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72 results on '"Enhua Wu"'

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1. Global video object segmentation with spatial constraint module

2. RADepthNet: Reflectance-Aware Monocular Depth Estimation

3. DSD-MatchingNet: Deformable Sparse-to-Dense Feature Matching for Learning Accurate Correspondences

4. Stains on imperfect textile

5. Affine particle-in-cell method for two-phase liquid simulation

6. A new two‐stage method for single image rain removal

7. Automatic Epicardial Fat Segmentation and Quantification of CT Scans Using Dual U-Nets With a Morphological Processing Layer

8. Efficient PatchMatch-Based Synthesis for Cartoon Animation

9. Easy Drawing: Generation of Artistic Chinese Flower Painting by Stroke-Based Stylization

10. Fast Removal of Rain Streaks From a Single Image via a Shape Prior

11. Elastic-Link for Binarized Neural Networks

12. Stains on imperfect textile

13. Affine particle-in-cell method for two-phase liquid simulation

14. DsNet: Dual stack network for detecting diabetes mellitus and chronic kidney disease

15. Depth-Aware Motion Deblurring Using Loopy Belief Propagation

16. Automatic Epicardial Fat Segmentation and Quantification of CT Scans Using Dual U-Nets With a Morphological Processing Layer

17. Multilevel Model for Video Object Segmentation Based on Supervision Optimization

18. Appearance-consistent Video Object Segmentation Based on a Multinomial Event Model

19. Easy Drawing: Generation of Artistic Chinese Flower Painting by Stroke-Based Stylization

20. Efficient PatchMatch-Based Synthesis for Cartoon Animation

21. Learning Versatile Convolution Filters for Efficient Visual Recognition

22. Overfitting the Data: Compact Neural Video Delivery via Content-aware Feature Modulation

23. Projective Peridynamics for Modeling Versatile Elastoplastic Materials

24. Accelerated robust Boolean operations based on hybrid representations

25. Efficient non-incremental constructive solid geometry evaluation for triangular meshes

26. Fast Removal of Rain Streaks From a Single Image via a Shape Prior

27. Temporal Coherence-Based Deblurring Using Non-Uniform Motion Optimization

28. Squeeze-and-Excitation Networks

29. Parallel Marching Blocks: A Practical Isosurfacing Algorithm for Large Data on Many-Core Architectures

30. Real-time hair simulation with heptadiagonal decomposition on mass spring system

31. Erratum to: Dynamic BFECC Characteristic Mapping method for fluid simulations

32. Abstract line drawings from photographs using flow-based filters

33. Research on Virtual Vehicle Driven with Vision

34. GENERATION OF OPTIMAL MULTIRESOLUTION MODELS FOR DEFORMING MESH SEQUENCE

35. NBS: A new representation for point surfaces based on genetic clustering algorithm

36. A new approach for construction and rendering of dynamic light shaft

37. Point-in-polygon tests by convex decomposition

38. REAL TIME GENERATION OF PROGRESSIVE MESHES FOR CHANGING ENVIRONMENTS

39. Real-time Character Motion Effect Enhancement Based on Fluid Simulation

40. A Skinning Method in Real-time Skeletal Character Animation

41. Laplacian-based Design: Sketching 3D Shapes

42. Robust Salient Object Detection and Segmentation

43. RELIEF TEXTURE MAPPING ON FIELD PROGRAMMABLE GATE ARRAY

44. Stick textures for image-based rendering

45. Editorial

46. 2D point-in-polygon test by classifying edges into layers

47. PROJECTIVE VOLUME RENDERING BY EXCLUDING OCCLUDED VOXELS

48. An improved study of real-time fluid simulation on GPU

49. A SINGLE-PASS APPROACH TO ADAPTIVE SIMPLIFICATION OF OUT-OF-CORE MODELS

50. A selective rendering method for data visualization

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