226 results on '"Digital life"'
Search Results
2. Optimizing 5G network performance with dynamic resource allocation, robust encryption and Quality of Service (QoS) enhancement.
- Author
-
Alashjaee, Abdullah M., Kushwaha, Sumit, Alamro, Hayam, Hassan, Asma Abbas, Alanazi, Fuhid, and Mohamed, Abdullah
- Subjects
COMPUTER network traffic ,DATA encryption ,NETWORK performance ,STREAMING video & television ,5G networks ,BANDWIDTH allocation ,INTERNET telephony ,DATA transmission systems - Abstract
The International Telecommunication Union (ITU) predicts a substantial and swift increase in global mobile data traffic. The predictions suggest that this growth will vary from 390 EB (exabytes) to 5,016 EB (exabytes) from 2024 to 2030, accordingly. This work presents a new maximum capacity model (MCM) to improve the dynamic resource allocation, robust encryption, and Quality of Service (QoS) in 5G networks which helps to meet the growing need for high-bandwidth applications such as Voice over Internet Protocol (VoIP) and video streaming. Our proposed MCM model enhances data transmission by employing dynamic resource allocation, prioritised traffic management, and robust end-to-end encryption techniques, thereby guaranteeing efficient and safe data delivery. The encryption procedure is applied to the header cypher, while the output parameters of the payload are altered. This indicates that only the sender and recipient will possess exclusive knowledge of the final outcome. In result, the comparative analyses clearly show that the MCM model outperforms over conventional models in terms of QoS packet planner, QoS packet scheduler, standard packet selection, traffic management, maximum data rate, and bandwidth utilisation. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
3. Dijital Yaşamda Gelişmeleri Kaçırma Korkusu (FoMO) ve Sosyal Medya: Üniversite Öğrencileri Üzerine Bir Araştırma.
- Author
-
YILDIZ, İbrahim and YÜREKLİ, Emre
- Subjects
TECHNOLOGICAL innovations ,SOCIAL media ,SELECTIVE dissemination of information ,SELF-discrepancy ,STATISTICAL correlation - Abstract
Copyright of Journal of Selçuk University Social Sciences Vocational School is the property of Journal of Selcuk University Social Sciences Vocational School and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2024
4. Mellem ’barn’ og ’ung’ i en digital opvækst i Nordnorge
- Author
-
Lea Louise Videt
- Subjects
digitalt liv ,barndom ,ungdom ,sociale medier ,overgange ,digital life ,Social Sciences ,Communities. Classes. Races ,HT51-1595 ,Social sciences (General) ,H1-99 - Abstract
Med baggrund i et antropologisk feltarbejde og interviews blandt 10-11-årige børn i en nordnorsk 5.-klasse undersøger artiklen, hvordan børnenes digitale liv og brugen af sociale medier skaber nye aldersdemarkationer og nye overgange i perioden fra at være ’barn’ til at blive ’ung’. Det vises, hvordan brugen af digitale medier skaber nye rum i barndommen, hvor børnene får mulighed for at være sammen med en ny grad af selvstændighed, men også med begrænsninger, eksklusioner og voksenkontrol. I børnenes egen selvforståelse befinder de sig i en fase af livet, hvor de er i en overgang mellem små børn og teenagere, og de knytter selv denne overgang til deres digitale mediebrug. Det at få sin første telefon markerer et skridt på vej mod ungdomslivet med en ny social identitet. Artiklen viser, hvordan børnenes fortællinger knytter »social alder« sammen med det at have egen telefon og med bestemte sociale medier. Teoretisk benyttes Daniel Millers antropologiske forståelse af sociale medier, og empirien belyses med teoretiske perspektiver på ’overgange’.
- Published
- 2024
- Full Text
- View/download PDF
5. Optimizing 5G network performance with dynamic resource allocation, robust encryption and Quality of Service (QoS) enhancement
- Author
-
Abdullah M. Alashjaee, Sumit Kushwaha, Hayam Alamro, Asma Abbas Hassan, Fuhid Alanazi, and Abdullah Mohamed
- Subjects
Optimization ,VoIP ,MCM ,QoS ,Digital life ,Electronic computers. Computer science ,QA75.5-76.95 - Abstract
The International Telecommunication Union (ITU) predicts a substantial and swift increase in global mobile data traffic. The predictions suggest that this growth will vary from 390 EB (exabytes) to 5,016 EB (exabytes) from 2024 to 2030, accordingly. This work presents a new maximum capacity model (MCM) to improve the dynamic resource allocation, robust encryption, and Quality of Service (QoS) in 5G networks which helps to meet the growing need for high-bandwidth applications such as Voice over Internet Protocol (VoIP) and video streaming. Our proposed MCM model enhances data transmission by employing dynamic resource allocation, prioritised traffic management, and robust end-to-end encryption techniques, thereby guaranteeing efficient and safe data delivery. The encryption procedure is applied to the header cypher, while the output parameters of the payload are altered. This indicates that only the sender and recipient will possess exclusive knowledge of the final outcome. In result, the comparative analyses clearly show that the MCM model outperforms over conventional models in terms of QoS packet planner, QoS packet scheduler, standard packet selection, traffic management, maximum data rate, and bandwidth utilisation.
- Published
- 2024
- Full Text
- View/download PDF
6. 从共同到共通:青年流动人才的数字生活及多元归属感.
- Author
-
郭 扬 and 马 锋
- Abstract
In recent years, the discussion about media technology and identity in scholarship of communication is mainly unfolded along two theoretical lines. One is to explore the value of "online community" through new media technologies. focusing on whether and how online interpersonal communication through social media can enhance identity recognition. The other is the role of "media sense of place" in locative media practice. However, the research of "online community" inherits Tonnies' concept of "community", and its applicability in the digital society is still questionable. In addition, the above two research directions respectively focus on online interpersonal communication and offline media practice, but overlook the new experience of the "online-offline" hybrid digital city shaped by smartphones. This study adopts a qualitative research method, looking for research subjects in a snowball search way and conducting in-depth interviews with 27 young floating talents during November 15th-25th in 2019 and April 5th-30th in 2022. To ensure material heterogeneity, the young floating talents from Wuhan and Xi'an were selected as key research subjects, while others residing in Beijing, Shanghai. Shenzhen. Guangzhou, and Chongqing were selected as the control group. We focused on their everyday life experiences in networked cities to explore the uniqueness of mediation with smartphone and the new variety of community. The results show that digital technology reshapes the notion of attachment itself. Attachment is rescripted from "belonging" to "co-existence". To be specific. smartphones commingle "de-spatialized" interpersonal interactions with "co-existing" urban experiences, making intimacy and human-land relationships intertwined but separated from each other. Owing to this mediation practices. the young floating talents who use smartphones everyday fostered a multi-sense of attachment which is looseness, differentiation and instability. Compared with the existing literature, this paper contributes in two aspects: firstly, the authors attempt to clarify the changes of attachment in digital contexts, avoiding the stereotype of measuring the new social reality based on the community perception formed by rural society and traditional communication technologies. Secondly, this study unifies the notion of "online community" and "media sense of place" into the concept of attachment. The focusing point was not on the use of media, but on the digital life practice of young floating talents transitioning online and offline. The residing willingness of young floating talents is very important for large and medium cities in China. This study explores possible paths to enhance urban attachment in the digital age from the perspective of media technology, providing reference value for cities to retain young floating talents as soon as possible. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
7. Scan Your Life in the Digital Era
- Author
-
Roxana-Daniela PAUN
- Subjects
database ,artificial intelligence ,digital life ,facial recognition ,citizen monitoring for the social credit system ,Economic history and conditions ,HC10-1085 ,Economics as a science ,HB71-74 - Abstract
Distance doesn't separate people, silence does!" Artificial intelligence is a reality and it evolves every day, it simplifies life where it is used in the human’s interest, being already applied in many fields. Is there any risk of moving away from the noble goal of being at the service of the collective good and of being used against people to limit fundamental rights and freedoms? Is there any risk that the totalitarian society will re-establish itself, this time on a global level? The current study presents, in summary, a first analysis of the latest developments in this field, starting from the Chinese experience, as far as it is known and popularized regarding facial recognition made by artificial intelligence for monitoring citizens for the social credit system.
