16 results on '"Joshua Underwood"'
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2. Managing resource ecologies for mobile, personal and collaborative self-directed language learning
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Niall Winters, Rosemary Luckin, and Joshua Underwood
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informal learning ,personal learning environments ,Cooperative learning ,Knowledge management ,Computer science ,business.industry ,Lifelong learning ,Educational technology ,Collaborative learning ,Open learning ,Personalized learning ,Informal learning ,Language acquisition ,Experiential learning ,Learning sciences ,Synchronous learning ,mobile learning ,Team learning ,self-directed learning ,Professional learning community ,Active learning ,General Materials Science ,business - Abstract
MiLexicon is an innovative handheld system that helps self-directed learners employ personal learning environments in their language learning. We conducted interviews with experienced language learners in order to investigate the resources they use to support their language learning across formal and informal settings. Our analysis of these interviews reveals a process of self-initiated personal and collaborative language inquiry and identifies ways technology can support this kind of learning. Here we describe miLexicon, a software prototype for Android phones, which we have developed to meet these requirements.
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- 2012
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3. E-Science in the classroom – Towards viability
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Rosemary Luckin, Hilary Smith, Joshua Underwood, and Geraldine Fitzpatrick
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Knowledge management ,General Computer Science ,business.industry ,Computer science ,Teaching method ,Learning community ,Educational technology ,Context (language use) ,Education ,Work (electrical) ,e-Science ,ComputingMilieux_COMPUTERSANDEDUCATION ,Technology integration ,business ,Set (psychology) - Abstract
E-Science has the potential to transform school science by enabling learners, teachers and research scientists to engage together in authentic scientific enquiry, collaboration and learning. However, if we are to reap the benefits of this potential as part of everyday teaching and learning, we need to explicitly think about and support the work required to set up and run e-Science experiences within any particular educational context. In this paper, we present a framework for identifying and describing the resources, tools and services necessary to move e-Science into the classroom together with examples of these. This framework is derived from previous experiences conducting educational e-Science projects and systematic analysis of the categories of 'hidden work' needed to run these projects. The articulation of resources, tools and services based on these categories provides a starting point for more methodical design and deployment of future educational e-Science projects, reflection on which can also help further develop the framework. It also points to the technological infrastructure from which such tools and services could be built. As such it provides an agenda of work to develop both processes and technologies that would make it practical for teachers to deliver active, and collaborative e-Science learning experiences on a larger scale within and across schools. Routine school e-Science will only be possible if such support is specified, implemented and made available to teachers within their work contexts in an appropriate and usable form.
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- 2008
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4. Putting the Ecology of Resources Design Framework to Use with Language Learners' Contexts
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Rosemary Luckin, Wilma Clark, and Joshua Underwood
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Design framework ,Knowledge management ,business.industry ,Computer science ,Ecology of contexts ,Ecology (disciplines) ,Engineering ethics ,business - Published
- 2015
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5. Bidirectional Artifact Analysis: A Method for Analyzing Digitally Mediated Creative Processes
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Peter Goodyear, Sadhana Puntambekar, Joshua Underwood, Niall Winters, Barbara L Grabowski, and Rosemary Luckin
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Artifact (error) ,Computer science ,business.industry ,Computer vision ,Artificial intelligence ,business - Published
- 2013
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6. miLexicon: Harnessing Resources for Personal and Collaborative Language Inquiry
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Joshua Underwood, Niall Winters, and Rosemary Luckin
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Resource (project management) ,Knowledge management ,Process (engineering) ,business.industry ,Computer science ,Resource use ,Context (language use) ,Language acquisition ,business - Abstract
This paper introduces miLexicon, an innovative mobile tool for self-initiated, resource-based language learning. In essence, miLexicon consists of two interacting and extensible collections. One collection contains the language items a learner chooses to investigate, the other references resources (e.g. people, tools, media) useful to this inquiry. We describe this process of personal and collaborative language inquiry and show how we derive it from interviews with language learners. We then indicate how miLexicon is designed to support this process and prompt learners to reflect on their resource use. In describing the development of miLexicon we also provide an exemplar application of a novel framework for designing technology-rich learning contexts.
