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55 results on '"Nelson Max"'

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1. Photovoltaic cell model parameter optimization using micro-charge field effect P systems

2. Temporal and spatial anti-aliasing for rendering reflection on a water surface

3. Approximations for the distribution of microflake normals

4. Structured Light-Based 3D Reconstruction System for Plants

5. An Illustrative Visualization Framework for 3D Vector Fields

6. Subdivision Analysis of the Trilinear Interpolant

7. Rendering grass blowing in the wind with global illumination

8. Object-Space Visibility Ordering for Point-Based and Volume Rendering

9. Real-time view synthesis from a sparse set of views

10. Institute for Ultralscale Visualization (Final Report)

11. Undersampled Light Field Rendering by a Plane Sweep

12. Progress in scientific visualization

13. Light-Field Rendering Using Colored Point Clouds—A Dual-Space Approach

14. Image-space visibility ordering for cell projection volume rendering of unstructured data

15. Optimization of Plane Fits to Image Segments in Multi-view Stereo

16. Visualization of Input Parameters for Stream and Pathline Seeding

17. Automatic registration of LiDAR and optical imagery using depth map stereo

18. Approximate volume rendering for curvilinear and unstructured grids by hardware-assisted polyhedron projection

19. A selective rendering method for data visualization

21. Piecewise Planar Scene Reconstruction and Optimization for Multi-view Stereo

22. Creating Supersecondary Structures with BuildBeta

23. Vector field visualization

24. Visualization for climate modeling

25. Fast Height-Field Rendering under Image-Based Lighting

26. Unified sun and sky illumination for shadows under trees

27. Interactive multiple anisotropic scattering in clouds

28. Polygon-based post-process motion blur

29. Antialiasing scan-line data

30. Hardware-Accelerated Simulated Radiography

31. A Contract Based System For Large Data Visualization

32. An Analysis Framework Addressing the Scale and Legibility of Large Scientific Data Sets

33. Real-Time Rendering of Bumpmap Shadows Taking Account of Surface Curvature

34. Interactive protein manipulation

35. Cell Projection of Meshes with Non-Planar Faces

36. Computer animation of clouds

37. Light field duality

38. Rendering Techniques ’98

39. Homage to Hilbert

40. PermWeb: remote parallel and distributed-volume visualization

41. Hierarchical Rendering of Trees from Precompiled Multi-Layer Z-Buffers

42. Efficient Light Propagation for Multiple Anisotropic Volume Scattering

43. Rendering Trees from Precomputed Z-Buffer Views

44. Smooth transitions between bump rendering algorithms

45. Volume rendering of 3D scalar and vector fields at LLNL

46. Cost-effective dispersion management for emerging network-upgrade paths. (Online)

47. A two-and-a-half-D motion-blur algorithm

48. Atoms with transparency and shadows

49. Atoms with shadows — an area-based algorithm for cast shadows on space-filling molecular models

50. Atmospheric illumination and shadows

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