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1. An Operations Research-Based Teaching Unit for Grade 11: The ROAR Experience, Part II

2. The Utilization of Machine Learning on Studying Hadith in Islam: A Systematic Literature Review

3. Toward the Development of a Computer-Assisted, Real-Time Assessment of Ideational Dynamics in Collaborative Creative Groups

4. An Operations Research-Based Teaching Unit for Grade 10: The ROAR Experience, Part I

5. Justice-Centered Pathways to Combat Surveillance Realism in Informal CS Learning

6. Conceptual Design of a Creative Artificial Intelligence System Based on the Neurocognitive Bases of Human Creativity in the Brain

7. Enhancing Monte Carlo Particle Transport for Modern Many-Core Architectures

8. Topics in Computational Learning Theory and Graph Algorithms.

9. Introduction to Programming in LISP.

10. Automatic Program Synthesis Reports.

11. Information Storage and Retrieval Scientific Report No. ISR-22.

12. Decomposition: A Strategy for Query Processing.

13. Horner's Scheme and Related Algorithms. Applications of Computer Science. [and] Algorithms for Finding Zeros of Functions. Computer Science. Modules and Monographs in Undergraduate Mathematics and Its Applications Project. UMAP Units 263 and 264.

14. An Algorithmic Approach to Curriculum Construction: Development, Computer Implementation, and Evaluation of a Method for Identifying Instructional Content Sequences.

15. Future Directions in Computational Mathematics, Algorithms, and Scientific Software. Report of the Panel.

16. The TETRAD Project: Constraint Based Aids to Causal Model Specification.

17. Pattern Recognition by Retina-Like Devices.

18. Evaluation of a Text Compression Algorithm Against Computer-Aided Instruction (CAI) Material.

19. Research Trends in Computational Linguistics. Conference Report.

20. Application of Computer Techniques to Instructional Research. Final Report.

21. Technology for Analysis of Student Interactions With Complex Programs. Final Report for Period January 1972-February 1973.

22. Study Guide in Digital Computing and Related Mathematics.

23. Integrating Algorithm Animation into a Learning Environment.

24. An Overhead Reduction Technique for Mega-State Compression Schemes.

25. Teaching Reinforcement of Stochastic Behavior Using Monte Carlo Simulation.

26. COMPUTER FACILITIES FOR MATHEMATICS INSTRUCTION.

27. Reading a Bus-Connected Processor Array.

29. Data Structures and Algorithms.

30. A Primer for Problem Solving Using Artificial Intelligence.

31. Solving the Quadratic Capacitated Facilities Location Problem by Computer.

32. Statistical Methods in Algorithm Design and Analysis.

33. Knowledge Acquisition from Structural Descriptions.

34. Analyzing Algebraic Expressions and Equations

35. The Structure-Mapping Engine.

37. Computer Science and the Liberal Arts Student.

38. Computer Algebra.

39. Computers and Creativity.

40. Resurrecting the Ignorabimus.

41. Machine Computation; An Algorithmic Approach.

45. Musical Subroutines.

46. The Computability of Competence

47. A review on different algorithms to find feasible solution for multiple travelling salesman problem.

48. Almost-Linear-Time Algorithms for Maximum Flow and Minimum-Cost Flow.

49. Theoretical Analysis of Edit Distance Algorithms: To what extent have the techniques for theoretical analysis of edit distance algorithms achieved their goals?

50. Polynomial-time equivalences and refined algorithms for longest common subsequence variants.

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