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1. Investigating the relationship between stereotyping and creativity during marketing campaigns in marketeers and audiences.

2. Evaluation is Creation: Self and Social Judgments of Creativity Across the Four-C Model.

3. The roles of empathy and motivation in creativity in design thinking.

4. Effect of first-semester basic design studio on architecture students' creative skills: a pre-and post-test assessment.

5. Teaching creative writing in primary schools: a systematic review of the literature through the lens of reflexivity.

6. Mindfulness, Phenomenology, and Psychological Science.

7. Setting the Theater for Creativity: Proposal for Integrating Temporal and Spatial Artificial Mnemonics as a Qualitative Artificial Development of the Autobiographical Naturalistic Mnemonics (AM).

8. Are Some People Generally More Creative Than Others? A Systematic Review of Fifty Years’ Research.

9. Automatic assessment of divergent thinking in Chinese language with TransDis: A transformer-based language model approach.

10. The not-yet-conscious: Protentional consciousness and the emergence of the new.

11. Protecting the environment through art: the significance of environmental art design in raising awareness about environmental pollution among universities in China.

12. The significance of musical educational interactive technologies for the development of performance and memory in preschool children: The role of pedagogical-parental relationships.

13. A model for enhancing creativity, collaboration and pre-professional identities in technology-supported cross-organizational communities of practice.

14. Creative leadership, creative mindset and creativity: a self-regulatory focus perspective.

15. Establishing the importance of co-creation and self-efficacy in creative collaboration with artificial intelligence.

16. Memory, attention and creativity as cognitive processes in musical performance: A case study of students and professionals among non-musicians and musicians.

17. Effects of a VR-based collaborative painting approach on primary students' creativity and collaborative quality in art courses.

18. Daily Idea Generation and Employee Creative Performance: Effect of Day-Level Congruence Between Felt Responsibility for Change and Willingness to Take Risks.

19. Kann ein Schöpfer erschöpft sein?: Über die Herausbildung einer kreativen Lebenskunst im psychodramatisch inspirierten Life-Coaching.

20. Examining mathematics teachers' creative actions in programming-based mathematical activities.

21. Design-Oriented Thinking in STEM education: Exploring the Impact on Preschool Children's Twenty-First-Century Skills.

22. How and when college students' perception of teachers' entrepreneurial leadership affects entrepreneurial intention: a moderated serial mediation model.

23. Is creativity a reality in Bulgaria cities? An empirical study in the pre-pandemic period.

24. Developing and evaluating the effectiveness of a pilot online course for creativity development.

25. ChatGPT for Teachers: Insights from Online Discussions.

26. Pairing up with anthropomorphized artificial agents: Leveraging employee creativity in service encounters.

27. A Study on the Effects of Using the 6E Model and a Robot Teaching Assistant on Junior High School Students' STEM Knowledge, Learning Motivation, and Hands-on Performance.

28. Unlocking the Creative Potential of Chinese New Liberal Arts: The Role of Interdisciplinary Education, Knowledge Integration, and Metacognitive Awareness.

29. Tool-Augmented Human Creativity.

30. Humans as Creativity Gatekeepers: Are We Biased Against AI Creativity?

31. Curiosity and Creative Experimentation Among Psychiatrists in India.

32. Aha! and D'oh! experiences enhance learning for incidental information—new evidence supports the insight memory advantage.

33. Combinatoriality and Compositionality in Everyday Primate Skills.

34. Creating equal groups from n items: mathematical creativity in kindergarten.

35. Contingency traps: the role of form in creative processes.

36. Are we teaching novice instructional designers to be creative? A qualitative case study.

37. Originality, influence, and success: a model of creative style.

38. Impact of virtual reality technologies in the context of the case method on engineering students' competencies.

39. Diversity of experience: action, sensation, and immersion in audio descriptions of (visual) art.

40. The role of bipolar disorder and family wealth in choosing creative occupations.

41. Creative Dialogue with Generative AI: Exploring the Possible with Ron Beghetto.

42. Effect of job demands-control match on employee creativity: perspective of match in the context of job design.

43. Cognitive load and creativity of knowledge workers: a diary study.

44. Divergent thinking modulates interactions between episodic memory and schema knowledge: Controlled and spontaneous episodic retrieval processes.

45. The effectiveness of design thinking on K-12 school students' creativity in a maker curriculum.

46. Parenting Behaviors and Creativity: The Roles of Autonomous and Controlled Motivation.

47. The Power of Ethics: Uncovering Technology Risks and Positive Value Potentials in IT Innovation Planning.

48. Revisiting opportunity recognition as a creative process of entrepreneurs: the roles of self-enhancement and business type.

49. Employees' feeling trusted, self-concept and creativity in collectivistic cultures.

50. Online Creativity Training: Examining the Effectiveness of a Comprehensive Training Approach.

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