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- 2011
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7. Sequential art for science and CHI
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Alan Chamberlain, Stefan Rennick Egglestone, Steve Benford, Geraldine Fitzpatrick, Dan Porter, Judith Good, Hilary Smith, Brendan Walker, Kevin Walker, Mel Gibson, Holger Schnädelbach, Duncan Rowland, Joe Marshall, Rose Luckin, and Joshua Underwood
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World Wide Web ,Entertainment ,Multimedia ,business.industry ,Computer science ,Visual aesthetics ,Narrative ,Session (computer science) ,Comics ,business ,computer.software_genre ,computer - Abstract
This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the first of two examples, primary school students document a practical science session through the creation of a photostory. In the second, participants in a study on the biological nature of thrill create a souvenir photostory by selecting images from a DVD. The paper is written in a comic-book format to further explore and highlight the communicative capabilities of the medium, one that can be visually attractive and facilitate rapid dissemination to a wide audience.
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- 2010
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8. Wireless Sensing for Development: An Integrated Design Approach
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K. Walker, Jaafar M. H. Elmirghani, Ni Made Ary Esta Dewi Wirastuti, Joshua Underwood, and Amar H. Kabashi
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Integrated design ,business.industry ,Computer science ,Information and Communications Technology ,Distributed computing ,Systems engineering ,Conceptual model (computer science) ,Wireless ,Context (language use) ,Usability ,User interface ,business ,Wireless sensor network - Abstract
This paper formulates a conceptual model for designing wireless sensor networks as a development enabling tool in extremely resource-limited environments. The model effectively integrates the conventional communications and networking approach with data processing techniques and usability interfaces. The paper also highlights several novel design mechanisms that have been developed around the proposed model and implemented within the context of a broader ongoing project addressing ICT needs of rural communities in Sub-Saharan Africa.
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- 2009
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9. A resource kit for participatory socio-technical design in rural kenya
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Timothy Mwololo Waema, Kevin Walker, Joshua Underwood, Rosemary Luckin, Souleymane Camara, Cecilia Oyugi, Jose Abdelnour-Nocera, and Lynne Dunckley
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Knowledge management ,Resource (project management) ,Sociotechnical system ,business.industry ,Participatory design ,The Internet ,Usability ,Citizen journalism ,Interaction design ,Sociology ,business ,Implementation - Abstract
We describe our approach and initial results in the participatory design of technology relevant to local rural livelihoods. Our approach to design and usability proceeds from research in theory and practice of cross-cultural implementations, but the novelty is in beginning not with particular technologies but from community needs, and structuring technology in terms of activities. We describe our project aims and initial data collected, which show that while villagers have no clear mental models for using computers or the Internet, they show a desire to have and use them. We then describe our approach to interaction design, our expectations and next steps as the technology and activities are first introduced to the villages.
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- 2008
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10. Development of a Knowledge Management System Integrated with Local Communication Channels and Knowledge Management Initiatives for Kenyan Rural Farming Communities
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Kevin Walker, Lynne Dunckley, Ni Made Ary Esta Dewi Wirastuti, Rosemary Luckin, Joshua Underwood, and Ray E. Sheriff
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Knowledge management ,Field trip ,Integrated farming ,business.industry ,Computer science ,Educational technology ,Mobile technology ,Collaborative learning ,Informal learning ,Appropriate technology ,business ,Local community - Abstract
This paper presents an innovative application of wireless, mobile and ubiquitous technologies to support informal and collaborative learning in Kenyan rural farming communities. Such an approach is achieved by the development of a knowledge management system (KMS) integrated with existing local community communication channels, together with experimental knowledge management (KM) initiatives employing the VeSeL (Village e-Science for Life) distributed resource kits (DRKs). The initiatives support illiterate and semi-literate farming community groups, in learning new agriculture practices, and also enable the use of advanced digital technology to improve their agricultural practices and literacy levels. Results of a recent field trip to Kenya are presented and an application sketch is developed. The process of applying wireless and Internet technologies for the education of local farming communities, using irrigation and water management as the application, concludes the paper.
