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1. End-User Development for Artificial Intelligence: A Systematic Literature Review

2. HCI-E2: HCI Engineering Education

3. Experiencing Contemporary Art at a Distance

5. Multisensory Augmented Reality

6. What Is Fair? Exploring the Artists’ Perspective on the Fairness of Music Streaming Platforms

8. Visual interactive systems for end-user development: a model-based design methodology

12. Human Factors in Software Development Processes: Measuring System Quality

14. Remote User Testing:- Experiences and Trends

15. Understanding Users Through Three Types of Personas

16. Improving the Language of Designing for Ageing

17. Exploring the Acceptability of Graphical Passwords for People with Dyslexia

18. BubbleVideo: Supporting Small Group Interactions in Online Conferences

19. Understanding the Role of Physical and Digital Techniques in the Initial Design Processes of Architecture

20. E-Scooter Sustainability - A Clash of Needs, Perspectives, and Experiences

21. Human-Centred Technology for Sustainable Development Goals

22. IntraVox: A Personalized Human Voice to Support Users with Complex Needs in Smart Homes

23. Directing and Combining Multiple Queries for Exploratory Search by Visual Interactive Intent Modeling

24. Endless Knob with Programmable Resistive Force Feedback

25. Exploring Button Design for Low Contrast User Interfaces

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