1. Improving Serious Games to Tackle Childhood Obesity
- Author
-
Abdulsalam Al-Za’abi, Maroua Belghali, and Yauhen Statsenko
- Subjects
medicine.medical_specialty ,serious games ,Nutrition Education ,030209 endocrinology & metabolism ,Childhood obesity ,03 medical and health sciences ,0302 clinical medicine ,Consistency (negotiation) ,physical exercise ,Intervention (counseling) ,medicine ,Psychology ,030212 general & internal medicine ,General Psychology ,Protocol (science) ,business.industry ,Interpretation (philosophy) ,Public health ,Perspective (graphical) ,ComputingMilieux_PERSONALCOMPUTING ,nutrition education ,Public relations ,medicine.disease ,executive functions ,BF1-990 ,Perspective ,business ,childhood obesity - Abstract
Childhood obesity has become a global public health issue. Today, there are opportunities to promote health through technological devices such as serious games. Despite the major advancement of this field of research, the use of serious games as a validated intervention in clinical practice requires further clarifications on some methodological aspects. In this perspective article, we report the pros and cons of existing serious games. Besides, we attempt to propose a new methodology of design of a serious game that could help to cope with childhood obesity. The proposed idea consists of a serious game in virtual reality based on enjoyment, movement, education, and executive functioning (EF) training. Longitudinal studies and solid research protocol would certainly ensure consistency and aid interpretation.
- Published
- 2021
- Full Text
- View/download PDF