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- 2008
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11. Design, Use and Experience of E-Learning Systems
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Joshua Underwood, Annette M. Payne, Darren K. Griffin, Nayna Patel, and Willem-Paul Brinkman
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Knowledge management ,Human–computer interaction ,Computer science ,Computer Applications ,business.industry ,E-learning (theory) ,Active learning ,Distance education ,Educational technology ,Usability ,Set (psychology) ,business ,Learning sciences - Abstract
The use of computer applications to support learning and assessment is becoming more common, along with a growing body of research focusing on the pedagogical effectiveness of these applications. However, until recently less research attention has been given to the design of learning technology with regard to their usability, actual use, and the way they motivate and engage learners. Learner centered design [7] looks beyond the technological possibilities such as distance learning, virtual reality, and computer assisted assessments by focussing on learners in their learning contexts, and how their interaction with these applications can help and stimulate them to apply deep learning strategies. However, what are the best and most effective ways to accomplish this? Can lessons learned in the field of HCI be directly applied, or do e-learning applications have their own set of design guidelines? The workshop plans to bring together individuals with an interest in the design and use of e-learning systems with the aim of improving and understanding the learning experience. The workshop will be a platform to discuss new ideas and to share experiences, but also to identify new research challenges and potential solutions.
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- 2007
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12. Classification of brain tumours from MR spectra: the INTERPRET collaboration and its outcomes
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Geert Postma, Carles Majós, Dionisio Acosta, Carles Arús, John R. Griffiths, Joshua Underwood, Margarida Julià-Sapé, R. A. Tate, and Franklyn A. Howe
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03 medical and health sciences ,medicine.medical_specialty ,0302 clinical medicine ,business.industry ,Molecular Medicine ,Medicine ,Radiology, Nuclear Medicine and imaging ,Radiology ,business ,030217 neurology & neurosurgery ,Spectroscopy ,030218 nuclear medicine & medical imaging - Published
- 2015
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13. Development of a decision support system for diagnosis and grading of brain tumours using in vivo magnetic resonance single voxel spectra
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J.-L. Bosson, Witold Gajewicz, Miquel E. Cabañas, Pieter Wesseling, Carles Arús, Des Watson, B. Anthony Bell, Marinette van der Graaf, Chantal Rémy, Christophe Ladroue, Franklyn A. Howe, Joshua Underwood, Mary Murphy, Antoni Capdevila, Arjan W. Simonetti, A. R. Tate, Peter R. Wilkins, John R. Griffiths, Arend Heerschap, Àngel Moreno-Torres, Jorge Calvar, Virginie Lefournier, Alison Loosemore, Margarida Julià-Sapé, Dionisio Acosta, Carles Majós, St George's, Queen Mary University of London (QMUL), Department of Informatics [Brighton], University of Sussex, Departament de Bioquímica i Biologia Molecular, Universitat Autònoma de Barcelona (UAB), Institut de Diagnòstic per la Imatge, CSU de Bellvitge, Centre Diagnòstic Pedralbes, Department of Radiology, Radboud University Medical Center [Nijmegen], Département de neuro-radiologie, CHU Grenoble-Université Joseph Fourier - Grenoble 1 (UJF), Department of Pathology, Radboud university [Nijmegen], Neuroimagerie Fonctionnelle et Metabolique, Université Joseph Fourier - Grenoble 1 (UJF)-Institut National de la Santé et de la Recherche Médicale (INSERM), Servei de Ressonància Magnètica Nuclear, Institute for Molecules and Materials Analytical Chemistry, Medical University of Łódź (MUL), Servicio de Resonancia Magnética (FLENI), Departamento de Imágenes, EU grant: INTERPRET IST-1999-10310, Dojat, Michel, Université Joseph Fourier - Grenoble 1 (UJF)-CHU Grenoble, and Radboud University [Nijmegen]
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Decision support system ,Pathology ,Magnetic Resonance Spectroscopy ,Databases, Factual ,Single voxel ,Aetiology, screening and detection [ONCOL 5] ,030218 nuclear medicine & medical imaging ,MESH: Magnetic Resonance Imaging ,Pattern Recognition, Automated ,0302 clinical medicine ,MESH: Pattern Recognition, Automated ,Diagnosis, Computer-Assisted ,Spectroscopy ,medicine.diagnostic_test ,Clinical pathology ,Brain Neoplasms ,Functional imaging [IGMD 1] ,Magnetic Resonance Imaging ,3. Good health ,MESH: Reproducibility of Results ,Mitochondrial medicine [IGMD 8] ,MESH: Brain Neoplasms ,Molecular Medicine ,Radiology ,Algorithms ,medicine.medical_specialty ,Health aging / healthy living [IGMD 5] ,Energy and redox metabolism [NCMLS 4] ,MESH: Algorithms ,[SDV.CAN]Life Sciences [q-bio]/Cancer ,Expert Systems ,Sensitivity and Specificity ,03 medical