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75 results on '"ACM: H.: Information Systems/H.5: INFORMATION INTERFACES AND PRESENTATION (e.g., HCI)"'

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1. How do People Train a Machine? Strategies and (Mis)Understandings

2. Understanding User Strategies When Touching Arbitrary Shaped Objects

3. HyperBrush: Exploring the Influence of Flexural Stiffness on the Performance and Preference for Bendable Stylus Interfaces

4. Showing Academic Performance Predictions during Term Planning: Effects on Students' Decisions, Behaviors, and Preferences

5. 3D Tabletop AR

6. Bring2Me: Bringing Virtual Widgets Back to the User's Field of View in Mixed Reality

7. Target Expansion in Context

8. Jacques Bertin’s legacy in information visualization and the reorderable matrix

9. Multiscale Visualization and Exploration of Large Bipartite Graphs

10. Evaluating Multi-User Selection for Exploring Graph Topology on Wall-Displays

11. How do Gestures Matter for Mutual Awareness in Cockpits? Disclosing Interactions through Graphical Representations

12. A Declarative Rendering Model for Multiclass Density Maps

13. PANENE: A Progressive Algorithm for Indexing and Querying Approximate k-Nearest Neighbors

14. Using High Frequency Accelerometer and Mouse to Compensate for End-to-end Latency in Indirect Interaction

15. Improving Discoverability and Expert Performance in Force-Sensitive Text Selection for Touch Devices with Mode Gauges

16. Visual Program Manipulation in the Polyhedral Model

17. Designing an Expandable Illuminated Ring to Build an Actuated Ring Chart

18. Evaluating visual data analysis systems: A discussion report

19. Bespoke Map Customization Behavior and Its Implications for the Design of Multimedia Cartographic Tools

20. Codestrates: Literate Computing with Webstrates

21. Investigating the design space of smartwatches combining physical rotary inputs

22. Deformable Tangible Slider for Eyes-Free One-Handed Thumb Interaction on Mobile Devices

23. Exploring a design space for electronic health record visualization

24. A study about HCI in practice of interactive system development using CMMI-DEV

25. Multi-device interaction for spreadsheet on tablets

26. Interactions Homme-Drones pour un jonglage sans gravité

27. Toward a generic architecture for UI adaptation to emotions

28. Evaluation of Programmable Domestic Eco-systems: 'Living in it' as an Experimental Method

29. « Teegi, il est trop beau »: Exemple d'évaluation du potentiel pédagogique d'une interface tangible interactive pour enfants en contexte scolaire

30. Objets du quotidien pour interagir avec des environnements multi- écrans publics

31. Natural language generation to support the understanding of task models

32. Survey and Perspectives of Social Touch in HCI

33. Reformulation des tâches génériques de Clancey pour relier les deux côtés de la réalité duale

34. Exploring At-Your-Side Gestural Interaction for Ubiquitous Environments

35. Inline Co-Evolution between Users and Information Presentation for Data Exploration

36. Software Defined Media: Virtualization of Audio-Visual Services

37. Alignment Cubes: Towards Interactive Visual Exploration and Evaluation of Multiple Ontology Alignments

38. Visual Sedimentation

39. Immersive solutions for future Air Traffic Control and Management

40. Collaboration au sein du Bloc Operatoire : BoardProbe Design Pour et Avec l'Equipe Chirurgicale

41. Human-Centered Machine Learning

42. A visual framework for dynamic mixed music notation

43. Représentations visuelles alternatives pour les réseaux sociaux

44. Verification of Plastic Interactive Systems

45. SmartTokens: Embedding Motion and Grip Sensing in Small Tangible Objects

46. SpotPad, LociPad, ChordPad and InOutPad

47. e-ATC : utilisation d'un eye tracker pour instrumenter l'activité du contrôle aérien

48. Bundling, graph simplification trough visual aggregation

49. Towards task-based linguistic modeling for designing GUIs

50. La continuité, une idée-force de design pour l'architecture graphique des systèmes interactifs

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