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53 results on '"Nelson Max"'

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1. Photovoltaic cell model parameter optimization using micro-charge field effect P systems

2. Temporal and spatial anti-aliasing for rendering reflection on a water surface

3. Approximations for the distribution of microflake normals

4. Structured Light-Based 3D Reconstruction System for Plants

5. An Illustrative Visualization Framework for 3D Vector Fields

6. Subdivision Analysis of the Trilinear Interpolant

7. Rendering grass blowing in the wind with global illumination

8. Object-Space Visibility Ordering for Point-Based and Volume Rendering

9. Real-time view synthesis from a sparse set of views

10. Institute for Ultralscale Visualization (Final Report)

11. Undersampled Light Field Rendering by a Plane Sweep

12. Progress in scientific visualization

13. Light-Field Rendering Using Colored Point Clouds—A Dual-Space Approach

14. Image-space visibility ordering for cell projection volume rendering of unstructured data

15. Optimization of Plane Fits to Image Segments in Multi-view Stereo

16. Visualization of Input Parameters for Stream and Pathline Seeding

17. Automatic registration of LiDAR and optical imagery using depth map stereo

18. Approximate volume rendering for curvilinear and unstructured grids by hardware-assisted polyhedron projection

19. A selective rendering method for data visualization

20. Piecewise Planar Scene Reconstruction and Optimization for Multi-view Stereo

21. Creating Supersecondary Structures with BuildBeta

22. Vector field visualization

23. Visualization for climate modeling

24. Fast Height-Field Rendering under Image-Based Lighting

25. Unified sun and sky illumination for shadows under trees

26. Interactive multiple anisotropic scattering in clouds

27. Polygon-based post-process motion blur

28. Antialiasing scan-line data

29. Hardware-Accelerated Simulated Radiography

30. A Contract Based System For Large Data Visualization

31. An Analysis Framework Addressing the Scale and Legibility of Large Scientific Data Sets

32. Real-Time Rendering of Bumpmap Shadows Taking Account of Surface Curvature

33. Interactive protein manipulation

34. Cell Projection of Meshes with Non-Planar Faces

35. Computer animation of clouds

36. Light field duality

37. Rendering Techniques ’98

38. Homage to Hilbert

39. PermWeb: remote parallel and distributed-volume visualization

40. Hierarchical Rendering of Trees from Precompiled Multi-Layer Z-Buffers

41. Efficient Light Propagation for Multiple Anisotropic Volume Scattering

42. Rendering Trees from Precomputed Z-Buffer Views

43. Smooth transitions between bump rendering algorithms

44. Volume rendering of 3D scalar and vector fields at LLNL

45. A two-and-a-half-D motion-blur algorithm

46. Atoms with transparency and shadows

47. Atoms with shadows — an area-based algorithm for cast shadows on space-filling molecular models

48. Atmospheric illumination and shadows

49. Computer rendering of lobster neurons

50. The simulation of natural phenomena (Panel Session)

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