16 results on '"Zheng, Yunxiang"'
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2. Effects of digital game-based learning on students’ digital etiquette literacy, learning motivations, and engagement
3. “What It Means to be a Digital Citizen”: Using concept mapping and an educational game to explore children's conceptualization of digital citizenship
4. Does Part of Speech Have an Influence on Cyberbullying Detection?
5. Effects of digital game-based learning on students’ digital etiquette literacy, learning motivations, and engagement
6. Does Part of Speech Have an Influence on Cyberbullying Detection?
7. Evaluating Familiarity Ratings of Domain Concepts with Interpretable Machine Learning: A Comparative Study
8. WERECE: An Unsupervised Method for Educational Concept Extraction Based on Word Embedding Refinement
9. K–12 Science, Technology, Engineering, and Math characteristics and recommendations based on analyses of teaching cases in China
10. COVID-19’s impacts on the scope, effectiveness, and interaction characteristics of online learning: A social network analysis
11. Effects of Digital Game-Based Learning on Students' Cyber Wellness Literacy, Learning Motivations, and Engagement.
12. ACYP1 Is a Pancancer Prognostic Indicator and Affects the Immune Microenvironment in LIHC
13. To Be Ethical and Responsible Digital Citizens or Not: A Linguistic Analysis of Cyberbullying on Social Media
14. Chinese Comma Disambiguation in Math Word Problems Using SMOTE and Random Forests
15. Study of the Influencing Factors of Cyberbullying Among Chinese College Students Incorporated With Digital Citizenship: From the Perspective of Individual Students
16. DOUBLE-STATE BASED BUSINESS PROCESS DESCRIPTION MODEL AND ITS OPERATIONAL SEMANTICS
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