13 results
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2. Technology Outlook for Australian Tertiary Education 2012-2017: An NMC Horizon Report Regional Analysis
- Author
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New Media Consortium, Griffith University (Australia), Johnson, L., Adams, S., and Cummins, M.
- Abstract
This paper reflects a multi-year collaborative effort between the New Media Consortium (NMC) and Griffith University to help inform Australian educational leaders about significant developments in technologies supporting teaching, learning, and research in tertiary education. The research underpinning the report makes use of the NMC's Delphi-based process for bringing groups of experts to a consensus viewpoint, in this case around the impact of emerging technologies on teaching, learning, research, or information management in Australian tertiary education over the next five years. This paper was produced to explore emerging technologies and forecast their potential impact expressly in an Australian context. In the effort that ran from February through April 2012, a carefully selected group of 41 experts behind this report considered hundreds of relevant articles, news, blog posts, research, and project examples as part of the preparation that ultimately pinpointed the most notable emerging technology topics, trends, and challenges for tertiary education in Australia over the next five years. That group of experts, known as the 2012 Horizon.au Advisory Board, is comprised of a body of knowledgeable individuals, all highly regarded in their fields; collectively the advisory board represents a range of diverse perspectives across the learning sector. [For "Technology Outlook for UK Tertiary Education 2011-2016: An NMC Horizon Report Regional Analysis," see ED532399.]
- Published
- 2012
3. Technology Outlook for UK Tertiary Education 2011-2016: An NMC Horizon Report Regional Analysis
- Author
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New Media Consortium, Johnson, L., and Adams, S.
- Abstract
This paper reflects a collaborative effort between the New Media Consortium (NMC) and the JISC Innovation Support Centres, CETIS and UKOLN. The research underpinning the report makes use of the NMC's Delphi-based process for bringing groups of experts to a consensus viewpoint, in this case around the impact of emerging technologies on teaching, learning, research or information management in UK tertiary education over the next five years. In an effort that ran from January through August 2011, the team behind this report considered a wide range of relevant articles, news, blog posts, research, and project examples as part of the preparation for a carefully selected group of 33 experts that ultimately pinpointed the most notable emerging technology topics, trends, and challenges for tertiary education in the United Kingdom over the next five years. That group of experts, known as the Horizon.JISC Advisory Board, is comprised of an international body of knowledgeable individuals, all highly regarded in their fields; collectively the advisory board represents a range of diverse perspectives across the learning sector. [This paper is a collaboration with the Centre for Educational Technology and Interoperability Standards (CETIS) and the United Kingdom Office for Library and Information Networking (UKOLN).]
- Published
- 2011
4. Recognition of Cross-Cultural Meaning When Developing Online Web Displays.
- Author
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Brown, Ian and Hedberg, John
- Abstract
The perceptions and practical experiences are important influences when creating and developing online learning experiences in cross cultural contexts. In this study, 15 educational designers studying for their Master's Degree were asked to contribute their interpretations to an ongoing study of what meaning and interpretations were generated from a series of different learning environments offered via the Web. Course materials were designed in Australia and delivered into Hong Kong, Special Administration Region, China. Students did not always interpret the visual information in the manner expected by the original designers. This paper discusses the outcomes of the investigation in relation to students' perceptions of the appropriateness of the interface design guidelines when applied to a number of exemplary Web sites, highlighting the cultural differences encountered. (Author/AEF)
- Published
- 2001
5. Resource Discovery within the Networked 'Hybrid' Library.
- Author
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Leigh, Sally-Anne
- Abstract
This paper focuses on the development, adoption, and integration of resource discovery, knowledge management, and/or knowledge sharing interfaces such as interactive portals, and the use of the library's World Wide Web presence to increase the availability and usability of information services. The introduction addresses changes in library services due to information technology and summarizes the three basic functions that comprise the knowledge mediation function of the library. The first section discusses portals as an access tool and lists several types of portals, i.e., Consumer Portals, Vertical or Niche Portals, Affinity Portals, Horizontal Portals, Enterprise Resource or Corporate Portals, and B2B or Industry Portals. The second section addresses knowledge management, including trends that play a significant role in the current knowledge economy. The third section discusses the evolution of the library Web site to portal. The fourth section describes the portal development program at the Australian National University for Scholarly Information, including examples of library portals and a schematic representation of the database structure. The final section considers future challenges. (Contains 12 references.) (MES)
- Published
- 2000
6. The User Interface: Glitz versus Content.
- Author
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Barry, Tony
- Abstract
This survey examined the home pages of 36 Australian university library World Wide Web sites. Reports were run on these pages, using a service that checks the HTML for validity and reports errors, a service that checks usability by the visually disabled, and a program that checks the HTML, corrects and reports errors, and improves efficiency style specifications. The following data were extracted: the size in bytes of each report and the source; the number of errors encountered; the download time for the page; and the total size of the page and associated graphics. A table presents numeric results, and findings are reported related to use of graphics, download times, quality of HTML, frames, scripting, metatagging, and disability testing. Problems with the Web sites are summarized. The paper also provides a list of what to avoid in Web site design in general and specifically for library Web sites. (MES)
- Published
- 2000
7. A Framework for Adaptive Learning Design in a Web-Conferencing Environment
- Author
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Bower, Matt
- Abstract
Many recent technologies provide the ability to dynamically adjust the interface depending on the emerging cognitive and collaborative needs of the learning episode. This means that educators can adaptively re-design the learning environment during the lesson, rather than purely relying on preemptive learning design thinking. Based on a three-semester design-based research study this paper explores how adaptive learning design can be used to provide learning environments that enable more effective collaboration and representation of information. The analysis culminates in a framework for adaptive learning design of a web-conferencing environment that depends on the type of knowledge being represented and the nature of interaction anticipated. Heuristics for adaptive learning design in synchronous multimodal environments are presented, and the potential role of students as co-designers is also discussed.