- Published
- 2023
8. Can We Make Our Students Pedagogical Design Partners?
- Author
-
Meital Amzalag and Sharon Hardof-Jaffe
- Subjects
student voice ,digital life ,sns ,search activities ,computer games ,General Works - Abstract
In recent years, the Internet has become an integral part of our lives, which includes a wide variety of platforms and activities, different purposes, different uses, and different characteristics. Technology is present in all areas of life, but there are differences in the scope and type of activities young people do in their free time compared to the scope and type of activities during school hours. The purpose of this research is to make the young people's voices heard about their digital lives, to hear their suggestions for integrating technology in the school, and to make them partners in building curricula. The methodological approach in this research is a mixed method. 129 students aged 13-18 and 17 teachers who teach these students participated in the study. The research tools are two online questionnaires, one for students and one for teachers, both with closed and open questions. The findings reveal the students' leisure activities (digital and non-digital), the richness of their digital activities and their attitudes towards integrating technology into learning. In addition, the study presents what their teachers think about their student's leisure time activities and highlights the gap between them. Our findings are presenting the importance of hearing the students' voices for teachers and curriculum designers.
- Published
- 2023
- Full Text
- View/download PDF
9. Digital Animism: Towards a New Materialism.
- Author
-
Krebs, Victor J.
- Subjects
- *
ANIMISM , *VIRTUAL reality , *TELECOMMUNICATION , *NATURAL theology , *DISILLUSIONMENT , *MATERIALISM - Abstract
With the advent of 'the virtual world,' we have naturally gauged the 'reality' of the virtual in terms of how close it comes to empirical experience. However, the common association of the virtual to simulation depends on a representational dualism that reduces it to a simulacrum of reality and prevents us from seeing its real import. Virtuality, rather than related to simulation, refers instead to potentiality. Far from being something that first appears with the digital-virtual as a technological simulation, the virtual constitutes the bare potentiality intrinsic to human experience, always subject to technological modulation. Despite the path of increasing abstraction marked by the evolution of the technologies of communication, I argue that the virtual world, paradoxically, reveals matter as ineluctably vital and in permanent movement and transformation. The digital thus does away with the dualism responsible for the modern disenchantment of nature and—decentering the human, placing it as equally part of a rhizomatic and entangled nature—lays the groundwork for an animistic ontology that is consonant with a new materialism. [ABSTRACT FROM AUTHOR]
- Published
- 2023
- Full Text
- View/download PDF
10. VIDA DIGITAL E EXISTÊNCIA ANÔNIMA NO CIBERESPAÇO.
- Author
-
Knaesel Arrabal, Alejandro
- Subjects
- *
VIRTUAL reality , *CYBERSPACE , *ANONYMITY - Abstract
The article drawn from digital life and anonymous existence in cyberspace. Developed from a literature review and developed, or disc analysis work developed in two units. The first approach or concept of Cyberspace, the origin of the term and, respectively, of Norbert Wiener’s studies, as well as explores the cultural elements that give it meaning. The unit addresses digital life and anonymous existence, looking at the implications of anonymity and creating distinct personifications from virtual reality platforms. [ABSTRACT FROM AUTHOR]
- Published
- 2022
- Full Text
- View/download PDF
11. Meaningful Learning Experiences in Everyday Life During Pandemics. A Qualitative Study
- Author
-
Irene González-Ceballos, Montserrat Palma, Josep Maria Serra, and Moisès Esteban-Guitart
- Subjects
learning ,education ,digital life ,COVID-19 pandemic ,qualitative research ,Psychology ,BF1-990 - Abstract
The COVID-19 pandemic has drastically changed the lives of people all over the world. In particular, an unprecedented educational crisis has occurred due to the circumstances of physical distancing and remote learning. This article focuses specifically on the meaningful learning experiences in the everyday lives of adolescents during the pandemic. 72 meaningful learning experiences were identified from 11 participants who recorded their specific learning experiences for a week by a means of a journal recorded by themselves. A content analysis was undertaken in order to identify the ecology (what, how, where, and who with) of the different learning experiences. The results show a prevalence of personal and conceptual learning, a presence of both formal and specifically informal, everyday activities among the meaningful learning experiences detected, the importance of peers, teacher and “learning experiences while alone,” and the use of digital technologies as learning resources; they also reveal the assistance of others in the learning process. The main contribution of this study illustrates how students in everyday life during pandemics are involved in a whole range of different activities both at school and at home.
- Published
- 2021
- Full Text
- View/download PDF
12. Meaningful Learning Experiences in Everyday Life During Pandemics. A Qualitative Study.
- Author
-
González-Ceballos, Irene, Palma, Montserrat, Serra, Josep Maria, and Esteban-Guitart, Moisès
- Subjects
COVID-19 pandemic ,CONCEPT learning ,PANDEMICS ,SOCIAL distancing ,EVERYDAY life - Abstract
The COVID-19 pandemic has drastically changed the lives of people all over the world. In particular, an unprecedented educational crisis has occurred due to the circumstances of physical distancing and remote learning. This article focuses specifically on the meaningful learning experiences in the everyday lives of adolescents during the pandemic. 72 meaningful learning experiences were identified from 11 participants who recorded their specific learning experiences for a week by a means of a journal recorded by themselves. A content analysis was undertaken in order to identify the ecology (what, how, where, and who with) of the different learning experiences. The results show a prevalence of personal and conceptual learning, a presence of both formal and specifically informal, everyday activities among the meaningful learning experiences detected, the importance of peers, teacher and "learning experiences while alone," and the use of digital technologies as learning resources; they also reveal the assistance of others in the learning process. The main contribution of this study illustrates how students in everyday life during pandemics are involved in a whole range of different activities both at school and at home. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
13. Incontro Fuori Luogo. Intervista a Derrick de Kerckhove
- Author
-
Rosanna Marino
- Subjects
Communication ,Sociology ,Future ,Digital life ,Digital communication ,Human ecology. Anthropogeography ,GF1-900 - Abstract
In questo numero, per la rubrica “Incontro Fuori Luogo” abbiamo intervistato Derrick de Kerckhove, sociologo belga naturalizzato canadese, tra i principali esperti di cultura digitale in ambito internazionale. Considerato l’erede scientifico di Marshall McLuhan - con il quale ha lavorato per oltre dieci anni come traduttore, assistente e coautore - de Kerckhove ha diretto dal 1983 al 2008 il McLuhan Program in Culture & Technology dell’Università di Toronto e di recente è stato insignito del prestigioso premio The Medium and the Light Award 2020 per il suo costante impegno nella divulgazione del pensiero del maestro canadese. Nella sua lunga carriera, Derrick de Kerckhove ha fornito nuove interpretazioni degli studi di McLuhan alla luce dei mutamenti introdotti dalle tecnologie digitali, contribuendo in particolare allo sviluppo della tecno-psicologia, un campo di ricerca che indaga le connessioni tra tecnologia, linguaggio e mente umana. A partire da tale approccio, de Kerckhove ha studiato le relazioni interattive tra artefatti culturali e corpo umano, i concetti degli usi del tempo, dello spazio e del sé, l’impatto delle nuove tecnologie sulla psicologia personale e sociale, le nuove forme artistiche nate su scala globale, i processi di formazione del sapere e della conoscenza in Rete, i nuovi scenari educativi e dell’apprendimento. In Italia, de Kerckhove è stato docente di “Sociologia della cultura digitale” e “Marketing e nuovi media” presso il Dipartimento di Scienze Sociali dell’Università Federico II di Napoli e attualmente insegna “Antropologia della Comunicazione” al Politecnico di Milano. Dal 2009 è direttore scientifico della rivista Media Duemila e dell’Osservatorio TuttiMedia. Tra le sue opere tradotte in italiano si segnalano Brainframes: mente, tecnologia, mercato (1993), La civilizzazione video-cristiana (1995), La pelle della cultura: un’indagine sulla nuova realtà elettronica (1996), Intelligenza connettiva (1997), L’architettura dell’intelligenza (2001), Il sapere digitale (con A. Buffardi, 2011); Psicotecnologie connettive (2014), La rete ci renderà stupidi? (2016), Oltre Orwell. Il gemello digitale(con M.P. Rossignaud, 2020).
- Published
- 2020
- Full Text
- View/download PDF
14. La ‘cultura orizzontale’: prove generali ai tempi della pandemia
- Author
-
Anna Galluzzi
- Subjects
cultural use ,pandemic ,digital life ,Bibliography. Library science. Information resources - Abstract
È stato pubblicato a febbraio 2020 un nuovo volume della collana Saggi tascabili Laterza dal titolo La cultura orizzontale, a firma di Giovanni Solimine e Giorgio Zanchini. Esso si propone di analizzare i cambiamenti intervenuti e in atto nei meccanismi di fruizione culturale a seguito della rivoluzione digitale e in particolare dello stato di connessione permanente alla rete, ossia la cosiddetta dimensione onlife, secondo il neologismo coniato da Luciano Floridi. Nello specifico, gli autori hanno scelto di osservare questi fenomeni dal punto di vista della cosiddetta «generazione delle reti». Se da un lato si potrebbe dire che l’uscita del libro ha avuto un timing molto sfortunato – è uscito infatti poco prima dell’aggravarsi dell’emergenza sanitaria e del conseguente lockdown del Paese – dall’altro lato si può parlare di un tempismo perfetto, dal momento che tutto quello che in esso ci viene raccontato ha dovuto fare i conti improvvisamente con uno scenario inimmaginabile fino a pochi giorni prima e la transizione verso l’era onlife e verso la cultura orizzontale ha subito un’accelerazione che probabilmente in una situazione di normalità avrebbe richiesto anni di sperimentazioni e tentativi. L’articolo ripercorre i contenuti del volume alla luce di quanto avvenuto negli ultimi mesi.
