1. Collapsible Pushdown Parity Games
- Author
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Andrzej S. Murawski, Olivier Serre, Matthew Hague, Christopher H. Broadbent, C.-H. Luke Ong, Arnaud Carayol, Computing Science Laboratory - Oxford University, University of Oxford [Oxford], Laboratoire d'Informatique Gaspard-Monge (LIGM), École des Ponts ParisTech (ENPC)-Centre National de la Recherche Scientifique (CNRS)-Université Gustave Eiffel, Department of Computer Science (Royal Holloway University of London), Computer Learning Research Centre [Royal Holloway, University of London], Royal Holloway [University of London] (RHUL)-Royal Holloway [University of London] (RHUL), Institut de Recherche en Informatique Fondamentale (IRIF (UMR_8243)), and Centre National de la Recherche Scientifique (CNRS)-Université de Paris (UP)
- Subjects
FOS: Computer and information sciences ,Large class ,Computer Science - Logic in Computer Science ,Computer Science::Computer Science and Game Theory ,TheoryofComputation_COMPUTATIONBYABSTRACTDEVICES ,General Computer Science ,Formal Languages and Automata Theory (cs.FL) ,Logic ,Computer science ,Computer Science - Formal Languages and Automata Theory ,0102 computer and information sciences ,02 engineering and technology ,01 natural sciences ,Theoretical Computer Science ,0202 electrical engineering, electronic engineering, information engineering ,Representation (mathematics) ,Discrete mathematics ,Recursion ,Pushdown automaton ,[INFO.INFO-LO]Computer Science [cs]/Logic in Computer Science [cs.LO] ,020207 software engineering ,Logic in Computer Science (cs.LO) ,Decidability ,Computational Mathematics ,TheoryofComputation_MATHEMATICALLOGICANDFORMALLANGUAGES ,010201 computation theory & mathematics ,Parity (mathematics) ,Computer Science::Formal Languages and Automata Theory - Abstract
This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections from collapsible pushdown automata and higher-order recursion schemes, both models being equi-expressive for generating infinite trees. Our main result is to establish the decidability of such games and to provide an effective representation of the winning region as well as of a winning strategy. Thus, the results obtained here provide all necessary tools for an in-depth study of logical properties of trees generated by collapsible pushdown automata/recursion schemes., Comment: 51 pages
- Published
- 2021
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