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6,843 results on '"AUGMENTED reality"'

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201. Assimilating Disruptive Technology: A New Approach of Learning Science in Engineering Education

202. Microservice Based Computational Offloading Framework and Cost Efficient Task Scheduling Algorithm in Heterogeneous Fog Cloud Network

203. Content enhancement with augmented reality and machine learning

206. A Study on the Development of AR Learning Content Based on Service Design

207. Using the Proteus virtual environment to train future IT professionals

208. AUGMENTED REALITY SEBAGAI MEDIA PEMBELAJARAN INOVATIF DI ERA REVOLUSI INDUSTRI 4.0

209. Новейшие тренды виртуализации общества: иллюзии теоретической социологии в эпоху интенсивной сверхсовременности

210. Blending printed texts with digital resources through augmented reality interaction

211. Two fast prototypes of web-based augmented reality enhancement for books

212. DEVELOPMENT OF AN INTERACTIVE MUSEUM APPLICATION USING Augmented Reality TECHNOLOGY

213. Augmented reality for robocars

214. Pengembangan Media Pembelajaran Mesin Menggunakan Teknologi Augmented Reality

215. Digital assembly technology based on augmented reality and digital twins: a review

216. 중국의 인공지능(AI) 통역 발전 현황 분석

217. Augmented Reality-based Media on Molecular Hybridization Concepts Learning

218. Augmented Reality: Examining its value in a music technology classroom. Practice and potential

219. Creating Augmented Reality USDZ Files to Visualize 3D Objects on Student Phones in the Classroom

220. Augmented reality as a form of digital technology in early childhood education

221. Improving students’ learning with a mobile augmented reality approach – the EduPARK game

222. Development of an Augmented Reality Tour Guide for a Cultural Heritage Site

223. Augmented Reality: Creating and Implementing Digital Classroom Supports

224. Interactive Multimedia-Based Educational System for Children Using Interactive Book with Augmented Reality

225. Multimedia Tools-Augmented Reality And Virtual Reality In Learning English

226. ANALISIS DAN DESAIN APLIKASI PEMBELAJARAN METAMORFOSIS KUPU-KUPU BERBASIS AUGMENTED REALITY

227. Investigating pre-service science teachers’ mobile augmented reality integration into worksheets

228. A Virtual Laboratory Application for Vocational Productive Learning Using Augmented Reality

230. Virtual Reality Application Based on Inertia

231. HoloKeys: Interactive Piano Education Using Augmented Reality and IoT

232. Multi-View AR Streams for Interactive 3D Remote Teaching

233. XRSpectator: Immersive, Augmented Sports Spectating

234. Machine learning accelerated holographic near-eye display system based on three-step diffraction

235. Evaluation of Keypoint Descriptors for Flight Simulator Cockpit Elements: WrightBroS Database

236. Prediction and Controlling of Auditory Perception in Augmented Environments. A Loudness-Based Dynamic Mixing Technique

237. Upper Limb Motion Tracking and Classification

238. Implementasi Augmented Reality (AR) Berbasis Android Sebagai Pengenalan Rumah Adat Indonesia Bagian Barat

240. Urban computing cyberinfrastructure

241. Realistic Virtual Humans for Cultural Heritage Applications

243. The Gilmorehill Mystery: A Location-based Game for Campus Exploration

244. A Secure Mixed Reality Framework for the Internet of Things

245. Research on the application of immersive media in new retail cyberspace

246. Testing of a Deep Learning Model Providing Monocular Depth Estimation on Mobile Devices via Web Service

247. What’s This? A Voice and Touch Multimodal Approach for Ambiguity Resolution in Voice Assistants

248. Generating Point Cloud from Single Image in The Few Shot Scenario

250. Security and privacy in IoT, Cloud and Augmented Reality

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