- Published
- 2020
- Full Text
- View/download PDF
15. Muerte y nuevas tecnologías: reconfigurar las relaciones sociales en el escenario virtual.
- Author
-
Morales Aguilera, Paulina
- Subjects
SOCIAL integration ,TELECOMMUNICATION systems ,SOCIAL impact ,SOCIAL facts ,CYBERSPACE ,FAMILY communication - Abstract
Copyright of Revista Trabajo Social is the property of Universidad Nacional de Colombia and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2021
- Full Text
- View/download PDF
16. The Coevolution of Cellularity and Metabolism Following the Origin of Life.
- Author
-
Takagi, Yuta A., Nguyen, Diep H., Wexler, Tom B., and Goldman, Aaron D.
- Subjects
- *
ORIGIN of life , *COEVOLUTION , *METABOLISM , *CALORIC content of foods - Abstract
The emergence of cellular organisms occurred sometime between the origin of life and the evolution of the last universal common ancestor and represents one of the major transitions in evolutionary history. Here we describe a series of artificial life simulations that reveal a close relationship between the evolution of cellularity, the evolution of metabolism, and the richness of the environment. When environments are rich in processing energy, a resource that the digital organisms require to both process their genomes and replicate, populations evolve toward a state of non-cellularity. But when processing energy is not readily available in the environment and organisms must produce their own processing energy from food puzzles, populations always evolve both a proficient metabolism and a high level of cellular impermeability. Even between these two environmental extremes, the population-averaged values of cellular impermeability and metabolic proficiency exhibit a very strong correlation with one another. Further investigations show that non-cellularity is selectively advantageous when environmental processing energy is abundant because it allows organisms to access the available energy, while cellularity is selectively advantageous when environmental processing energy is scarce because it affords organisms the genetic fidelity required to incrementally evolve efficient metabolisms. The selection pressures favoring either non-cellularity or cellularity can be reversed when the environment transitions from one of abundant processing energy to one of scarce processing energy. These results have important implications for when and why cellular organisms evolved following the origin of life. [ABSTRACT FROM AUTHOR]
- Published
- 2020
- Full Text
- View/download PDF
17. Coronavirus: desde qué nosotros pensar el mañana.
- Author
-
Guerrero Iraola, Jerónimo
- Subjects
PRACTICAL politics ,EXPERIENCE - Published
- 2020
- Full Text
- View/download PDF
18. Fostering Digital Life Skills Through Social Media With Adolescents in 6 German States: Protocol for an Accessibility Study According to the RE-AIM Framework.
- Author
-
Zimmermann E and Tomczyk S
- Abstract
Background: Social media is essential in the lives of adolescents, with 97% of US teenagers engaging daily. While it facilitates communication, learning, and identity development, it also poses risks like harmful content exposure and psychological distress, particularly for adolescents in their critical developmental stage. Teaching digital life skills innovatively counters these risks, adapting traditional competencies such as decision-making, problem-solving, creative and critical thinking, communication, interpersonal skills, self-awareness, empathy, and emotional and stress management to digital challenges., Objective: This study evaluates the accessibility of the "leduin" program, a novel intervention designed to impart digital life skills through Instagram. The program aims to leverage social media's educational potential, focusing on effective strategies to engage adolescents. Emphasizing accessibility is crucial, as it determines the program's overall impact., Methods: The leduin program, developed through intervention mapping, applies behavior change techniques via social media for 9th and 10th graders. It is a 14-week spaced learning curriculum with daily sessions <5 minutes. Emphasizing the "reach" aspect of the reach, effectiveness, adoption, implementation, and maintenance (RE-AIM) model, the recruitment targets diverse educational settings across 6 German states, aiming for inclusivity. Recruitment will involve schools, youth centers, and therapeutic facilities. The study seeks at least 128 participants, a calculated minimum to detect medium-sized effects in the quasi-experimental design and explore varying engagement levels and program responses. Data collection includes preintervention, postintervention, and 6-month follow-up surveys, using multilevel regression, latent growth models, and qualitative analysis to extensively assess reach and gain first insights on effectiveness, acceptance, implementation, and maintenance. The study aims to reveal key factors influencing program participation and interaction; a detailed analysis of engagement patterns will reveal the effectiveness of the recruitment strategies and barriers to participation. Additionally, initial indications of the program's impact on life skills, social media-related skills, health status, risk behaviors, and academic performance will be analyzed., Results: Recruitment was planned from May 2023 until the beginning of the leduin program in October 2023. As of March 2024, we have recruited 283 participants., Conclusions: The leduin program stands as an innovative and essential initiative in adolescent health promotion, harnessing the power of social media to teach important digital life skills. This study highlights the critical role of accessibility in the success of social media interventions. Effective adolescent engagement strategies are imperative, as they dictate the overall impact of such interventions. The insights gained from this study will be instrumental in shaping future programs, laying groundwork for a subsequent, more comprehensive cluster-randomized controlled trial. The study's design acknowledges the limitations of the current quasi-experimental approach, including the anticipated sample size and the absence of a control group, and aims to provide a foundational understanding for future research in this field., Trial Registration: Deutsches Register Klinischer Studien DRKS00032308; https://drks.de/search/de/trial/DRKS00032308., International Registered Report Identifier (irrid): PRR1-10.2196/51085., (©Elizabeth Zimmermann, Samuel Tomczyk. Originally published in JMIR Research Protocols (https://www.researchprotocols.org), 17.04.2024.)
- Published
- 2024
- Full Text
- View/download PDF
19. REALITY, EMOTIONALITY, AND INTIMACY IN DIGITAL SOCIAL CONNECTING: THE EXPERIENCE OF BEING SUPERCONNECTED.
- Author
-
Chayko, Mary
- Subjects
SOCIOLOGY ,RESEARCH methodology ,INFORMATION science ,COMMUNICATION ,DIGITAL technology - Abstract
Copyright of Sociologija/Sociology: Journal of Sociology, Social Psychology & Social Anthropology is the property of MOD International and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2019
- Full Text
- View/download PDF
20. Ethics and Humanism in the Machine Era
- Author
-
Edmondo Grassi
- Subjects
artificial ingelligence ,ethics ,machine ,human being ,digital life ,Ethnology. Social and cultural anthropology ,GN301-674 - Abstract
In a society based on technology, the human being loses their centrality and triggers the fourth revolution by means of scientific advancement and digital progress: that of the rupture of anthropocentrism, of industry 4.0 and of the infosphere. The scientific and academic debate must focus its attention, among various elements, on the formulation of new ethical principles that can guide a person in their interaction, interconnection and, in some cases, “fusion” with the “machine” and its accompanying values. The advent of artificial intelligences is producing changes in the management of common liberties, of private and public life, of the individual and of the community, which increasingly seek in the “artificialisation” of the self and in their relationship with machines, places, subjects, reflections of interaction with each other and with the other self. The sophistication of technology and, therefore, of reality indicate the need to rethink the relationship between the tangibility of the natural and its mechaniseddigitalised representations. What will be the ethics of the future? What are the values to support in the new revolution that sees the person flanked by the machine? What are, at present, the global choices on these issues?
- Published
- 2018
- Full Text
- View/download PDF
21. Simondon, emotion, and individuation: The tensions of psychological life in digital worlds
- Author
-
Ian Tucker
- Subjects
Cognitive science ,History and Philosophy of Science ,Psychology ,Individuation ,General Psychology ,Digital Life - Abstract
This article develops new theoretical connections that offer insight regarding the status and operation of emotion in digitally mediated environments. I draw on Gilbert Simondon’s concepts of emotion and affectivity—as key dimensions of his philosophy of individuation—to articulate an account that situates emotion at the heart of psychological life, while accounting for its role in the continuous practices of (re)solving psychic and collective tensions. Simondon offers a model of the psychological subject as operating simultaneously in and through relations with itself as subject and with itself as part of the collective. This informs the analysis in this article seeking to demonstrate that the reductionism and individualising operation of emerging digitised models of emotion render them of limited value to understanding emotional life in digital worlds.
