
11. New Universal Design Heuristics for Mobile Augmented Reality Applications
12. Nudging Joyful and Active Ageing in Workplace: Framework and Dissemination
13. Digital Accessibility in Intelligent Environments
14. New Horizons of Museum Experiences: Between Physical and Digital
15. Enhancing Accessibility: A Comprehensive Study of Current Apps for Enabling Accessibility of Disabled Individuals in Buildings.
16. DIGITAL VISUALIZATION AND MULTIMEDIA FOR CULTURAL HERITAGE ACCESSIBILITY: DESIGNING "FOR ALL" VIDEO-TOURS AT THE ARCHAEOLOGICAL NATIONAL MUSEUM OF NAPLES (MANN).
17. Culturally Localized DfA Driven Learning on Electronic Waste Management and Recycling Behaviour in China
18. Data-Driven User Profiling and Personalization in Tiimo: Towards Characterizing Time Management Behaviors of Neurodivergent Users of a Scheduling Application
19. Inclusive Innovation Through Design for Services: A Service Ergonomics Perspective
20. Where Are we with Inclusive Digital Further Education? Accessibility Through Digitalization
21. Design for Society
22. From Empathy to Inclusive Design: Multisensory Solutions for (Not Only) Socially Sustainable Projects.
23. Social Barriers in the Area of Tourism.
24. Conceptualizing access to and understanding of information.
25. Design of an Autonomous, Sustainable Sharing Mobility Solution Aimed to Mobility-Disabled Individuals.
26. Improving Awareness and Empathy with Video Games: A Qualitative Analysis Study of PUDCAD Game
27. The UDI3-Framework: Unravelling a Design Context in Which Knowledge on Universal Design Can Be Built
28. Design for Inclusion. Different Approaches for a Shared Goal
29. From Accessibility to Inclusion in People Centered Design
30. Accessibility Performance for a Safe, Fair, and Healthy Use of the Elevator
31. Research Through Co-design for Connecting Design for All and Policy Ergonomics
32. A Highly Legible Font for All
33. Movilidad inclusiva en el modelo de ciudad de los 15 minutos : evaluación crítica de la ciudad de proximidad y el acceso a los medios de transporte público bajo el prisma del diseño para todos = Inclusive mobility in the 15-minute city model : Critical evaluation of the city of proximity and public transport access from the design for all perspective
34. Le molteplici sfaccettature del concetto di accessibilità.
35. Enhancing Accessibility: A Comprehensive Study of Current Apps for Enabling Accessibility of Disabled Individuals in Buildings
36. Inclusive and Accessible SMART City for All
37. Moving Beyond Visitor and Usability Studies: Co-designing Inclusion in Museums and Galleries
38. Design for Inclusion in the Nautical Field. DfA Guideline for Small Motorboats
39. Evaluating Possibilities in Chinese Market and Media for Strategic Design for Sustainable Development and Inclusion
40. Employing the Inclusive Design Process to Design for All
41. The DfA Quality Label: Design for All Practical Evaluation Experiences for Inclusive Design Solutions
42. Designing a Pilot System for Sustainable Villages for All
43. Green for All. A Didactic Experience on Design for All Applied to Gardening Earthenware Objects
44. Universal Design-Based Framework to Assess Usability and Inclusion of Buildings
45. Designing Hospitals Through the Lens of Universal Design. An Evaluation Tool to Enhance Inclusive Healthcare Facilities.
46. The Level of Inclusiveness of Current 15-Minute City Models. A Qualitative Analysis on How Far City of Proximity Strategies and Design for All Are Merging.
47. User-specific touch interfaces: a viable solution for an aging society?
48. Mind the gap: smoothing the transition to higher education fostering time management skills.
49. Intelligent environments for all: a path towards technology-enhanced human well-being.
50. Diseño inclusivo: evolución hacia ciudades patrimoniales accesibles. Aplicaciones metodológicas en Guanajuato, México.
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