and health sciences ,[SDV.CAN] Life Sciences [q-bio]/Cancer ,In vivo ,Translational research [ONCOL 3] ,medicine ,[SDV.BBM] Life Sciences [q-bio]/Biochemistry, Molecular Biology ,Humans ,Radiology, Nuclear Medicine and imaging ,[SDV.BBM]Life Sciences [q-bio]/Biochemistry, Molecular Biology ,Grading (tumors) ,MESH: Humans ,business.industry ,MESH: Expert Systems ,MESH: Magnetic Resonance Spectroscopy ,MESH: Diagnosis, Computer-Assisted ,Reproducibility of Results ,Magnetic resonance imaging ,Tissue engineering and pathology [NCMLS 3] ,Decision Support Systems, Clinical ,MESH: Databases, Factual ,Functional imaging [CTR 1] ,MESH: Sensitivity and Specificity ,MESH: Decision Support Systems, Clinical ,Functional Imaging [UMCN 1.1] ,business ,030217 neurology & neurosurgery - Abstract
Contains fulltext : 50008.pdf (Publisher’s version ) (Closed access) A computer-based decision support system to assist radiologists in diagnosing and grading brain tumours has been developed by the multi-centre INTERPRET project. Spectra from a database of 1H single-voxel spectra of different types of brain tumours, acquired in vivo from 334 patients at four different centres, are clustered according to their pathology, using automated pattern recognition techniques and the results are presented as a two-dimensional scatterplot using an intuitive graphical user interface (GUI). Formal quality control procedures were performed to standardize the performance of the instruments and check each spectrum, and teams of expert neuroradiologists, neurosurgeons, neurologists and neuropathologists clinically validated each case. The prototype decision support system (DSS) successfully classified 89% of the cases in an independent test set of 91 cases of the most frequent tumour types (meningiomas, low-grade gliomas and high-grade malignant tumours--glioblastomas and metastases). It also helps to resolve diagnostic difficulty in borderline cases. When the prototype was tested by radiologists and other clinicians it was favourably received. Results of the preliminary clinical analysis of the added value of using the DSS for brain tumour diagnosis with MRS showed a small but significant improvement over MRI used alone. In the comparison of individual pathologies, PNETs were significantly better diagnosed with the DSS than with MRI alone.
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- 2006
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14. Using Mobile Technology to Create Flexible Learning Contexts
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Benedict du Boulay, Hilary Smith, Joseph Holmberg, Geraldine Fitzpatrick, Diane Brewster, Joshua Underwood, Rosemary Luckin, Lucinda Kerawalla, Hilary Tunley, and Darren Pearce
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QA75 ,Knowledge management ,Computer Networks and Communications ,Computer science ,Zone of Proximal Development ,Context (language use) ,educational technology ,lcsh:LB5-3640 ,QA76 ,Education ,mobile learning ,case study ,Adult education ,learning context ,ecology of resources framework ,mobile technology ,innovation ,Theory and practice of education ,Higher Education ,Mobile technology ,business.industry ,Communication ,Educational technology ,Open learning ,L1 ,Synchronous learning ,Blended learning ,lcsh:Theory and practice of education ,Active learning ,business - Abstract
This paper discusses the importance of learning context with a particular focus upon the educational application of mobile technologies. We suggest that one way to understand a learning context is to perceive it as a Learner Centric Ecology of Resources. These resources can be deployed variously but with a concern to promote and support different kinds of mediations, including those of the teacher and learner. Our approach is informed by sociocultural theory and is used to construct a framework for the evaluation of learning experiences that encompass various combinations of technologies, people, spaces and knowledge. The usefulness of the framework is tested through two case studies that evaluate a range of learning contexts in which mobile technologies are used to support learning. We identify the benefits and challenges that arise when introducing technology across multiple locations. An analytical technique mapped from the Ecology of Resources framework is presented and used to identify the ways in which different technologies can require learners to adopt particular roles and means of communication. We illustrate how we involve participants in the analysis of their context and highlight the extent to which apparently similar contexts vary in ways that are significant for learners. The use of the Ecology of Resources framework to evaluate a range of learning contexts has demonstrated that technology can be used to provide continuity across locations: the appropriate contextualization of activities across school and home contexts, for example. It has also provided evidence to support the use of technology to identify ways in which resources can be adapted to meet the needs of a learner. Editors: Ann Jones, Agnes Kukulska-Hulme and Daisy Mwanza. Reviewers: Karen Swan (Kent), Richard Joiner (Bath), Daisy Mwanza (Open).