- Published
- 2021
- Full Text
- View/download PDF
22. Scenario model of intelligent decision support based user digital life models
- Author
-
Tatiana Levashova and Alexander V. Smirnov
- Subjects
Human-Computer Interaction ,Intelligent decision ,Control and Optimization ,Control and Systems Engineering ,Computer science ,Human–computer interaction ,Software ,Computer Science Applications ,Information Systems ,Digital Life - Abstract
Introduction. In the decision support domain, the practice of using information from user digital traces has not been widespread so far. Earlier, the authors of this paper developed a conceptual framework of intelligent decision support based on user digital life models that was aimed at recommending decisions using information from the user digital traces. The present research is aiming at the development of a scenario model that implements this framework. Purpose: the development of a scenario model of intelligent decision support based on user digital life models and an approach to grouping users with similar preferences and decision-making behaviours. Results: A scenario model of intelligent decision support based on user digital life models has been developed. The model is intended to recommend to the user decisions based on the knowledge about the user decision-maker type, decision support problem, and problem domain. The scenario model enables to process incompletely formulated problems due to taking into account the preferences of users who have preferences and decision-making behaviour similar to the active user. An approach to grouping users with similar preferences and decision-making behaviours has been proposed. The approach enables to group users with similar preferences and decision-making behaviours based on the information about user behavioural segments that exist in various domains, behavioural segmentation rules, and user actions represented in their digital life models. Practical relevance: the research results are beneficial for the development of advanced recommendation systems expected to tracking digital traces.
- Published
- 2021
- Full Text
- View/download PDF
23. The effectiveness of using videos in the classroom
- Author
-
Khodjayeva, Shakhnoza Mansurovna and Khodjayeva, Shakhnoza Mansurovna
- Abstract
The influence of digital videos in educational sphere, on our everyday culture is undeniable. With digital videos continuing to gain popularity, it seems only natural that this familiar and widespread platform should extend into the education system. Students today are using educational videos as a tool for learning everything: from basic skills - like changing a tire - to the latest dance craze. Abstract topics that once seemed difficult to teach and learn are now more accessible and understandable thanks to the availability of effective educational video platforms for online learningThe visual and auditory nature of videos appeals to a wide audience and allows each user to process information in a way that’s natural to them. In a nutshell, videos are good teachers. This article is about The Effectiveness of using videos in the classrooms that we can use to assess the progress of learning foreign languages and communication.
- Published
- 2022
24. COVID-19 and the New Normal in Developing Societies: An Appraisal of Nigerians’ Adaptation to Digital Life in Public and Private Spheres
- Author
-
John Moses Maikomo, Maria Kisugu Obun-Andy, and Tordue Simon Targema
- Subjects
2019-20 coronavirus outbreak ,Coronavirus disease 2019 (COVID-19) ,Nigerians ,Social distance ,05 social sciences ,Geography, Planning and Development ,Globe ,Development ,01 natural sciences ,0104 chemical sciences ,Digital Life ,010404 medicinal & biomolecular chemistry ,New normal ,medicine.anatomical_structure ,Political science ,Development economics ,050501 criminology ,medicine ,Adaptation (computer science) ,0505 law - Abstract
COVID-19 significantly altered individual patterns of interaction across the globe. The impediment on physical contact and emphasis on social distancing as measures of curbing its spread gave rise to new forms of interactions among individuals. In the ensuing new normal, digital life took the center stage, anchoring engaging and meaningful interactions of individuals in both public and private spheres. This study appraises the adoption of digital life in Nigeria during this period. Hinged on the technological determinism theory, the study examines the sudden digital migration in Nigeria and identifies the factors that facilitated the process, on the one hand, and the obstacles that inhibited it, on the other. Using secondary data derived from books, official websites, and media reports, the study has established that although the Nigerian society adopted digital life as alternative to face-to-face interactions out of expedience, a combination of systemic, structural, socioeconomic, and environmental factors constrained the process with grave implications on the overall (expected) impact to both individual and national developments. The study concludes that effective digitization in Nigeria requires a holistic approach toward addressing germane issues that retard socioeconomic development in the country—such as endemic poverty, structural inequality and class differences, uneven development between urban and rural communities, low computer literacy and information and communications technology (ICTs) access, poor electricity supply, poor global system for mobile communication (GSM) and Internet access, gender factor and vulnerable groups, and digital frauds—in order to create the enabling environment for productive digitization to thrive.
- Published
- 2021
- Full Text
- View/download PDF
25. Morte e novas tecnologias: reconfigurando as relações sociais no cenário virtual
- Author
-
Paulina Morales Aguilera
- Subjects
life ,cyberspace ,virtual ties ,relações virtuais ,digital life ,ciberespacio ,vida digital ,novas tecnologias ,vida ,death ,Political science ,nuevas tecnologías ,muerte ,morte ,new technologies ,vínculos virtuales ,Humanities ,ciberespaço - Abstract
Resumen Este artículo brinda una reflexión sobre la muerte a la luz de las nuevas tecnologías y sus implicancias en las relaciones sociales. La aparición del internet, con la consecuente creación de redes de comunicación e información en el ciberespacio, ha modificado las formas de socialización. Como hecho social, la muerte no escapa a dichos cambios. Ello se refleja, entre otros elementos, en la presencia de las cláusulas de incorporación a redes sociales, como también en el surgimiento de un vasto número de plataformas virtuales que ofrecen distintos servicios asociados con las repercusiones en los vínculos sociales en vida y post mortem, ahora virtualizados. Abstract This article provides a reflection on death in light of new technologies and its implications in social relations. The appearance of the Internet, with the con-sequent creation of information and communication networks in cyberspace, are changing the forms of socialization. As a social fact, death does not escape these changes, that is reflected, among others, in the presence of the subject in the clauses of incorporation into social networks, as well as in the emergence of a vast number of virtual platforms that offer different services associated with it, with the consequent repercussions on social ties, now virtualized. Resumo Este artigo fornece uma reflexão sobre a morte à luz das novas tecnologias e suas implicações nas relações sociais. O surgimento da Internet, com a consequente criação de redes de comunicação e informação no ciberespaço, está mudando as formas de socialização. Como fato social, a morte não escapa a essas mudanças, o que se reflete, entre outros elementos, na presença do sujeito nas cláusulas de incorporação nas redes sociais, bem como no surgimento de um grande número de plataformas virtuais que oferecem diferentes serviços associados com as consequentes repercussões nos laços sociais, agora virtualizados.
- Published
- 2021
- Full Text
- View/download PDF
26. The future is broken: lecturas heterotópicas de Black Mirror.
- Author
-
Tutivén Román, Carlos, Bujanda, Héctor, and Mercedes Zerega, María
- Abstract
Copyright of Nomadas (01217550) is the property of Universidad Central and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
- Published
- 2017
- Full Text
- View/download PDF
27. Digital Rights, Digital Citizenship and Digital Literacy: What’s the Difference?
- Author
-
Luciana Pangrazio and Julian Sefton-Green
- Subjects
citizenship ,media_common.quotation_subject ,050801 communication & media studies ,literacy ,digitalization ,collective human rights ,Alfabetización ,Literacy ,lcsh:LB5-3640 ,Education ,Digital media ,Digital Life ,Ciudadanía ,0508 media and communications ,Digital rights ,Collective human rights ,Sociology ,Citizenship ,media_common ,Digital literacy ,Internet ,business.industry ,Datafication ,05 social sciences ,050301 education ,Environmental ethics ,Digitalization ,lcsh:Theory and practice of education ,Digitalización ,Normative ,Derechos humanos colectivos ,internet ,business ,lcsh:L ,0503 education ,lcsh:Education - Abstract
Using digital media is complicated. Invasions of privacy, increasing dataveillance, digital-by-default commercial and civic transactions and the erosion of the democratic sphere are just some of the complex issues in modern societies. Existential questions associated with digital life challenge the individual to come to terms with who they are, as well as their social interactions and realities. In this article, we identify three contemporary normative responses to these complex issues –digital citizenship, digital rights and digital literacy. These three terms capture epistemological and ontological frames that theorise and enact (both in policy and everyday social interactions) how individuals learn to live in digitally mediated societies. The article explores the effectiveness of each in addressing the philosophical, ethical and practical issues raised by datafication, and the limitations of human agency as an overarching goal within these responses. We examine how each response addresses challenges in policy, everyday social life and political rhetoric, tracing the fluctuating uses of these terms and their address to different stakeholders. The article concludes with a series of conceptual and practical ‘action points’ that might optimise these responses to the benefit of the individual and society. Usar los medios digitales es complicado. Las invasiones de la intimidad, la creciente vigilancia de los datos, las transacciones comerciales y cívicas “digitales por defecto”, así como la erosión del ámbito democrático, son sólo algunos de los problemas complejos a los que se enfrentan las sociedades modernas. Cuestiones existenciales asociadas con la vida digital desafían al individuo a asumir quién es, al igual que sus interacciones y realidades sociales. En este artículo identificamos tres respuestas normativas contemporáneas a estos temas complejos —la ciudadanía digital, los derechos digitales y la alfabetización digital. Estos tres términos engloban marcos epistemológicos y ontológicos que teorizan y representan (tanto en las políticas como en las interacciones sociales cotidianas) cómo aprenden los individuos en las sociedades digitalmente mediatizadas. El artículo explora la eficacia de cada una a la hora de abordar las cuestiones filosóficas, éticas y prácticas planteadas por la dataficación, y las limitaciones de la agencia humana como un objetivo global dentro de dichas respuestas. Examinamos cómo afronta cada una de estas respuestas los retos en materia de diseño de políticas, vida social cotidiana y retórica política, haciendo un seguimiento de los usos fluctuantes de estos términos y cómo se dirigen a las distintas partes interesadas. El artículo concluye con una serie de “puntos de actuación” conceptuales y prácticos que podrían optimizar estas respuestas en beneficio del individuo y de la sociedad.
