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109 results on '"Graphics processing unit"'

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1. Can GPU performance increase faster than the code error rate?

2. Parallel implementation of discrete cosine transform and its inverse for image compression applications.

3. Design and optimization of haze prediction model based on particle swarm optimization algorithm and graphics processor.

4. Design of real-time GNSS-R software-defined receiver for coastal altimetry using GPS/BDS/QZSS signals.

5. A GPU-enabled acceleration algorithm for the CAM5 cloud microphysics scheme.

6. Passive Tracer Transport in Ocean Modeling: Implementation on GPUs, Efficiency and Optimizations.

7. LICOM3-CUDA: a GPU version of LASG/IAP climate system ocean model version 3 based on CUDA.

8. An efficient GPU-parallel coordinate descent algorithm for sparse precision matrix estimation via scaled lasso.

9. CC-RRTMG_SW++: Further optimizing a shortwave radiative transfer scheme on GPU.

10. Accelerating all-pairs shortest path algorithms for bipartite graphs on graphics processing units.

11. Ligand Based Virtual Screening Using Self-organizing Maps.

12. Comparative investigation of GPU-accelerated triangle-triangle intersection algorithms for collision detection.

13. Parallel-GPU-accelerated adaptive mesh refinement for three-dimensional phase-field simulation of dendritic growth during solidification of binary alloy.

14. Scheduling for heterogeneous systems in accelerator-rich environments.

15. Computation of Compressible Gas Flow Using General-Purpose Graphics Processing Unit.

16. GPUs-RRTMG_LW: high-efficient and scalable computing for a longwave radiative transfer model on multiple GPUs.

17. Elastodynamic full waveform inversion on GPUs with time-space tiling and wavefield reconstruction.

18. Accelerating number theoretic transform in GPU platform for fully homomorphic encryption.

19. Three-dimensional simulation of reservoir temperature and pollutant transport by the lattice Boltzmann method.

20. An efficient GPU-based parallel tabu search algorithm for hardware/software co-design.

21. Simulations of Wall Bounded Turbulent Flows Using General Pressure Equation.

22. Accelerating the computation for real-time application of the sinc function using graphics processing units.

23. Cellular Automata Tractography: Fast Geodesic Diffusion MR Tractography and Connectivity Based Segmentation on the GPU.

24. Real-time multitarget tracking for sensor-based sorting: A new implementation of the auction algorithm for graphics processing units.

25. Real-time haze removal in monocular images using locally adaptive processing.

26. Kite attack: reshaping the cube attack for a flexible GPU-based maxterm search.

27. Acceleration techniques and evaluation on multi-core CPU, GPU and FPGA for image processing and super-resolution.

28. Accelerating data gravitation-based classification using GPU.

29. Accelerating bioinspired lateral interaction in accumulative computation for real-time moving object detection with graphics processing units.

30. Novel matrix hit and run for sampling polytopes and its GPU implementation.

31. Memory Coalescing Implementation of Metropolis Resampling on Graphics Processing Unit.

32. Accelerating Viterbi algorithm on graphics processing units.

33. Performance analysis and comparison of cellular automata GPU implementations.

34. Space Object Collision Probability via Monte Carlo on the Graphics Processing Unit.

35. Integrating 3D image descriptors of margin sharpness and texture on a GPU-optimized similar pulmonary nodule retrieval engine.

36. Efficient parallel implementation of a density peaks clustering algorithm on graphics processing unit.

37. Accelerating IP routing algorithm using graphics processing unit for high speed multimedia communication.

38. A pseudo-marginal sequential Monte Carlo algorithm for random effects models in Bayesian sequential design.

39. Parallel global optimization on GPU.

40. GPU accelerated regional lung air volume measurements from phase contrast X-ray images.

41. From global to local: exploring the relationship between parameters and behaviors in models of electrical excitability.

42. GPU-based image method for room impulse response calculation.

43. A real-time coherent dedispersion pipeline for the giant metrewave radio telescope.

44. GPU Accelerated Digital Volume Correlation.

45. A fast calculation method of optical transfer function using GPU parallel computation.

46. Parallel Direct Simulation Monte Carlo Using Graphics Processing Unit with CUDA.

47. Particle filter based on iterated importance density function and parallel resampling.

48. Real-time flow simulation of indoor environments using lattice Boltzmann method.

49. GPU Accelerated Self-Organizing Map for High Dimensional Data.

50. Using Graphics Processing Units in an LTE Base Station.

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