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Your search keyword '"Sakuichi Ohtsuka"' showing total 37 results

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37 results on '"Sakuichi Ohtsuka"'

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4. 80‐3: Immanent Dichromaticity in Trichromatic Observer: 2nd Coordinate in MDS Analyses of R‐G Neutral‐ and Y‐B Only Changed‐Stimuli Reflects Chromatic Saliency

5. Abrupt and gradual change analyses of moving objects in stereoscopic viewing

6. Tool to aid view of PC display for USN observers: magnifier with KUI

7. Hue rotation (HR) and hue blending (HB): Real-time image enhancement methods for digital component video signals to support red-green color-defective observers

8. P-216L: Late-News Poster: Reproduction of Perceptual Reality in Standard-Dynamic-Range (SDR) Environments Using High-Dynamic-Range (HDR) Images Compressed by Global Tone Mapping

9. Head-up Display (HUD) Requirements Posed by Aspects of Human Visual System

10. P-157L:Late-News Poster: Subjective Assessment of Simulated Curved Displays for Ultra-High-Definition TV in a Large Size and Wide Viewing Angle Environment

11. Attentive tracking of moving objects in real 3D space

12. Aging and availability of binocular disparity and pictorial depth cues in 3D graphics contents

13. P.28: Hue-Blending Method: Improved Red-Green Color Segregation Capability for Dichromacy Support

14. Deterioration of Visibility of Scrolling Text Presented Nearby Image Moving in the Opposite Direction

15. [Paper] Ratio of Pseudo-Stereoanomalous Young Adults and Improvement of Their Stereopsis in 3D-Graphic Environments: Study for Depth Perception Based on the Use of Disparity and Shading

16. [Paper] Effect of Human-body Swing on Visibility of Scrolled Texts with Direction Dependency

17. P-35: Individual Differences in the Use of Binocular and Monocular Depth Cues in 3D-Graphic Environments

18. 54.2: Novel Real-time and Bi-directional Color Simulator for Dichromacy and Trichromacy on Smartphones

19. 24.3: Human-Body Swing Affects Visibility of Scrolled Characters with Direction Dependency

20. Measuring vehicle speed at a license plate using a pair of linescan cameras

21. Quantitative evaluation of walking style from the temporal and spatial tracks of sole pressure points

22. Apparent 3-D image perceived from luminance-modulated two 2-D images displayed at different depths

23. A method for obtaining a foot region from time-sequential images of foot pressure for gait guidance

24. Lower-body Posture Estimation of Walking People by Using Foot Pressure Distribution

25. 54.1: A Novel Direct‐Vision 3‐D Display Using Luminance‐Modulated Two 2‐D Images Displayed at Different Depths

26. Human walking animation based on foot reaction force in the three-dimensional virtual world

27. Human Visual and Auditory Information. Influence of the Frame in Stereoscopic Images on Vergence Eye Movement

28. Three-Dimensional Image. Depth Perception Distortion in a Stereoscopic Display and Its Correction

29. Sensing of Feeling and 'Kansei'. A Neural Network Approach for Classifying Eye Shape by Features Obtained from the Subjective Evaluation Standard

30. P3-19: Failure to Extract Velocity Information from Contours Induces the Footsteps Illusion

31. Human body posture measurement by matching foot pressure distribution to video images

32. Dynamic shadow compensation of aerial images based on color and spatial analysis

33. Correct 3-D but illusory 2-D percepts linked to binocularly unpaired regions

34. P1-9: Relationship between Color Shifts in Land's Two-Color Method and Higher- and Lower-Level Visual Information

35. 53.3: A New Method for Protruding Apparent 3-D Images in the DFD (Depth-Fused 3-D) Display

36. Evaluation of Linear Interpolated Handwritten Image and an Adaptive Sampling Method for Telewriting Signal

37. Numerical analysis of parallax for integrated display with parallel writing and monitoring planes

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