- Published
- 2021
28. Redox-induced electricity for energy scavenging and self-powered sensors
- Author
-
Ya Yang, Heting Wu, and Al Mahadi Hasan
- Subjects
Renewable Energy, Sustainability and the Environment ,Computer science ,business.industry ,02 engineering and technology ,General Chemistry ,010402 general chemistry ,021001 nanoscience & nanotechnology ,01 natural sciences ,0104 chemical sciences ,Digital Life ,Electricity generation ,Waste heat ,General Materials Science ,Electricity ,Electronics ,Energy supply ,0210 nano-technology ,Process engineering ,business ,Energy harvesting ,Triboelectric effect - Abstract
With the rapid development of technology in the modern era, the use of energy in different forms and levels has changed due to the numerous electronics devices and sensor systems utilized in society to ensure a smooth and comfortable digital life. In this journey, the use of low-power sensor devices is increasing dramatically due to the toxicity of batteries and conventional energy supply issues. Among the many solutions such as triboelectricity, piezoelectricity, thermoelectricity, and pyroelectricity, redox-induced electricity in energy scavenging and self-powered sensors is considerably appealing. This review presents a concise overview of the latest evolution in redox-based energy generation and the integration of redox-induced electricity generators with sensor devices including device performances. This review focuses on the current trends for energy solutions with alternative and sustainable energy resources such as human fluids, waste heat, thermogalvanic cells, and photoelectrochemistry, which are currently becoming research hotspots. Also, this review will provide a brief discussion about the performance enhancement techniques currently being investigated such as the modification of electrolytes, roles of redox couples, and concentration effects for a broader view to analyze the factors affecting the device output.
- Published
- 2021
- Full Text
- View/download PDF
29. Digital life stories in year four of primary school
- Author
-
Piroska Demeny
- Subjects
Medical education ,business.industry ,05 social sciences ,050301 education ,General Medicine ,Story telling ,050105 experimental psychology ,Digital Life ,Writing skills ,Intervention (counseling) ,0501 psychology and cognitive sciences ,Electronic publishing ,Communication skills ,business ,Psychology ,0503 education - Abstract
"Abstract: In Romania, the curriculum for mother tongue education for grade three and four of primary school defines spoken and written text production in various communication situations as a general educational requirement and competence. (see the curriculum for competence-based teaching of the mother tongue approved by Ministerial Decree No. 5003 of 4 December 2014. Hungarian Language and Literature, grade three and four). This experimental study examines the impact of digital storytelling on children’s text production skills. Our aim was to design an interventionprogramme that develops primary school children’s selfexpression, text production skills, creativity but also their digital competencies. The goal is to use digital storytelling to develop children’s composition skills, including staying on the subject, creating the connection between title and content, spelling, text appearance, and reaching the desired length. In order to achieve our objective, we devised experiments involving two cohorts of children in year four of primary school who were given stories selected from Angi Máté’s book Volt egyszer egy… (Once upon a time there was a…). Using these stories as a starting point, the members of the both groups created their own stories, the experimental group applying digital storytelling, while the control group applied the technique of collage."
- Published
- 2020
- Full Text
- View/download PDF
30. ICT-Based Learning Support Applications By Utilizing Sevima Edlink At SMPIT INSAN RABBANI
- Author
-
Winda Suci Lestari Nasution
- Subjects
Value (ethics) ,Knowledge management ,business.industry ,Computer science ,Online learning ,Information technology ,General Medicine ,General Chemistry ,Digital Life ,Information and Communications Technology ,Workforce ,Learning support ,The Internet ,business - Abstract
The Covid-19 pandemic that has hit the world has had a tremendous effect on lives. PSBB (Large-Scale Social Restrictions) followed by WFH (Work From Home) and also online learning are the consequences of the Covid- 19 pandemic. The very rapid progress in the world of information technology which is triggered by the internet and smart phones has changed all aspects of human life that lead to digital life. The knowledge and abilities of SMPIT Insan Rabbani teachers in the use and utilization of information and communication technology (ICT), especially SEVIMA EdLink, are still lacking. SEVIMA EdLink as a support for online learning that adapts to the needs of the digitalization era to produce the skills of teachers and students as a skilled and skilled workforce that is able to adapt to the demands and needs of IT-based learning by considering values including economic value, functional value , psychological value and creative value and innovative value. The results obtained are that theteacher can deliver teaching materials, make assignments and exams anytime and anywhere.
- Published
- 2020
- Full Text
- View/download PDF
31. Understanding the shared experiences of creating a digital life story with individuals with dementia and their spouse
- Author
-
Chris Clarke, Laura Sweeney, and Emma Wolverson
- Subjects
Gerontology ,Audiovisual Aids ,Sociology and Political Science ,Books ,Emotions ,General Social Sciences ,General Medicine ,medicine.disease ,Digital Life ,Spouse ,Reminiscence ,Intervention (counseling) ,Well-being ,medicine ,Humans ,Dementia ,Spouses ,Psychology - Abstract
Introduction Life story books in dementia are used as a part of person-centred care. Whilst the current literature demonstrates associations between completing life story books and increased well-being, little is known about the process and how it is experienced by individuals living with dementia. Life stories are often created with a loved one, such as a partner or spouse; however, further research is required to explore experiences of life story work as a shared endeavour. Furthermore, the use of technology to create life stories is growing, with little known about how digital elements are experienced. This study aimed to understand these gaps by exploring the shared experiences of individuals with dementia and their partner/spouse creating a digital life story book. Design and Methods Four couples participated in the six-week creation of their digital life story book. Following this, qualitative data relating to couples’ experiences were collected via semi-structured interviews. Findings Thematic analysis was used to interpret data and identified four superordinate themes relating to the shared experiences of creating their digital life story book: ‘Creating a life story book is a huge undertaking’, ‘Looking back and looking forward: The emotional journey’, ‘Whose story is it and who does it belong to?’ and ‘Challenges of using technology to build the life story book’. Conclusions Overall, this study demonstrated that creating a digital life story was a positive experience that can support couples’ well-being, but we should not underestimate the time it will take and range of emotions experienced. The experience of using technology varied, emphasising that we must be mindful of individual preferences before considering a digital approach.
- Published
- 2020
- Full Text
- View/download PDF
32. Towards a Post Covid-19 Digital Authentic Assessment Practice: When Radical Changes Enhance the Student Experience
- Author
-
Stylianos Hatzipanagos, Alan Tait, and Linda Amrane-Cooper
- Subjects
Higher education ,Authentic assessment ,business.industry ,Scale (social sciences) ,Perspective (graphical) ,Distance education ,Sociology ,Public relations ,Digital learning ,business ,Digital Life ,Disadvantaged - Abstract
In 2020, the Higher Education sector, in the UK and internationally, had to move to online assessment because of the Covid-19 pandemic, at a speed and scale which might have been unimaginable under normal circumstances. By upscaling and accelerating the adoption of digital assessment practices in distance and online education across the world, educators had to rethink assessment processes to make sure they were an integral part of the authentic digital life experience for students and staff. As these changes appear to be far from temporary, they have accelerated the transition to a “new normal” regime of assessing students online for the foreseeable future. The priority in the sector is that fundamental principles of assessment including integrity and authenticity are supported in the design and implementation of assessments. In addition ensuring that no student is disadvantaged in accessing digital learning opportunities, when they are assessed. The paper discusses a project that collected data about three final assessment routes students have taken. The aim was to generate understanding of this transition to online assessment, primarily from the perspective of the experience of the students who have been affected. Our findings explore student agreement with this transition to online assessment and provide an opportunity to understand student approaches to assessment and what they would like to see in future assessments. Finally we explore the implications for practice in distance learning and campus based environments and for the sector.
