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Your search keyword '"Fan, Changjie"' showing total 29 results

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29 results on '"Fan, Changjie"'

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1. Rank Aggregation in Crowdsourcing for Listwise Annotations

2. Reinforcement Learning From Imperfect Corrective Actions And Proxy Rewards

3. Bayesian Design Principles for Offline-to-Online Reinforcement Learning

4. vMFER: Von Mises-Fisher Experience Resampling Based on Uncertainty of Gradient Directions for Policy Improvement

5. A Dataset for the Validation of Truth Inference Algorithms Suitable for Online Deployment

6. A New Baseline Assumption of Integated Gradients Based on Shaply value

7. Rethinking Noisy Label Learning in Real-world Annotation Scenarios from the Noise-type Perspective

8. Prioritized Trajectory Replay: A Replay Memory for Data-driven Reinforcement Learning

9. Towards Skilled Population Curriculum for Multi-Agent Reinforcement Learning

10. TCFimt: Temporal Counterfactual Forecasting from Individual Multiple Treatment Perspective

11. EUCLID: Towards Efficient Unsupervised Reinforcement Learning with Multi-choice Dynamics Model

12. Off-Beat Multi-Agent Reinforcement Learning

13. Episodic Multi-agent Reinforcement Learning with Curiosity-Driven Exploration

14. RL4RS: A Real-World Dataset for Reinforcement Learning based Recommender System

15. Neural-to-Tree Policy Distillation with Policy Improvement Criterion

16. GLIB: Towards Automated Test Oracle for Graphically-Rich Applications

17. Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games

18. Personalized Bundle Recommendation in Online Games

19. Reinforcement Learning with a Disentangled Universal Value Function for Item Recommendation

20. Learning to Utilize Shaping Rewards: A New Approach of Reward Shaping

21. MetaCURE: Meta Reinforcement Learning with Empowerment-Driven Exploration

22. Exploring Unknown States with Action Balance

23. Efficient Deep Reinforcement Learning via Adaptive Policy Transfer

24. Diverse Behavior Is What Game AI Needs: Generating Varied Human-Like Playing Styles Using Evolutionary Multi-Objective Deep Reinforcement Learning

25. Learning Action-Transferable Policy with Action Embedding

26. Reinforcement Learning Experience Reuse with Policy Residual Representation

27. Deep Multi-Agent Reinforcement Learning with Discrete-Continuous Hybrid Action Spaces

28. Hierarchical Deep Multiagent Reinforcement Learning with Temporal Abstraction

29. Exploring Unknown States with Action Balance

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