A hypothetical port facility in a theatre of operations is modeled and coded in a special purpose simulation language, for the purpose of conducting simulation experiments on a digital computer. The experiments are conducted to investigate the resource requirements necessary for the reception, discharge, and clearance of supplies at the port. Queue lengths, waiting times, facility utilizations, temporary storage levels, and ship turn-around times are analyzed as functions of transportation and cargo handling resources, using response surface methodology. The resulting response surfaces are revealing in regard to the sensitivity of port operations to transportation resource levels and the characteristics of the port facility's load factor. Two specific conclusions of significant value are derived. First, the simulation experiments clearly show that the standard procedures for determining discharge and clearance capacities take insufficient account of the effects of variability. Second, the response surfaces for ship turn-around times and temporary storage levels indicate that an extremely steep gradient exists as a function of troop levels.