- Published
- 2020
- Full Text
- View/download PDF
33. Context-Aware Approach to Intelligent Decision Support Based on User Digital Traces
- Subjects
Decision support system ,Computer Networks and Communications ,Computer science ,Applied Mathematics ,Conceptual model (computer science) ,Inference ,02 engineering and technology ,Digital Life ,Computational Mathematics ,Computational Theory and Mathematics ,Conceptual framework ,Artificial Intelligence ,Information model ,Human–computer interaction ,020204 information systems ,0202 electrical engineering, electronic engineering, information engineering ,Ontology ,020201 artificial intelligence & image processing ,The Conceptual Framework ,Information Systems - Abstract
A context-aware approach to intelligent decision support based on user digital traces is proposed. The concept of human digital life with regard to intelligent decision support is discussed. The aims of addressing this concept in diverse domains are clarified and approaches to modelling human digital life are identified. In the proposed approach, digital traces serve as a source of information to reveal user preferences and decision-making behaviour. Perspectives on decision support based on user digital traces are developed. The research outcomes are the specification of requirements to intelligent decision support based on user digital traces, the principles, conceptual framework and information model of such support. The principles form the basis for the conceptual framework of intelligent decision support based on user digital traces. Components of the conceptual model are user profiles; a user digital life model that structures information containing in the digital traces; group patterns that describe preferences and decision-making behavior shared by a user group; and a decision maker ontology. The information model defines information flows between the framework’s components, identifies tasks that require solutions to implement the framework and offers techniques for this. The novelties of the research are applying the concept of human digital life to intelligent decision support and context-dependent ontological inference of the type of user as a decision-maker, which determines a group of users sharing their preferences and behaviours with the active user, to predict a recommended decision. The paper contributes to the areas of modelling human digital life and intelligent decision support.
- Published
- 2020
- Full Text
- View/download PDF
34. Digital Literacy in Chinese Young People’s Engagement on Weibo
- Author
-
Fu Jun
- Subjects
media_common.quotation_subject ,Media studies ,Identity (social science) ,Social media ,Hofstede's cultural dimensions theory ,Sociology ,China ,Set (psychology) ,Citizenship ,Digital Life ,Digital literacy ,media_common - Abstract
This study identifies the digital literacies generated from Chinese young people’s engagement with Weibo (one of the major Chinese social media platforms). These literacies, manifest as widely accepted community practices on Weibo, extend the prevalent understanding of digital literacy as a set of functional skills or competencies. This extended understanding of digital literacies underlines the importance of their social and cultural dimensions, showing how young people experience them as meaningful and relevant to their digital life. By drawing attention to the constitutive nature of young people’s everyday online practices, and their role in defining digital literacies, this study also highlights the significance of digital literacies for the formation of their identity as a member of digital communities, and for their practice of citizenship in digital spaces.
- Published
- 2020
- Full Text
- View/download PDF
35. Youth, social cohesion and digital life: From risk and resilience to a global digital citizenship approach
- Author
-
Amelia Johns and Anita Harris
- Subjects
Digital citizenship ,business.industry ,05 social sciences ,050801 communication & media studies ,General Medicine ,Public relations ,0506 political science ,Digital Life ,Cohesion (linguistics) ,0508 media and communications ,Sociology ,Risk and resilience ,1606 Political Science, 1608 Sociology, 2002 Cultural Studies ,Cultural diversity ,050602 political science & public administration ,business - Abstract
© The Author(s) 2020. Cultural diversity and the digital have been identified as among the most important megatrends facing young Australians in current times. These challenges have been addressed primarily through a siloed risk/protection approach, with research and policy/programme formulation focusing on either social cohesion in the ‘offline’ world, particularly risks/protective factors for those identified as culturally and linguistically diverse (CALD) youth; or digital risks/protective factors regarding cyber-safety for mainstream youth. This article contributes to scholarship that bridges the gap between social cohesion and the digital in youth research and policy agendas. Moving beyond the dominant focus on the psychosocial, we propose a sociologically informed, global digital citizenship framework for theorising and analysing social cohesion in relation to young people’s digital practices as a foundation for this agenda.
- Published
- 2020
- Full Text
- View/download PDF
36. Como se tornar uma celebridade fake : a ressureição de Hebe Camargo, a madrinha do Brasil
- Author
-
Louise Scoz Pasteur de Faria and Ruben George Oliven
- Subjects
Subjectivity ,Celebrity fake profiles ,Mídia ,imitação ,perfis falsos de celebridades ,Hebe Camargo ,Victor Calazans ,0603 philosophy, ethics and religion ,imitation ,celebrity fake profiles ,GN1-890 ,Digital Life ,Camargo, Hebe, 1929-2012 ,Power (social and political) ,0502 economics and business ,Social media ,Sociology ,Antropologia social ,Poder ,Late modernity ,biology ,05 social sciences ,Hebe ,Imitação ,Media studies ,06 humanities and the arts ,biology.organism_classification ,Dynamics (music) ,Anthropology ,Imitation ,060301 applied ethics ,050203 business & management - Abstract
Como é possível se tornar uma celebridade se passando por uma? Essa é a refl exão que desenvolvemos ao longo desse artigo, explorando etnografi camente a vida digital de @hebecamargo, o perfi l falso da apresentadora Hebe Camargo criado por Victor Calazans, conhecido guru de mídias sociais entre os anos de 2012 e 2013. A emergência de perfi s falsos de celebridades em plataformas de mídias sociais é um fenômeno crucial para pensar sobre os modos através dos quais nos envolvemos com tecnologias digitais e em seu poder de produzir efeitos na cadeia produtiva dos media. A partir de contribuições contemporâneas, buscamos ressaltar a importância de fakes como um meio de explorar dinâmicas latentes da modernidade tardia em relação a poder, mídia e subjetividade. How is it possible to become a celebrity by impersonating one? This is the question we pose in this article by exploring ethnographically the digital life of @hebecamargo, a fake celebrity profi le created by Victor Calazans, known for being a social media guru in the Brazilian advertising industry during the years of 2012 and 2013. The emergence of fake celebrity profi les in the social media landscape is crucial to refl ect upon the ways in which subjects are engaged with digital technologies throughout their lives and its power eff ect in the productive chain of media and celebrity. Drawing from contemporary writings, we seek to stress the importance of fakes as a means to explore dynamics of late modernity relating to power, media and subjectivity.
- Published
- 2020
37. A Hybrid Property Pricing Model: The Case of Apartment Residents in Jakarta Indonesia
- Author
-
Sulaeman Rahman, Ernie Tisnawati Sule, Eris Sudariswan, and Sucherly
- Subjects
Middle class ,Apartment ,media_common.quotation_subject ,Investment (macroeconomics) ,General Business, Management and Accounting ,Structural equation modeling ,Digital Life ,Sales -- Indonesia -- Jacarta ,Originality ,Investments -- Indonesia -- Jacarta ,Value (economics) ,Brand equity ,Business ,Marketing ,Real property -- Indonesia ,General Economics, Econometrics and Finance ,media_common - Abstract
Purpose: This research initiates a property pricing model that involves various perspectives and consumer considerations in selecting properties, including aspects of sales comparison, investment, hedonic life style, brand equity, and digital life style. Design/Methodology/Approach: The study investigates 222 residents of middle class apartments in Jabotadebek (Great Jakarta). The study employs Structural Equation Modelling (SEM) to test the research hypotheses. Findings: The research found that the price of apartments in the region is strongly influenced by a combination of multi aspects of sales comparison, investment, hedonic life style, brand equity, and digital life style. Practical Implications: The research has implications for investment shows the weakest contribution to the apartment price. Originality/Value: This study found that the price of apartments in the region is strongly influenced by a combination of multi aspects of sales comparison, investment, hedonic life style, brand equity, and digital life style., peer-reviewed
- Published
- 2020
- Full Text
- View/download PDF
38. Same place, different bicycles
- Author
-
Müllner, András
- Subjects
digital divide ,digital environmental subject ,visual interventions ,digital life ,digital literacy ,participatory film/video - Published
- 2022
39. The Digital Divide and Active Aging in China
- Author
-
Huiying Tong, Lingchen Liu, Fan Wu, Tingting Xie, and Cuihong Hao
- Subjects
Gerontology ,Aging ,China ,Technology ,business.product_category ,Health, Toxicology and Mutagenesis ,active aging ,Article ,Digital Life ,digital divide ,Internet access ,Humans ,Digital divide ,Aged ,Aged, 80 and over ,business.industry ,entropy weight method ,Social change ,Public Health, Environmental and Occupational Health ,Life satisfaction ,Middle Aged ,Social engagement ,Social Participation ,Mental health ,Medicine ,The Internet ,business ,Psychology - Abstract
With the rapid development of society, especially the advent of intelligent technology of life services, the ability of the elderly to adapt to modern digital life is getting weaker and weaker, the dilemma of the “digital divide” for the elderly has aroused heated public debate. In the era of aging and information superposition, in-depth study of the multi-dimensional impact of the digital divide on the elderly has become an effective content of China’s active aging strategy. Based on the micro-data of the Chinese General Social Survey in 2017, this paper uses the entropy right method to construct the digital divide index system for the elderly over 60 years of age from the perspective of essential equipment, Internet utilization degree, and Basic Internet usage skills. At the same time, this paper constructs China’s comprehensive index of active aging from three aspects: health, social participation, and guarantee of the elderly, to study the impact of the digital divide on China’s active aging. The following conclusions have been drawn: the digital divide among the elderly significantly inhibits China’s active aging. The digital divide reduces the level of physical and mental health and social participation of older persons and inhibits the level of guarantee of older persons, thus impeding their active aging. In addition, it also reduces the overall life satisfaction of the elderly. The use of the Internet, skills, and other digital technology abilities of the elderly have effectively promoted active aging. The more Internet access devices older people have, the higher their level of social participation. The higher the Internet frequency of the elderly, the healthier the body and mind. Furthermore, the greater the level of physical and mental health and social participation of older groups who use online payments. The digital divide among the elderly inhibits the process of China’s active aging, and the unique course and stage characteristics of the development of the aging of the Chinese population require us to pay full attention to the relationship between the digital divide and active aging and how to construct a “digital-friendly” aging system is an essential issue for China’s social development to consider.
