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Your search keyword '"GAMIFICATION"' showing total 4 results

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4 results on '"GAMIFICATION"'

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1. Using game‐based learning and online flipped classrooms with degree apprenticeship students.

2. Breaking disciplinary silos: A global approach to interprofessional education.

3. Using quizzes to provide an effective and more enjoyable dental education: A pilot study.

4. Gamification of in‐class activities in flipped classroom lectures.

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