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55 results on '"Zhi-feng Liu"'

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1. Enhancing the Lithium-ion battery life predictability using a hybrid method

2. Using enhanced crow search algorithm optimization-extreme learning machine model to forecast short-term wind power

3. Dynamic economic emission dispatch considering renewable energy generation: A novel multi-objective optimization approach

4. Improved tunicate swarm algorithm: Solving the dynamic economic emission dispatch problems

5. Short-term photovoltaic power prediction on modal reconstruction: A novel hybrid model approach

6. State estimation of a heavy-duty machine tool–foundation system based on observability

7. Prediction short-term photovoltaic power using improved chicken swarm optimizer - Extreme learning machine model

8. Modeling and Validation of Bolted Joints Based on Nonlinear Virtual Material Method

9. Application of Digital Technology and PDA+APPS Mobile Terminal in Historical Architecture Culture Protection and Development

10. The Learning Satisfaction, Attitudes, and Grades of E-Tutees Receiving Online English Tutoring

12. Applications of Optical Fiber Sensing Technology in Monitoring of Geotechnical Structures

13. An Approach for Error Allocation of Heavy-duty CNC Machine Tools

14. Design and Implementation of Medium Redundant Dual-network POWERLINK Communication Systems

16. Game-based creativity assessment system: the application of fuzzy theory

17. Bounded Model Checking for Markov Decision Processes

18. Design and Implementation of Serial Communication for Automatic Titanium Alloy Sorting System

20. Improving the Reliability of Photovoltaic and Wind Power Storage Systems Using Least Squares Support Vector Machine Optimized by Improved Chicken Swarm Algorithm

21. An Automatic Control and Measurement System of Compressor Experimental Operation Platform

22. Analysis of Learning Behavior in Problem-Solving-Based and Project-Based Discussion Activities within the Seamless Online Learning Integrated Discussion (SOLID) System

23. Bounded Model Checking for Probabilistic Computation Tree Logic

24. Customer Clustering for Product Green Design

25. The Open-Circuit Voltage Characteristic and State of Charge Estimation for Lithium-Ion Batteries Based on an Improved Estimation Algorithm

26. Developing evaluative indicators for educational computer games

27. The Effect of Self-Efficacy and Scaffolding on Students' Programming Learning in Robotics Learning Context

28. Design and Implementation of a Simulation-Based Learning System for International Trade

29. Generating chaos in Chua's circuit via time-delay feedback

30. Web-based peer review: the learner as both adapter and reviewer

31. A Networked Peer Assessment System Based on a Vee Heuristic

32. Discussion Models in Seamless Online Learning Integrated Discussion (SOLID) Environment: Selection vs. Performance

33. The Effect of Reflective Strategies on Students' Problem Solving in Robotics Learning

34. Developing an Education Card Game for Science Learning in Primary Education

35. A Development and Evaluation of Educational Board Game Design Course: An Example of Pre-service Teacher

36. Technology enabled active learning (TEAL) in introductory physics: Impact on genders and achievement levels

37. A case study of Seamless Online Learning Integrated Discussion

38. Using Game-Based Learning and Interactive Peer Assessment to Improve Career Goals and Objectives for College Students

39. Using Web 2.0 Social Networking to Enhance Collaborative Learning in Preparing Graduation Events

40. A Pilot Study of Taiwan Elementary School Students Learning Motivation and Strategies in Robotics Learning

41. Design of a networked portfolio system

42. Analysis of Seven Important Studies in Research of Joyful Learning and Society

43. A Preliminary Outcome-Oriented Review of Game-Based Learning Research

44. A Comparison between Drill-Based and Game-Based Typing Software

45. Do Improve Typing Skill But No Significant Difference between Drill-Based and Game-Based Typing Software

46. A Case Analysis of Creative Spiral Instruction Model and Students’ Creative Problem Solving Performance in a LEGO® Robotics Course

47. ROBOKID: Let Children Construct Their Own Emotional Kids - Learning by Construction

48. Robotics Instruction Using Multimedia Instructional Material

49. THE CONSTRUCTION OF WEB-BASED MASTERY LEARNING SYSTEM

50. Networked portfolio with real time learning monitoring system

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