- Published
- 2021
- Full Text
- View/download PDF
40. Trans* Vulnerability and Digital Research Ethics
- Author
-
Avery C. Edenfield, Ryan Cheek, and Sam Clem
- Subjects
Research design ,Research ethics ,Praxis ,Ethics of care ,media_common.quotation_subject ,Rhetoric ,Vulnerability ,Engineering ethics ,Sociology ,Transparency (behavior) ,media_common ,Digital Life - Abstract
Trans* communities across the United States are under assault. Researchers seeking to work with trans* people and other multiply marginalized and underrepresented communities must attend to ethical research practices within the communities in which they participate. Digital research ethics is particularly murky with issues of embodiment, vulnerability, and unclear IRB guidance. Comparing two transparency activist organizations—Wikileaks and DDoSecrets—we introduce “qubit ethics,” a trans*material, trans-corporeal ethics of care as praxis within vulnerable online communities. We then demonstrate how this unique approach to research design allows for the complex entanglements that is trans* life, particularly digital life. Finally, we present clear take-aways for qubit-ethics informed social justice research.
- Published
- 2021
- Full Text
- View/download PDF
41. BETWEEN INCLUSION & EXCLUSION: THE DIGITAL LIVES OF UNDOCUMENTED IMMIGRANTS IN THE UNITED STATES
- Author
-
Zach Bastick and Marie Mallet
- Subjects
business.industry ,media_common.quotation_subject ,Internet privacy ,Immigration ,General Engineering ,Telehealth ,Digital exclusion ,Inclusion exclusion ,Digital Life ,The Internet ,Sociology ,business ,Digital divide ,Digital inclusion ,media_common - Abstract
Undocumented immigrants are a highly vulnerable group that can both benefit and suffer from digital technologies. However, little is known about their digital inclusion and the ways in which this amplifies or attenuates the vulnerabilities of their undocumented status. This paper provides rare and novel evidence from 44 in-depth interviews with undocumented Latino immigrants in the United States. It reports on findings regarding the digital employment of undocumented immigrants, the use of the internet in supporting their transnational family practices, and their uses and attitudes towards telehealth services. It highlights the importance of providing insight and analysis on digital life at the margins of society.
- Published
- 2021
- Full Text
- View/download PDF
42. InstructableCrowd: Creating IF-THEN Rules for Smartphones via Conversations with the Crowd
- Author
-
Ting-Hao Kenneth Huang, Oscar J. Romero, Jeffrey P. Bigham, and Amos Azaria
- Subjects
FOS: Computer and information sciences ,Computer science ,media_common.quotation_subject ,Interface (computing) ,Computer Science - Human-Computer Interaction ,02 engineering and technology ,Voice command device ,computer.software_genre ,Crowdsourcing ,Digital Life ,Human-Computer Interaction (cs.HC) ,Mode (computer interface) ,Human–computer interaction ,020204 information systems ,0202 electrical engineering, electronic engineering, information engineering ,0501 psychology and cognitive sciences ,Conversation ,Dialog system ,050107 human factors ,media_common ,Computer Science - Computation and Language ,business.industry ,05 social sciences ,business ,computer ,Computation and Language (cs.CL) ,Natural language - Abstract
Natural language interfaces have become a common part of modern digital life. Chatbots utilize text-based conversations to communicate with users; personal assistants on smartphones such as Google Assistant take direct speech commands from their users; and speech-controlled devices such as Amazon Echo use voice as their only input mode. In this paper, we introduce InstructableCrowd, a crowd-powered system that allows users to program their devices via conversation. The user verbally expresses a problem to the system, in which a group of crowd workers collectively respond and program relevant multi-part IF-THEN rules to help the user. The IF-THEN rules generated by InstructableCrowd connect relevant sensor combinations (e.g., location, weather, device acceleration, etc.) to useful effectors (e.g., text messages, device alarms, etc.). Our study showed that non-programmers can use the conversational interface of InstructableCrowd to create IF-THEN rules that have similar quality compared with the rules created manually. InstructableCrowd generally illustrates how users may converse with their devices, not only to trigger simple voice commands, but also to personalize their increasingly powerful and complicated devices., Comment: Published at Human Computation (2019) 6:1:113-146
- Published
- 2019
- Full Text
- View/download PDF
43. On the Failure of Oracles: Reflections on a Digital Life
- Author
-
David Berry
- Subjects
medicine.anatomical_structure ,media_common.quotation_subject ,medicine ,Fully conscious ,Globe ,Art ,media_common ,Visual arts ,Digital Life - Abstract
[No abstract] Opening paragraph: Across the globe, as the sun rises, people begin each day with a routine that marks 21stcentury life as very different from any other century. Before they get dressed, before they are even fully awake, most people start their morning by gazing at rectangular oleophobic panes of illuminated glass. Every day, a new world is painted in millions of individual organic light-emitting diodes which are embedded in a substrate under a layer of glass that is harder and thinner than any previously created. The screen is brighter than any reading surface we have ever known. The first thing we do each morning is to point this blaze of dazzling light straight into our eyes which carries the retina-quality notifications of the digital straight into our foggy brains. Before we are even fully conscious, the digital has disclosed a world to us, a stream of information and data, rivers of news, rivulets of reminders and lists.
- Published
- 2019
- Full Text
- View/download PDF
44. Researching digital life together
- Author
-
David I. Smith
- Subjects
Engineering ,Multimedia ,business.industry ,Religious studies ,computer.software_genre ,business ,computer ,Education ,Digital Life - Published
- 2019
- Full Text
- View/download PDF
45. From Disruption to Innovation: Thoughts on the Future of MOOCs
- Author
-
Sherman Young
- Subjects
Higher education ,media_common.quotation_subject ,Connectivism ,lcsh:Education (General) ,Education ,Digital Life ,Scarcity ,0502 economics and business ,Sociology ,Implementation ,media_common ,connectivism ,cmooc ,business.industry ,digital age ,05 social sciences ,050301 education ,silicon valley ,Public relations ,Information ecology ,disruption ,innovation ,Critical thinking ,Scale (social sciences) ,network ,050211 marketing ,xmooc ,mooc ,curricular design ,business ,lcsh:L7-991 ,0503 education - Abstract
Sherman Young - BSc, MA, PhD, Professor, Department of Media, Music, Communication and Cultural Studies, Macquarie University. E-mail: sherman.young@mq.edu.auMOOCs have been heralded by some as disruptive of the higher education sector, but the reality is that they are examples of business rather than educational innovation. By enabling universities to focus on global scale and reach as they navigate the digital environment, current MOOCs largely sustain existing learning practices rather than force pedagogical reconfiguration. Implementations to date have largely focussed on content delivery from superstar professors with little emphasis on the real needs of twenty-first century learners. We have reached a stage when all of our educational approaches need to be better suited for a new information ecology that has demonstrably different characteristics from the past. Information scarcity has given way to ubiquity and learners need the appropriate skills to thrive in a digital life and career-creativity, critical thinking, collaboration and communication. Whilst real innovation to address these challenges is already happening in both fully online and blended offerings at some institutions, they are not so common in the MOOC space. This paper argues that MOOCs offer an opportunity to truly disrupt learning at scale and become exemplars for real educational innovation.
