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306 results on '"Quadric"'

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1. Nonimaging Optical Design with Supporting Quadric Method and Deep Neural Network

2. 3D Scene Reconstruction with an Un-calibrated Light Field Camera

3. Robust Dual Quadric Initialization for Forward-Translating Camera Movements

4. Monocular 3D object detection using dual quadric for autonomous driving

5. Supporting quadric method for collimated beams

6. A Tutorial on Horizon-Based Optical Navigation and Attitude Determination With Space Imaging Systems

7. Gain Selection for Attitude Stabilization of Earth-Pointing Spacecraft Using Magnetorquers

8. Poor hamstrings-to-quadriceps torque ratios in male soccer players: weak hamstrings, strong quadriceps, or both?

9. Generic Primitive Detection in Point Clouds Using Novel Minimal Quadric Fits

10. Supporting quadric method for designing refractive optical elements generating prescribed irradiance distributions and wavefronts

11. Object SLAM with Dual Quadric Parameterization

13. IMAGE ENCRYPTION BASED ON TWO-DIMENSIONAL FRACTIONAL QUADRIC POLYNOMIAL MAP

14. Robust Improvement in 3D Object Landmark Inference for Semantic Mapping

15. Using Traffic Signs as Landmarks in Object-oriented EKF-SLAM

16. Quadric-based Traffic Sign Landmarks Initialization for Object-oriented EKF-SLAM

17. RGB-D Object SLAM Using Quadrics for Indoor Environments

18. On the use of the supporting quadric method in the problem of designing double freeform surfaces for collimated beam shaping

19. Preserving shadow silhouettes in illumination‐driven mesh reduction

20. APPLICATION OF MULTI-FACETED FUNCTION MODEL BASED ON VONDRAK FILTER OPTIMIZATION IN UAV AERIAL IMAGE HEIGHT CORRECTION

21. Shaping and transmitting elliptical beam from laser diode by off-axis quadric reflective mirrors

22. Three-dimensional solid reconstruction of a human bone from CT images using interpolation with triangular Bézier patches

23. 3D Data Representation, Storage and Processing

24. Feature-Preserved Point Cloud Simplification Based on Natural Quadric Shape Models

25. Real-Time Monocular Object-Model Aware Sparse SLAM

26. Cost-efficient BLE fingerprint database construction approach via multi-quadric RBF interpolation

27. Automatic superpixel generation algorithm based on a quadric error metric in 3D space

28. Robust segmentation of raw point clouds into consistent surfaces

29. Fitting quadrics with a Bayesian prior

30. Determination of the structural efficiency of quadric and cylindrical surfaces when used as reinforced concrete roof structures

31. Adaptive Image Edge Extraction Based on Discrete Algorithm and Classical Canny Operator

32. Freeform Optics for Illumination and Supporting Quadric Method (SQM)

33. An Optimized Multi-quadric RBF based Fingerprint Interpolation Approach

34. Design of Freeform Illumination Optics

35. A Minimalist Approach to Type-Agnostic Detection of Quadrics in Point Clouds

36. QuadricSLAM: Dual Quadrics as SLAM Landmarks

37. QuadricSLAM: Dual Quadrics from Object Detections as Landmarks in Object-oriented SLAM

38. Coupling of a laser diode to a quadric interface lensed monomode elliptic-core step index fiber: efficiency computation with the ABCD matrix

39. Metodología de remallado basado en la curvatura y orientado a modelos 3D del rostro humano

40. 3D Ear Shape Matching Using Joint α-Entropy

41. Non-null testing for standard quadric surfaces with subaperture stitching technique

42. Simulation of Bone Mechanical Adaptation Using Different Mathematical Models: A Comparative Numerical Study

43. A multiple-view geometric model of specularities on non-uniformly curved surfaces

44. A Multiple-View Geometric Model of Specularities on Non-Planar Shapes with Application to Dynamic Retexturing

45. Correcting Electromagnetic Tracker's Position Error Using Orientation Information Based on Hardy's Multi-Quadric Method

46. Camera Pose Filtering with Local Regression Geodesics on the Riemannian Manifold of Dual Quaternions

47. Path Planning in Kinematic Image Space Without the Study Condition

48. A Geometric Model for Specularity Prediction on Planar Surfaces with Multiple Light Sources

49. Constrained polynomial approximation of quadric surfaces

50. Lorenz Wind Disturbance Model Based on Grey Generated Components

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