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Your search keyword '"Ko Sakai"' showing total 34 results

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34 results on '"Ko Sakai"'

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1. Perception and Saccades during Figure-Ground Segregation and Border-Ownership Discrimination in Natural Contours

2. A Method for Constructing a Gray Map for a Group Based on Its Semidirect-product Structure

3. A New Construction Method of Gray Maps for Groups and its Application to the Groups of Order 16

4. Population coding of figure and ground in natural image patches by V4 neurons

5. Facilitatory mechanisms of specular highlights in the perception of depth

6. Perceptual Representation of Material Quality: Adaptation to BRDF-Morphing Images

7. Representation of Local Figure-Ground by a Group of V4 Cells

8. Simultaneous determination of depth and motion in early vision

9. Perceptual segmentation and neural grouping in tilt illusion

10. Retinotopic coding and neural grouping in tilt illusion

12. Coarse-grain parallel computing for very large scale neural simulations in the NEXUS simulation environment

13. Latency Modulation of Border Ownership Selective Cells in V1-V2 Feed-Forward Model

15. Robust Detection of Medial-Axis by Onset Synchronization of Border-Ownership Selective Cells and Shape Reconstruction from Its Medial-Axis

16. Effect of Spatial Attention in Early Vision for the Modulation of the Perception of Border-Ownership

17. Spatial Attention in Early Vision Alternates Direction-of-Figure

18. Integration of space and time leading to the simultaneous perception of depth and motion - perception of objects moving behind a thin slit

20. Early representation of shape by onset synchronization of border-ownership-selective cells in the V1-V2 network

21. Computational Mechanisms Underlying the Second-Order Structure of Cortical Complex Cells

25. A shape-from-texture algorithm based on human visual psychophysics

26. NEXUS: A Neural Simulator for Integrating Top-Down and Bottom-Up Modeling

30. NEXUS User Manual. Beta Release - Version 0.8

31. The mechanism of 3D contour perception

32. Perception of Depth and Motion from Ambiguous Binocular Information

33. Deductive database system based on unit resolution

34. Incorporating Naïve Negation into Prolog

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