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170 results on '"GAMING disorder"'

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1. Harmful compared to what? The problem of gaming and ambiguous causal questions.

2. Confounding analysis with gaming aspects in predicting psychological distress of esports players.

3. Comparing psychopathological symptoms, life satisfaction, and personality traits between the WHO and APA frameworks of gaming disorder symptoms: A psychometric investigation.

4. Comprehensive analysis including in‐game spending and violent game playing in patients with internet gaming disorder.

5. Influence of reinforcement learning on the inhibitory control of Internet gaming disorder.

6. Impact of gaming disorder on first episode psychosis patients' evolution: Protocol for a multicentered prospective study.

7. Network analysis of additional clinical features of (Internet) gaming disorder.

8. Video game addiction is associated with early stage of inhibitory control problems: An event‐related potential study using cued Go/NoGo task.

9. EEG components of inhibitory control ability in internet gaming disorder: A systematic review and meta‐analysis of randomized controlled trials.

10. ORAL PRESENTATION.

11. Association between gaming disorder and regional homogeneity in highly involved male adult gamers: A pilot resting‐state fMRI study.

12. Unexpected risk factors of pathological hikikomori during the COVID‐19 pandemic among working adults initially without social isolation: A longitudinal online survey.

13. Effectiveness of an integrated motivational cognitive--behavioral group intervention for adolescents with gaming disorder: a randomized controlled trial.

14. The role of the cerebellum in internet gaming disorder—A systematic review.

15. Gaming disorder and stigma‐related judgements of gaming individuals: An online randomized controlled trial.

16. Video game addiction in psychiatric adolescent population: A hospital‐based study on the role of individualism from South China.

17. Examining the role of cyberloafing, narcissism, locus of control, and social appearance anxiety on the Internet gaming disorder in university students.

18. The trajectories and associations of insomnia symptoms with addictive behaviours in adolescents: A two‐year longitudinal study.

19. A longitudinal study on the impact of Internet gaming disorder on self‐perceived health, academic performance, and social life of first‐year college students.

20. Internet gaming disorder and tobacco use disorder share neural connectivity patterns between the subcortical and the motor network.

21. Which is more stable and specific: DSM‐5 internet gaming disorder or ICD‐11 gaming disorder? A longitudinal study.

22. Exploring adolescent social media and internet gaming addiction: The role of emotion regulation.

23. In‐session gaming as a tool in treating adolescent problematic gaming.

24. Reflecting on the association between video game addiction and early‐stage inhibitory control issues: Insights from Taiwan.

25. Aberrant intrinsic neural network strength in individuals with "smartphone addiction": An MRI data fusion study.

26. Symposium IV.

27. Parent‐delivered contingency management for a treatment‐refusing young adult with gaming disorder: Case report.

28. The role of internet gaming in the association between anxiety and depression: A preliminary cross‐sectional study.

29. Proactive and reactive inhibitory control are differently affected by video game addiction: An event‐related potential study.

30. Altered neural responses to missed chance contribute to the risk‐taking behaviour in individuals with Internet gaming disorder.

31. Similarities and differences between internet gaming disorder and tobacco use disorder: A large‐scale network study.

32. Influence of abstinence on automatic detection bias to gaming cues in individuals with Internet gaming disorder: Evidence from visual mismatch negativity.

33. Reward‐related decision‐making deficits in internet gaming disorder: a systematic review and meta‐analysis.

34. Neural correlates of problematic gaming in adolescents: A systematic review of structural and functional magnetic resonance imaging studies.

35. Connectome‐based prediction of craving for gaming in internet gaming disorder.

36. Association of Internet gaming disorder with catechol‐O‐methyltransferase: Role of impulsivity and fun‐seeking.

37. Hikikomori and gaming disorder tendency: A case‐control online survey for nonworking adults.

38. Addiction Research Unit: Affective and cognitive mechanisms of specific Internet‐use disorders.

39. Persistent dependent behaviour is accompanied by dynamic switching between the ventral and dorsal striatal connections in internet gaming disorder.

40. Correlational study between online friendship network and internet game disorder among university students.

41. Understanding Predictors and Withdrawal Symptoms of Internet Gaming Disorder.

42. The frustration intolerance of internet gaming disorder and its association with severity and depression.

43. Expert appraisal of criteria for assessing gaming disorder: an international Delphi study.

44. Commentary on Galanis et al.: When age could make the difference—let's not sweep violence under the keyboard.

45. Adolescents' and Parents' Perspectives: A Gaming Disorder Intervention in Singapore.

46. Prevalence of Internet addiction in Japan: Comparison of two cross‐sectional surveys.

47. Assessment of attitude of parents towards adolescents with Internet gaming disorder.

48. Psychiatric comorbidities and emotional intelligence in internet gaming disorder: Attention deficit hyperactivity disorder, major depressive disorder, generalized anxiety disorder, and social anxiety disorder.

49. Human Factors and Cybersecurity in Online Game Addiction: An Analysis of the Relationship Between High School Students' Online Game Addiction and the State of Providing Personal Cybersecurity and Representing Cyber Human Values in Online Games.

50. Psychometric properties of the Internet Gaming Disorder Test (IGDT‐10) and problematic gaming behavior among Finnish vocational school students.

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