1. A Pitch Perception Training Game in VR Environment for Enhancing Music Learning Motivation
- Author
-
Chien-Wen Cheng and Jie-Syu Yang
- Subjects
Computer science ,Human–computer interaction ,ComputingMilieux_PERSONALCOMPUTING ,Training (meteorology) ,Pitch perception ,Music learning ,Virtual reality ,Monster - Abstract
Pitch perception training is one of the important aspects of music learning. Long-term training is required for improving one's sense of pitch. However, conventional standard pitch perception training is typically monotonous and is therefore prone to be unfavored by students. With advancements in multimedia technology, it is currently possible to utilize digital games in pitch perception training. In recent years, virtual reality has become a technology trend with wide application in various fields. In this paper, a pitch perception training game combining the elements of shooting game in VR environment is proposed. In the proposed game, different monsters correspondingly appear at different game levels along with a specific pitch. The player has to use a gun to select the pitch corresponding to the targeted monster using a piano-keyboard-like bullet magazine, and pull the trigger to defeat the monster. Through this game, it is expected that the player will become more motivated to participate in pitch perception training.
- Published
- 2020