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42 results on '"Headset"'

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1. Design and evaluation of a versatile text input device for virtual and immersive workspaces.

2. Exploring the promise of virtual reality in enhancing anatomy education: a focus group study with medical students.

3. Differences in nasalance scores obtained with different Nasometer headsets.

4. Does an outdoor virtual environment projected in a head-mounted display affect balance in healthy young adults?

5. Design and Development of Low-cost Wearable Electroencephalograms (EEG) Headset.

6. Easily Attach/Detach Reattachable EEG Headset with Candle-like Microneedle Electrodes.

7. Reliability Tests as a Strategy for the Sustainability of Products and Production Processes—A Case Study.

8. A Survey of Facial Capture for Virtual Reality

9. Effects of using headset-delivered virtual reality in road safety research: A systematic review of empirical studies

10. Factors associated with headache and neck pain among telecommuters – a five days follow-up

11. Easily Attach/Detach Reattachable EEG Headset with Candle-like Microneedle Electrodes

12. The Effect of Headset/Earphone Use on Hearing Decrease.

13. Reliability Tests as a Strategy for the Sustainability of Products and Production Processes—A Case Study

14. Factors associated with headache and neck pain among telecommuters – a five days follow-up.

15. Auditory fatigue among call dispatchers working with headsets

16. Blending Human and Machine: Feasibility of Measuring Fatigue Through the Aviation Headset.

17. Evaluation of Effective Sound Insulation Method for Noise Generated by MRI.

18. 17‐1: Invited Paper: Are There Objective Requirements for Displays in Near‐to‐Eye Headsets?

19. Design and Characterization of an EEG-Hat for Reliable EEG Measurements

20. CHEAP AND IMMERSIVE VIRTUAL REALITY: APPLICATION IN CARTOGRAPHY.

21. The headset as an interactional resource in a video relay interpreting (VRI) setting.

22. Auditory fatigue among call dispatchers working with headsets.

23. Life Cycle Assessment of a Virtual Reality Device.

24. Life Cycle Assessment of a Virtual Reality Device.

25. Listening to music from the urinary bladder! Case report of a headset in a urinary bladder.

26. Life Cycle Assessment of a Virtual Reality Device

27. Implementasi Headset NeuroSky MindWave Mobile untuk Mengendalikan Robot Beroda secara Nirkabel

28. News Briefs.

29. News Briefs.

30. A Numerical Study on the Interaction Between Different Position of Cellular Headsets and a Human Head.

31. The relationship between adolescents' well-being and their wireless phone use: a cross-sectional study.

32. Performance of personal active noise reduction devices

33. Survey of Noise Exposure and Background Noise in Call Centers Using Headphones.

34. Active Noise Control in Headsets by Using a Low-Cost Microcontroller.

35. Industrial wideband noise reduction for hearing aids using a headset with adaptive-feedback active noise cancellation.

36. A Robust Hybrid Feedback Active Noise Cancellation Headset.

37. Ultra wideband technology for aircraft wireless intercommunications systems (AWICS) design.

38. Use of the HoloLens2 Mixed Reality Headset for Protecting Health Care Workers During the COVID-19 Pandemic: Prospective, Observational Evaluation.

39. Design and Characterization of an EEG-Hat for Reliable EEG Measurements.

40. Ouvido mecânico: um dispositivo experimental para o estudo da propagação e transmissão de uma onda sonora

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