- Published
- 2019
46. Imaginative Agency: New Possibilities
- Author
-
Clare Brant
- Subjects
media_common.quotation_subject ,lcsh:Literature (General) ,ComputingMilieux_LEGALASPECTSOFCOMPUTING ,creative ,Crowdsourcing ,Digital Life ,Politics ,Agency (sociology) ,Social media ,Sociology ,art ,media_common ,business.industry ,media ,lcsh:CT21-9999 ,lcsh:PN1-6790 ,Creativity ,culture ,Life writing ,Aesthetics ,agency ,lcsh:Biography ,Performativity ,internet ,business ,imagination - Abstract
This article presents imaginative agency as a new theoretical concept with great potential for life writing studies, especially digital life writing. It draws on a wide range of concepts and contexts to discuss selective histories and workings, proposing ways in which imaginative agency can fit into philosophical and aesthetic debates about capability, performativity, ethics and artificial intelligence. I argue for making a distinction between imaginative agency and creativity, owing to the monetizing of much creative activity. I explore agency in relation to aesthetic human capability, through comparison to the non-human, particularly whether bots can demonstrate imaginative agency in art and literature, and through questions of ethical agency in online practices like trolling and malware. Contexts relevant to imaginative agency in digital and social media practices, such as algorithms, crowdsourcing and augmented reality, are explored in terms of political considerations which tie cultural creation to wealth creation— a shackling from which imaginative agency can provide some liberation.
- Published
- 2019
- Full Text
- View/download PDF
47. Two-Row Wampum Reimagined: Understanding the Hybrid Digital Lives of Contemporary Kanien’kehá:ka Youth
- Author
-
Curran Katsi’sorókwas Jacobs
- Subjects
050101 languages & linguistics ,lcsh:Social pathology. Social and public welfare. Criminology ,Sociology and Political Science ,multiliteracies ,05 social sciences ,Media studies ,050301 education ,Participatory action research ,Identity (social science) ,Indigenous ,Digital Life ,lcsh:HV1-9960 ,Gender Studies ,Hybridity ,0501 psychology and cognitive sciences ,Active listening ,hybridity ,Sociology ,indigenous identity ,digital technology ,0503 education ,Law - Abstract
This article explores the digital life of one Indigenous youth and her experience with multiliteracies. The piece emphasizes the hybrid identity of contemporary Indigenous youth who not only reconcile traditional and contemporary identities, but also participate actively in several digital communities and life worlds. Through a participatory action research approach, listening to the digital experiences of youth can have fundamental impacts for creating more socially just pedagogical practices for multimodal multiliteracies.
- Published
- 2019
48. DEATH AND NEW TECHNOLOGIES: RECONFIGURING SOCIAL RELATIONS IN THE VIRTUAL CONTEXT
- Author
-
Morales Aguilera, Paulina and Morales Aguilera, Paulina
- Abstract
This article provides a reflection on death in light of new technologies, and its implications in social relations. Certainly, the appearance of the Internet, with the consequent creation of communication and information networks in cyberspace, are changing the forms of socialization. As a social fact, death does not escape these changes, which is reflected, among others, in the presence of the subject in the clauses of incorporation into social networks, as well as in the emergence of a vast number of virtual platforms that offer different services associated with it, with the consequent repercussions on social ties, now virtualized., Este artículo brinda una reflexión sobre la muerte a la luz de las nuevas tecnologías y sus implicancias en las relaciones sociales. La aparición del internet, con la consecuente creación de redes de comunicación e información en el ciberespacio, ha modificado las formas de socialización. Como hecho social, la muerte no escapa a dichos cambios. Ello se refleja, entre otros elementos, en la presencia de las cláusulas de incorporación a redes sociales, como también en el surgimiento de un vasto número de plataformas virtuales que ofrecen distintos servicios asociados con las repercusiones en los vínculos sociales en vida y post mortem, ahora virtualizados., Este artigo fornece uma reflexão sobre a morte à luz das novas tecnologias e suas implicações nas relações sociais. Certamente, o surgimento da Internet, com a consequente criação de redes de comunicação e informação no ciberespaço, está mudando as formas de socialização. Como fato social, a morte não escapa a essas mudanças, o que se reflete, entre outras, na presença do sujeito nas cláusulas de incorporação nas redes sociais, bem como no surgimento de um grande número de plataformas virtuais que oferecem diferentes serviços associados, com as consequentes repercussões nos laços sociais, agora virtualizados.
- Published
- 2021
49. Los perfiles digitales después de la muerte, una perspectiva europea
- Author
-
González Mendoza, Diana Paola and González Mendoza, Diana Paola
- Abstract
New information and communication technologies and, specifically, social networks, generate a direct impact in the development of the personality of the World’s population. Until June of the last year, the social network Facebook had two billion users, something that highlights the importance of protecting our personal data in these digital platforms. However, what happens with our digital identities after our death? The aim of these report is to present the national and European panorama on this matter, dealing mainly with the Catalonian law on digital wills in the case of death or disability (Law 10/2017, June 27th) as well as other legal developments in European countries such as France (Law num. 2016-1321 7th October 2016 for a Digital Republic) and Germany (sentence 31 st Mat 2017 of Kammergericht, Berlin), which may serve as a reference for the study of this issue in Spain. Simultaneously, the repercussion that the digital content of a deceased person in the personal rights of alive people will be assessed., Las nuevas tecnologías de la información y la comunicación y, específicamente, las redes sociales, generan un impacto directo en el desarrollo de la personalidad de la población mundial. Hasta junio de 2019, la red social Facebook contaba con dos mil millones de usuarios, lo que pone en evidencia la importancia que tiene en la actualidad la protección de nuestros datos en estas plataformas digitales. Sin embargo, ¿qué pasa con nuestras identidades digitales después de nuestra muerte? Esta comunicación pretende exponer el panorama actual nacional y europeo sobre el tema, tratando principalmente la ley catalana acerca de las voluntades digitales cuando ocurra fallecimiento o incapacidad (Ley 10/2017, del 27 de junio), así como otros desarrollos jurídicos en países de nuestro entorno, como Francia (Ley núm. 2016-1321 del 7 de octubre de 2016 para una República Digital) y Alemania (Sentencia del 31 de mayo del 2017 del Kammergericht, Berlin), que puedan servir de referencia para el tratamiento de esta cuestión en España. Simultáneamente, se valorarán las repercusiones que tiene el contenido digital de la persona fallecida en los derechos personalísimos de las personas vivas.
- Published
- 2021
50. A Canonical Set of Operations for Editing Dashboard Layouts in Virtual Reality
- Author
-
Adam Csapo and Tarek Setti
- Subjects
Computer science ,Interoperability ,Dashboard (business) ,Order (ring theory) ,QA75.5-76.95 ,010501 environmental sciences ,Virtual reality ,in-situ spatial editing ,01 natural sciences ,Digital Life ,Set (abstract data type) ,3D spaces ,03 medical and health sciences ,0302 clinical medicine ,3D dashboards ,Human–computer interaction ,Electronic computers. Computer science ,Content (measure theory) ,virtual reality ,030212 general & internal medicine ,Reference implementation ,digital cognitive artifacts ,0105 earth and related environmental sciences - Abstract
Virtual reality (VR) is a powerful technological framework that can be considered as comprising any kind of device that allows for 3D environments to be simulated and interacted with via a digital interface. Depending on the specific technologies used, VR can allow users to experience a virtual world through their different senses, i.e. most often sight, but also through touch, hearing, and smell. In this paper, it is argued that a key impediment to the widespread adoption of VR technology today is the lack of interoperability between users’ existing digital life (including 2D documents, videos, the Web and even mobile applications) and the 3D spaces. Without such interoperability, 3D spaces offered by current VR platforms seem empty and lacking in functionality. In order to improve this situation, it is suggested that users could benefit from being able to create \color{red}dashboard layouts (comprising 2D displays) \color{black} for themselves in the 3D spaces, allowing them to \color{red}arrange, view and interact with their existing 2D content alongside the 3D objects\color{black}. Therefore, the objective of this research is to help users organize and arrange 2D content in 3D spaces depending on their needs. To this end, following a discussion on why this is a challenging problem -- \color{red}both from a scientific and from a practical perspective \color{black}-- a set of operations are proposed that are meant to be minimal and canonical and enable the creation of \color{red} dashboard \color{black} layouts in 3D. Based on a reference implementation on the MaxWhere VR platform, a set of experiments were carried out to measure how much time users needed to recreate existing layouts inside an empty version of the corresponding 3D spaces, and the precision with which they could do so. Results showed that users were able to carry out this task, on average, at a rate of \color{red} less than 45 seconds per 2D display \color{black} at an acceptably high precision.
- Published
- 2021
- Full Text
- View/download PDF
Catalog
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.