- Published
- 2016
8. User Acceptance of a Haptic Interface for Learning Anatomy
- Author
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Yeom, Soonja, Choi-Lundberg, Derek, Fluck, Andrew, and Sale, Arthur
- Abstract
Visualizing the structure and relationships in three dimensions (3D) of organs is a challenge for students of anatomy. To provide an alternative way of learning anatomy engaging multiple senses, we are developing a force-feedback (haptic) interface for manipulation of 3D virtual organs, using design research methodology, with iterations of system implementation, formative evaluation, and cyclic enhancements. In the present study, we aimed to determine the user acceptance of the haptic interface for exploring anatomical structures and relationships. Undergraduate computing (n = 10) and medical (n = 35) students from the University of Tasmania, Australia, who volunteered to try two iterations of the system (n = 18 and 27 in two separate user tests) reported on anonymous questionnaire with quantitative and qualitative questions that the system was easy to use, useful for learning, and neither physically nor mentally stressful. We conclude that many medical students would accept a haptic interface for manipulating 3D virtual organs as an aid to learning anatomy. Further development of the system will involve development of learning and assessment modules, and we plan to evaluate the system's usefulness in promoting learning of anatomy. [For the full proceedings see ED562127.]
- Published
- 2013
9. Case Studies in Implementing Functional Requirements for Bibliographic Records [FRBR]: AustLit and MusicAustralia
- Author
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Ayres, Marie-Louise
- Abstract
AustLit: Australian Literature Gateway--the world's first major FRBR implementation--was developed as a co-operative service involving eight universities and the National Library of Australia in 2000-2001. This paper traces the reasons for adopting the FRBR information model, implementation experiences, and user responses to the service. The paper also considers the ways in which AustLit's nature as an academically oriented, value-adding service produced by a tightly knit group of contributors facilitated the adoption of the model, and how this might differ from a more standard bibliographic production and exchange economy. In particular, the paper raises issues about re-purposing existing MARC records for FRBR storage and display in the context of the MusicAustralia project. (Contains 23 endnotes.)
- Published
- 2005
10. Finding Creative Processes in Learning Design Patterns
- Author
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Philip, Robyn
- Abstract
Bridging the gap between theory and practice in higher education continues to be problematic for educators. One potential means of addressing this problem and moving practice forward is to articulate and share learning designs created from the work of exemplary practitioners. This study offers a new representation of learning design which foregrounds creative processes. The learning design patterns are in text and visual format, and they reveal where creative processes reside in the learning process. The patterns are complemented by case study narratives, so there is an opportunity to bring significant insight to pedagogical practice. The designs were derived from an in-depth, qualitative study of exemplary practitioners who teach creatively and foster student creativity within either the creative industries or social sciences. Constructivist, informed grounded theory methods were used for the case study data collection and analysis that led to the construction of the patterns. The two case study examples chosen for discussion in this paper were distilled from blended learning units where online and face-to-face learning technologies were utilised. The learning designs discussed represent an original contribution to the field and have potential to be adapted to other disciplines, beyond those from which they originated.
- Published
- 2018
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11. User Control and Task Authenticity for Spatial Learning in 3D Environments
- Author
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Dalgarno, Barney and Harper, Barry
- Abstract
This paper describes two empirical studies which investigated the importance for spatial learning of view control and object manipulation within 3D environments. A 3D virtual chemistry laboratory was used as the research instrument. Subjects, who were university undergraduate students (34 in the first study and 80 in the second study), undertook tasks in the virtual laboratory and were tested on their spatial knowledge through written tests. The results of the study indicate that view control and object manipulation enhance spatial learning but only if the learner undertakes authentic tasks that require this learning. These results have implications for educational designers making a choice between video or animation and interactive 3D technologies. The results are discussed within the framework of Piaget's theories on active learning and Gibson's ecological theory of perception and action. (Contains 3 tables and 4 figures.)
- Published
- 2004
12. Making Sense of Audit Trail Data
- Author
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Kennedy, Gregor E. and Judd, Terry S.
- Abstract
In this paper we argue that the use of audit trail data for research and evaluation purposes has attracted scepticism due to real and perceived difficulties associated with the data's interpretation. We suggest that educational technology researchers and evaluators need to better understand how audit trail data can be processed and analysed effectively, and identify three stages of audit trail analysis. We present an investigation of a computer based learning resource as a vehicle for exploring strategies that can assist researchers and evaluators in the analysis and interpretation of audit trail data. The analytical approach we describe is iterative in nature, moving to greater levels of specificity as it proceeds. By combining this approach with primarily descriptive techniques we were able to establish distinct patterns of access to the learning resource. We then performed a series of cluster analyses which, guided by a clear understanding of two critical components of the learning environment, led to the identification of four distinct "types" or "categories" of users. Our results demonstrate that it is possible to document meaningful usage patterns at a number of levels of analysis using electronic records from technology based learning environments. The implications of these results for future work are discussed. (Contains 2 figures and 4 tables.)
- Published
- 2004
13. Usability Evaluation of a Tag-Based Interface.
- Author
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Ravendran, Rajinesh, MacColl, Ian, and Docherty, Michael
- Subjects
COMPUTER interfaces ,QUESTIONNAIRES ,SYSTEM analysis ,ONLINE banking ,CUSTOMER satisfaction ,BANKING industry - Abstract
The article presents a study which evaluates the usability of a tag-based interface in Australian banking. It states that the System Usability Scale (SUS), a usability questionnaire, was adapted to evaluate interfaces' usability by replacing system with website. Results show that the usability of tag-based interface could improve user satisfaction in both online and mobile banking
- Published
- 2012
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