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Your search keyword '"Maxwell, N."' showing total 24 results

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24 results on '"Maxwell, N."'

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1. The restart effect in social dilemmas shows humans are self-interested not altruistic.

2. Payoff-based learning best explains the rate of decline in cooperation across 237 public-goods games.

3. Conditional cooperation and confusion in public-goods experiments.

4. Payoff-based learning explains the decline in cooperation in public goods games.

5. The evolution of altruism in humans.

6. Prosocial preferences do not explain human cooperation in public-goods games.

7. Self-interested learning is more important than fair-minded conditional cooperation in public-goods games

8. The Black Box as a Control for Payoff-Based Learning in Economic Games

9. The Strategy Method Risks Conflating Confusion with a Social Preference for Conditional Cooperation in Public Goods Games

10. Decoupling cooperation and punishment in humans shows that punishment is not an altruistic trait

11. The Black Box as a Control for Payoff-Based Learning in Economic Games.

12. The Strategy Method Risks Conflating Confusion with a Social Preference for Conditional Cooperation in Public Goods Games.

13. Evidence for strategic cooperation in humans

14. Prosocial preferences do not explain human cooperation in public-goods games

15. Conditional cooperation and confusion in public-goods experiments

16. Cooperation and Learning in Unfamiliar Situations.

17. The evolution of altruism in humans

18. Resistance to extreme strategies, rather than prosocial preferences, can explain human cooperation in public goods games

19. Evidence for strategic cooperation in humans.

20. Social learning and the demise of costly cooperation in humans.

21. Hamilton's rule predicts anticipated social support in humans.

22. Resistance to extreme strategies, rather than prosocial preferences, can explain human cooperation in public goods games.

23. Payoff-based learning best explains the rate of decline in cooperation across 237 public-goods games

24. Payoff-based learning explains the decline in cooperation in public goods games.

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