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1. Modeling event-based communication in component-based software architectures for performance predictions.

2. Domain science and engineering from computer science to the sciences of informatics. Part I: Engineering.

3. From Cards to Code: How Extreme Programming Re-Embodies Programming as a Collective Practice.

4. Software engineering programmes are not computer science programmes.

5. Systems engineering for software engineers.

6. The first decade of an undergraduate degree programme in software engineering.

7. Forging a discipline: An outline history of software engineering education.

8. Deriving performance-relevant infrastructure properties through model-based experiments with Ginpex.

9. Effects of stability on model composition effort: an exploratory study.

10. Stateful component-based performance models.

11. Operational definition and automated inference of test-driven development with Zorro.

12. On the effectiveness of early life cycle defect prediction with Bayesian Nets.

13. UML vs. classical vs. rhapsody statecharts: not all models are created equal.

14. An operational model for structuring the requirements generation process.

15. Mapping software: Are we nearing standardization?

16. Three empirical evaluations of a software reuse reference model.

17. Software development cost estimation approaches – A survey.

18. The design and analysis of real-time systems using the ASTRAL software development environment.

19. Improving academic software engineering projects: A comparative study of academic and industry projects.

20. Accessible software development: a conceptual model proposal.

21. Evaluating probabilistic models with uncertain model parameters.

22. Towards a Philosophy of Software Development: 40 Years after the Birth of Software Engineering.

23. UML specification of access control policies and their formal verification.

24. Process-Centered Software Engineering Environments, A Brief History and Future Challenges.