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1. Using LARA to Create Annotated Manuscripts and Inscriptions for Museums: An Initial Feasibility Study

2. Easy as ABC: Using LARA to Build Multimedia Alphabet Books

3. Assessing the Quality of TTS Audio in the LARA Learning-by-Reading Platform

4. LARA: An Extensible Open Source Platform for Learning Languages by Reading

5. Constructing an Interactive Old Norse Text with LARA

6. Using LARA for Language Learning: A Pilot Study for Icelandic

7. Alexa as a CALL platform for children: Where do we start?

8. What do the founders of online communities owe to their users?

9. Decentralising power: how we are trying to keep CALLector ethical

10. Helping Domain Experts Build Speech Translation Systems

11. A Compact Architecture for Dialogue Management Based on Scripts and Meta-Outputs

12. A Comparison of the XTAG and CLE Grammars for English

13. Accuracy, Coverage, and Speed: What Do They Mean to Users?

14. Compiling Language Models from a Linguistically Motivated Unification Grammar

15. Turning Speech Into Scripts

16. Translation Methodology in the Spoken Language Translator: An Evaluation

17. Recycling Lingware in a Multilingual MT System

18. Hybrid language processing in the Spoken Language Translator

19. Adapting the Core Language Engine to French and Spanish

20. Fast Parsing using Pruning and Grammar Specialization

21. Hybrid Transfer in an English-French Spoken Language Translator

22. The Speech-Language Interface in the Spoken Language Translator

23. CLARE: A Contextual Reasoning and Cooperative Response Framework for the Core Language Engine

24. Estimating Performance of Pipelined Spoken Language Translation Systems

25. Combining Knowledge Sources to Reorder N-Best Speech Hypothesis Lists

26. Abductive Equivalential Translation and its application to Natural Language Database Interfacing

27. Build Your Own Speech-Enabled Online CALL Course, No Experience Required

28. Supervised Learning of Response Grammars in a Spoken CALL System

29. Formative Feedback in an Interactive Spoken CALL System

30. Crafting Interesting Dialogues in an Interactive Spoken CALL System

31. CALL-SLT Lite: A Minimal Framework for Building Interactive Speech-Enabled CALL Applications

32. Using a Serious Game to Collect a Child Learner Speech Corpus

33. A web-deployed Swedish spoken CALL systembased on a large shared English/Swedish feature grammar

34. A Scalable Architecture For Web Deployment of Spoken Dialogue Systems

35. Evaluating A Web-Based Spoken Language Translation Game For Learning Domain Language

36. Evaluation of a Mobile Language Learning System Using Language-Neutral Prompts

37. A Student-Centered Evaluation of a Web-Based Spoken Translation Game

38. For A Fistful Of Dollars: Using Crowd-Sourcing To Evaluate A Spoken Language CALL Application

39. Bootstrapping a statistical speech translator from a rule-based one

41. Design Issues for a Bidirectional Mobile Medical Speech Translator

42. Developing Non-European Translation Pairs in a Medium-Vocabulary Medical Speech Translation System

43. Many-to-Many Multilingual Medical Speech Translation on a PDA

44. Representational and architectural issues in a limited-domain medical speech translator

45. A Generic Multi-Lingual Open Source Platform for Limited-Domain Medical Speech Translation

46. Comparing Rule-Based and Statistical Approaches to Speech Understanding in a Limited Domain Speech Translation System

48. Language-Processing Strategies and Mixed-Initiative Dialogues

50. The Swedish Core Language Engine

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