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560 results on '"Game programming"'

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1. Battery-Free Game Boy

2. The Blackthorn Manor: A Case Study in Teaching Software Engineering for Computer Games Courses Using CodePlay Framework

3. CodePlay: A Tabletop Role-Playing Game System used in Teaching Game Programming Using Content Gamification

4. PyDiophantus maze game: Play it to learn mathematics or implement it to learn game programming in Python

5. Programming Human-Robot Interactions for Teaching Robotics within a Collaborative Learning Open Space: Robots Playing Capture the Flag Game

6. The final spell. 3D RPG video game demo design and art implementation supported by agile practices

7. The final Spell. 3D RPG video game demo design and development supported by agile practices final bachelor's degree project

8. Trained Behavior Trees: Programming by Demonstration to Support AI Game Designers

9. 'Let's Get Physiological, Physiological!'

10. Building the Crazy Eights Game

11. Practice of Sandbox Game in Higher Education Based on Graphic and Game Programming Environment

12. New generation console game technologies; Console game application supported with projection mapping

13. Voodoo software and boundary objects in game development: How developers collaborate and conflict with game engines and art tools

14. Automated Bug Finding in Video Games

15. Supporting Educational Games in Higher Education: the Creation and Implementation of Custom Game Engine for a University

16. Improving Citizen Science Games through Open Analytics Data

17. Are existing code smells relevant in web games? an empirical study

18. Detecting Source Code Hotspot in Games Software Using Call Flow Analysis

19. SGDDEdu - Model of short game design document for digital educational games

20. General Video Game Rule Generation

21. Better Game State Management

22. The Design and Implementation of Shooting Game using Visual Basic

23. Rota do Tropeiro: a cultural entertainment game for Android platform

24. Design and Implementation of Socket-based Multi-player Game Service for Elementary Mathematics Learning

25. Using combinatorial creativity to support end-user design of digital games

26. Development of Smart Game Based on Multi-Platform Game Engine

27. Evaluating Existing Strategies to Limit Video Game Playing Time

28. Prolog-Scripted Tactics Negotiation and Coordinated Team Actions for Counter-Strike Game Bots

29. Possibilities and Limitations of Transferring an Educational Simulation Game to a Digital Platform

30. Artificial Intelligence and Slingshots

31. Providing an IM Cross-Platform Game Engine for Text-Messaging Games

32. Q-Learning with Naïve Bayes Approach Towards More Engaging Game Agents

33. Java Programming and Game Development: A Project HelloWorld

34. Game Design Principles in a Game Programming Framework

35. Animation Programming: A Digital Clock and an Analog Clock

36. Imitation Learning for Playing Shogi Based on Generative Adversarial Networks

37. VGPM: Using business process modeling for videogame modeling and code generation in multiple platforms

38. Game Design of Online Sutda using 3-Tier Structure

39. Through a comparative analysis of the digital characters SNG and PC Game Proposed future direction

40. A Study on Flash Mobile Game Application Using Adobe AIR

41. GAMED: digital educational game development methodology

42. Keep it simple : Lowering the Barrier for Authoring Serious Games

43. A Design of Augmented Tabletop Game Based on RFID Technology

44. Vocabulary Game Using Augmented Reality—Expressing Elements in Virtual World with Objects in Real World

45. The Axiom General Purpose Game Playing System

46. Full Lifecycle Architecture for Serious Games: Integrating Game Learning Analytics and a Game Authoring Tool

47. The Structure of Games

48. Performance Analysis of Game Engines on Mobile and Fixed Devices

49. Getting the GISST

50. Learning VR game development towards software basic profile

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