117 results on '"Marti, Patrizia"'
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2. WEAVING FASHION WITH A.I.
3. Clinical Management of Facemasks for Early Treatment of Class III Malocclusion: A Survey among SIDO Members.
4. Poetry as a cross-cultural analysis and sensitizing tool in design
5. Transformational design for food systems: Cultural, social and technological challenges1
6. Designing digital technologies for sustainable transformations of food systems
7. Preface - Smart Learning Ecosystems: toward the polyphonic construction of a new normality
8. Bringing Culture to People: A Co-design Method for Redefining the Role of the Museum.
9. Designing inclusion: a smart learning ecosystem for hearing parents of deaf children
10. Transformational design for food systems: cultural, social and technological challenges
11. 3D Printed Customized Facemask for Maxillary Protraction in the Early Treatment of a Class III Malocclusion: Proof-of-Concept Clinical Case
12. ICCHP-AAATE 2022 Open Access Compendium 'Assistive Technology, Accessibility and (e)Inclusion' Part I / von Petz, Andrea / Smart Community-Based Services for Older Persons with Disability : A Desk Review and Analysis of Design Projects
13. Smart Community-Based Services for Older Persons with Disability
14. Body adornment and interaction aesthetics: a new frontier for assistive wearables
15. Human-centred design methods: Developing scenarios for robot assisted play informed by user panels and field trials
16. Thinking inclusion through making
17. Framing diversity: designing hearing aids from a deaf culture perspective
18. Exploring User-Centred Design in Practice: Some Caveats
19. The role of modular robotics in mediating nonverbal social exchanges
20. Children as superheroes: designing playful 3D-printed facemasks for maxillofacial disorders
21. Da stigma a oggetti di desiderio. Il progetto di gioielli a supporto della persona sorda
22. Designing manipulative technologies for children with different abilities
23. Design Thinking as a Mindset Shift for Innovation in Healthcare
24. Designing for the subjective experience of wearable assistive devices
25. What are the preferred characteristics of a service robot for the elderly?: A multi-country focus group study with older adults and caregivers
26. Embracing First-Person Perspectives in Soma-Based Design
27. A multi-perspective evaluation of a service robot for seniors: the voice of different stakeholders
28. Exploring aesthetic enhancement of wearable technologies for deaf women
29. Embracing First-Person Perspectives in Soma-Based Design
30. Robots supporting play for children with physical disabilities: Exploring the potential of IROMEC
31. Soma-based design theory
32. On Making
33. Move to be moved
34. Poetry as a cross-cultural analysis and sensitizing tool in design
35. Poetry in design
36. Ethics in Aesthetics: experiencing women’s rights
37. Computational artifacts:interactive and collaborative computing as an integral feature of work practice
38. Let’s look outside the office:analytical lens unpacking collaborative relationships in global work
39. In due time:decision-making in architectural design of hospitals
40. The subtle body
41. Anticipated, Momentary, Episodic, Remembered: the many facets of User eXperience
42. Data-Enabled Design for Social Change: Two Case Studies
43. On making
44. Embodying Culture : Interactive Installation on Women's Rights
45. Ethics and aesthetics : experiencing women rights
46. Engaging through her eyes: embodying the perspective of a robot companion
47. Enabling through design: explorations of aesthetic and embodied interaction in therapy and care
48. Adapting body and behaviour: learning and playing with a modular robotic platform
49. Il latino, un gioco da ragazzi! Il sudoku di latino per la scuola secondaria superiore
50. Ballade of women : the expedition
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