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32 results on '"Conor Linehan"'

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1. Rural Islandness as a Lens for (Rural) HCI

2. Brief Report: Analysis of Dental Treatment Provided Under General Anaesthesia for Children and Young Adults with Autistic Spectrum Disorder and Identification of Challenges for Dental Services

3. Appropriation of Digital Tracking Tools in an Online Weight Loss Community: Individual and Shared Experiences

4. Research Journeys

5. What's Your Problem with the Dog Internet?

6. Considerations for Implementing Technology to Support Community Radio in Rural Communities

7. Shaping Social Innovation in Local Communities:The Contribution of Intermediaries

8. Designing technology tools to support engagement in mindfulness-based interventions: an analysis of teacher and student experiences

9. Strengthening gamification studies: Current trends and future opportunities of gamification research

10. Designing Interactive Manual Wheelchair Skills Training for Children

11. Creating wheelchair-controlled video games: Challenges and opportunities when involving young people with mobility impairments and game design experts

12. Playful Research Fiction: A Fictional Conference

13. Reorienting Geolocation Data Through Mischievous Design

14. 'Grand visions' for post-capitalist human-computer interaction

15. Leveraging icebreaking tasks to facilitate uptake of voice communication in multiplayer games

16. Exploiting Players?

17. An augmented reality game using face recognition technology

18. Throwaway citation of prior work creates risk of bad HCI research

19. Misrepresentation of health research in exertion games literature

20. MC Hammer Presents

21. A Little Respect

22. Smartphone Monitoring of Participants’ Engagement With Home Practice During Mindfulness-Based Stress Reduction: Observational Study

23. The role of social media in artisanal production: a case of craft beer

24. Designing movement-based play with young people using powered wheelchairs

25. Designing brutal multiplayer video games

26. Peer Review and Design Fiction

27. 'PS. I Love You': understanding the impact of posthumous digital messages

28. A Derived Relations Analysis of Approach-Avoidance Conflict: Implications for the Behavioral Analysis of Human Anxiety

29. Power, participation, and the Dog Internet

30. Fictional game elements: critical perspectives on gamification design

31. Designing for Others, and the Trap of HCI Methods & Practices

32. Participation through substituting and refusing

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