- Published
- 2005
15. Reducing Metadata Leakage from Encrypted Files and Communication with PURBs
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Kirill Nikitin, Ludovic Barman, Jean-Pierre Hubaux, Wouter Lueks, Matthew Joshua Underwood, and Bryan Ford
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FOS: Computer and information sciences ,Traffic analysis ,Computer Science - Cryptography and Security ,Computer science ,Cryptography ,02 engineering and technology ,Data_CODINGANDINFORMATIONTHEORY ,Encryption ,Public-key cryptography ,03 medical and health sciences ,0202 electrical engineering, electronic engineering, information engineering ,030304 developmental biology ,General Environmental Science ,Ethics ,0303 health sciences ,Metadata ,business.industry ,Encryption software ,Plaintext ,QA75.5-76.95 ,BJ1-1725 ,Padding ,Electronic computers. Computer science ,Information leakage ,Key (cryptography) ,General Earth and Planetary Sciences ,020201 artificial intelligence & image processing ,business ,Cryptography and Security (cs.CR) ,Leakage ,Computer network - Abstract
Most encrypted data formats leak metadata via their plaintext headers, such as format version, encryption schemes used, number of recipients who can decrypt the data, and even the recipients' identities. This leakage can pose security and privacy risks to users, e.g., by revealing the full membership of a group of collaborators from a single encrypted e-mail, or by enabling an eavesdropper to fingerprint the precise encryption software version and configuration the sender used. We propose that future encrypted data formats improve security and privacy hygiene by producing $\textit{Padded Uniform Random Blobs}$ or PURBs: ciphertexts indistinguishable from random bit strings to anyone without a decryption key. A PURB's content leaks $\textit{nothing at all}$, even the application that created it, and is padded such that even its length leaks as little as possible. Encoding and decoding ciphertexts with $\textit{no}$ cleartext markers presents efficiency challenges, however. We present cryptographically agile encodings enabling legitimate recipients to decrypt a PURB efficiently, even when encrypted for any number of recipients' public keys and/or passwords, and when these public keys are from different cryptographic suites. PURBs employ Padm\'e, a~novel padding scheme that limits information leakage via ciphertexts of maximum length $M$ to a practical optimum of $O(\log \log M)$ bits, comparable to padding to a power of two, but with lower overhead of at most $12\%$ and decreasing with larger payloads., Comment: 30 pages
16. Designing technology enhanced learning contexts
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Joshua Underwood
- Subjects
Scaffold ,Knowledge management ,Computer science ,business.industry ,Ecology (disciplines) ,Participatory design ,Context (language use) ,Mobile technology ,business ,Language acquisition - Abstract
Through iterative participatory design-based research I aim to explore the application of the Ecology of Resources (EoR) Framework (Luckin, 2008) to the design of technology enhanced contexts that scaffold learning and collaboration. Technology enhanced learning (TEL) contexts engage learners and the ecology of resources available to them as they move through time and space, in coordinated and distributed activity towards learning. Such ecologies may include technology, environmental features, humans and any other resources that can support learning. The challenge is to help the learner become aware of, access, and co-ordinate her interactions with these resources. I will formatively evaluate the EoR through participatory design of TEL contexts that scaffold language learning using mobile technology. Face-to-face and remote collaboration with teachers, native speakers and other learners will be a central part of this technology-enhanced language-learning context.
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