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98 results on '"VIRTUAL prototypes"'

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1. New Device for the Correction of Aphakia Without Capsular Support.

2. The effect of hydraulic anti-kink system on the safety performance of a four-module single-type tram.

3. H∞-based truncated predictive control for switched nonlinear cyber physical systems subjected to actuator faults and deception attacks.

4. Developing digital skills: a fashion business masterclass in virtual 3D prototyping with Style3D.

5. Virtual Audience Providing AI-Generated Emotional Reactions to Enhance Self-Disclosure in Self-Introduction.

6. Virtual commissioning for an Overhead Hoist Transporter in a semiconductor FAB.

7. Application of the preference selection index method in multi-objective lightweight design of heavy commercial vehicle frames.

8. Time-delay Stability Analysis of the Distributed Economic Dispatch System of an Active Distribution Network.

9. Simulation and Experimental Methodology for Virtual Prototyping of Annealed Industrial Coils.

10. Twist beam development at an early design stage: Effect of suspension and body characteristics on rear suspension durability.

11. Oil Palm Fibers Micromechanics: Anisotropic Behavior.

12. A modular visuo-haptic mixed reality (VHMR) aided prototype technique for in-vehicle human-machine interaction (HMI) evaluations.

13. CFD-PBM Coupled modeling of bubble size distribution in a swirling-flow nanobubble generator.

14. Ergonomic design and simulation-based evaluation of a new cashew nut sheller.

15. Advanced control strategy to maximize view and control discomforting glare: a complex adaptive façade.

16. Distributed adaptive power management for medium voltage ship power systems.

17. New design: opportunities for engineering design in an era of digital transformation.

18. Assessment of aircraft landing gear cumulative stroke to develop a new runway roughness evaluation index.

19. Experience prototyping through virtual reality head-mounted displays: Design appraisals of automotive user interfaces.

20. A 3D virtual prototype-finite element co-simulation of aircraft hydroplaning on a wet rough runway.

21. A time domain method for wheel-rail force identification of rail vehicles.

22. Enhancing female older adults' spatial visualisation ability via a virtual pattern-making module.

23. On accident causation models, safety training and virtual reality.

24. Dynamic Simulation Research of Hydro-Mechanical CVT.

25. Augmented Reality of 3D Content Application in Common Operational Picture Training System for Army.

26. Enhancing resilience of urban stormwater systems: cost-effectiveness analysis of structural characteristics.

27. Vehicle system dynamics in digital twin technologies.

28. Classifying virtual reality-based collaboration environments: practical insights for application in fashion design.

29. Nonlinear dynamics analysis of shift manipulator for robot driver considering multiple revolute clearance joints and variable load.

30. Experimental Investigations on Single-Phase Shunt APF to Mitigate Current Harmonics and Switching Frequency Problems Under Distorted Supply Voltage.

31. Participatory design in refugee camps: comparison of different methods and visualization tools.

32. Design and Analysis of Improved Single-Input Dual-Output DC–DC Converter.

33. Motion generation and virtual simulation in a digital environment.

34. Automatic visibility evaluation method for application in virtual prototyping environment.

35. Virtual prototyping: a case study of positioning systems for drilling operations in the Barents Sea.

36. Virtual prototyping for maritime winch design and operations based on functional mock-up interface co-simulation.

37. Apparel CAD patternmaking with 3D simulations: impact of recurrent use of virtual prototypes on Students' skill development.

38. Leveraging Scratch4SL and Second Life to motivate high school students’ participation in introductory programming courses: findings from a case study.

39. Rigid multi-body kinematics of shovel crawler-formation interactions.

40. Flexible touch sensor for evaluating geometric properties of virtual shapes through sound.

41. A procedural modelling method for virtual high-speed railway scenes based on model combination and spatial semantic constraint.

42. Design after design to bridge between people living with cognitive or sensory impairments, their friends and proxies.

43. VITAKI: A Vibrotactile Prototyping Toolkit for Virtual Reality and Video Games.

44. Virtual prototypes reveal more development ideas: comparison between customers' evaluation of virtual and physical prototypes.

45. Reverse engineering of interactive mechanical interfaces for product experience design.

46. Interaction with virtual aesthetic shapes through a desktop mechatronic system.

47. Editorial.

48. Multimodal training and tele-assistance systems for the maintenance of industrial products.

49. Design of high performance badminton shuttlecocks: virtual and rapid prototyping approach.

50. Mixed reality distributed platform for collaborative design review of automotive interiors.

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