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6,843 results on '"AUGMENTED reality"'

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151. Drones, Augmented Reality and Virtual Reality Journalism: Mapping Their Role in Immersive News Content

153. Protection of Intellectual Property Rights in the Field of Virtual and Augmented Reality

154. Augmented Reality Application for Teaching Basic Operations with Fractions of the Same Denominator

155. The DARE Project: Exploring Creative Multimedia Students’ Acceptance Towards Augmented Reality-enhanced Learning Environments

156. Information Visualization in the Educational Process: Current Trends

157. Augmented Reality Application to Develop a Learning Tool for Students: Transforming Cellphones into Flashcards

158. PELATIHAN PEMBUATAN MODEL 3D ALAT PERAGA EDUKASI HIDROLOGI BERBASIS AUGMENTED REALITY UNTUK GURU

159. Evaluasi Buku Interaktif Berbasis Augmented Reality Menggunakan System Usability Scale dan User Experience Questionnaire

161. Using Technologies as Virtual Environments for Computer Teaching: A Systematic Review

162. APPLICATION OF TECHNOLOGY AUGMENTED REALITY IN BROCHURES SMK GHAMA CARAKA DEPOK BASED ANDROID

163. Rancang Bangun Pembelajaran Doa Sehari-hari untuk Anak Kebutuhan Khusus Berbasis Augmented Reality

164. The effects of an augmented-reality ubiquitous writing application: a comparative pilot project for enhancing EFL writing instruction

165. Increasing sustainable consumption: message framing and in-store technology

166. Rancang Bangun DATA MANIA sebagai Multimedia Interaktif Data Keselamatan Bahan Kimia Berbasis Augmented Reality

167. Pandemic - Catalyst of the Virtualization of the Social Space

168. The use of augmented reality technology to improve the efficiency of teaching

169. Omnidirectional 360° Video Coding Technology in Responses to the Joint Call for Proposals on Video Compression With Capability Beyond HEVC

171. An elderly assistive device substitutes for traditional online library catalogs

172. Immersive Technology for Medical Education: Technology Enhance Immersive Learning Experiences

173. Augmented Reality Geovisualisation for Underground Utilities

174. The use of 3D virtual surgical planning and computer aided design in reconstruction of maxillary surgical defects

175. Augmented Reality and Virtual Reality Applications Based on Satellite-Borne and ISS-Borne Remote Sensing Data for School Lessons

177. Technology and Content Integration for English Language Learners in a Vocational High School

178. FlexNGIA: A Flexible Internet Architecture for the Next-Generation Tactile Internet

179. Multitouch Experiment Instruction for a Better Learning Outcome in Chemistry Education

180. PETA PUZZLE 3D BERBASIS MOBILE AUGMENTED REALITY SEBAGAI PROTOTIPE MEDIA PEMBELAJARAN GEOGRAFI

181. The Development of Augmented Reality Educational Media Using Think-Pair-Share Learning Model For Studying Buginese Language

182. Pelatihan Augmented Reality (AR) Untuk Meningkatkan Keterampilan Guru

183. AUGMENTED REALITY SEBAGAI MEDIA PENDIDIKAN KESEHATAN UNTUK ANAK USIA SEKOLAH

184. Pengukuran Kualitas Informasi dengan Menerapkan Augmented Reality pada Media Promosi (Brosur) Berbasis Android

185. Effects of Video Modeling Using an Augmented Reality iPad Application on Phonics Performance of Students Who Struggle with Reading

186. Pengembangan Rancangan Media Pembelajaran Augmented Reality Perangkat Jaringan Komputer

189. An Efficient Implementation of Parallel Parametric HRTF Models for Binaural Sound Synthesis in Mobile Multimedia

190. Use of virtual reality and digital technologies for studying folklore in Ukraine's educational institutions

191. Developing a virtual learning Tool for Industrial High Schools’ Welding Course

192. REALIDADE AUMENTADA NA INDÚSTRIA 4.0 – ANÁLISE BIBLIOMÉTRICA SOBRE ORIENTAÇÕES, APLICAÇÕES E IMPLEMENTAÇÕES / AUGMENTED REALITY IN INDUSTRY 4.0 - BIBLIOMETRIC ANALYSIS ON GUIDELINES, APPLICATIONS AND IMPLEMENTATIONS

193. Enabling Intelligent Environment by the Design of Emotionally Aware Virtual Assistant: A Case of Smart Campus

194. Eye and Voice Control for an Augmented Reality Cooking Experience

195. Enriched Learning Experience using Augmented Reality Framework in Engineering Education

197. Overview of Edge Computing in the Agricultural Internet of Things: Key Technologies, Applications, Challenges

199. 5G NETWORK STANDARDS AND TECHNOLOGIES AND THE POSSIBILITIES OF ITS IMPLEMENTATION

200. Rehabilitation Exercise Recognition and Evaluation Based on Smart Sensors With Deep Learning Framework

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