109 results on '"de Cózar A"'
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2. The Augmented Reality as Educational Tool. Naufragio, an AR Game
3. Industrial Design and Prototype of the Ocular Goniometer for the Surgical Treatment of Astigmatism
4. Design and Manufacture of a Sustainable Recycled Plastic Shredder
5. Implementation of a Sustainable Washing System Applied to Waste Recycling
6. Assembling a Reducer Using VR
7. Implementation of a Sustainable Washing System Applied to Waste Recycling
8. Design and Manufacture of a Sustainable Recycled Plastic Shredder
9. Assembling a Reducer Using VR
10. Optimization of the Management and Maintenance of Urban Elements Through Geolocation and Linking of Interactive Database to the Construction Information Model
11. Design of Emergency Vehicle Lighting Integrated in Fire Fighting Trucks
12. Design of Urban Furniture for the Rehabilitation of Spaces
13. Multifunctional Device for Bicycles
14. Measurement Device Design: Multipurpose Rain Gauge
15. Matters of Concern Regarding Nanotechnology
16. Measurement Device Design: Multipurpose Rain Gauge
17. Multifunctional Device for Bicycles
18. Design of Customized Impact Pendulums to Address the Fracture of Rock Materials
19. Conceptual Design of a Multifunctional Aquatic Crutch for People with Reduced Mobility
20. Beyond the 6Rs. A Practical and Reflective Experience for Industrial Design Students
21. Introducing the BIM Environment in Higher Education: Industrial Building Modelling Exercise-Type in Autodesk© REVIT and Its Transfer to the Classroom in Four Pills
22. Assessment of the Changes in Land Use in the Autonomous Community of the Region of Murcia in the Period 1990–2018
23. Part 3D Design and Draft According to CSG (Constructive Solid Geometry) and Its Application to Three CAD Software: Solid-Edge ST 2021, Onshape, AutoCad
24. Sketching and Creativity: An Integrated Model of Graphic Ideation in Industrial Design
25. Mobile Application for the Acquisition of Competencies in the Standardised Drawing of Mechanical Engineering Assemblies, Based on Augmented Reality
26. 3D Printing of 3D Terrain Maps to Improve the Teaching–Learning Processes of Terrain Modeling and Civil Engineering Works
27. Competence’s Improvement in a Graphic Engineering Course
28. Virtual Reality as a Training Tool in Environments of Electrical Risk
29. Outline for the Development of the Graphic Documentation of a Project
30. Development of an Application with Augmented Reality to Improve Spatial Visualization
31. DIBROOM: A Game Platform for Learning Drawing Engineering
32. TrainCAD: An Innovative Teaching-Oriented System that Allows Automatic Correction of Exercises with AutoCAD
33. Application of Flipped Methodology to Improve the Modelling Learning Process in Computer Aided Design
34. Using 3D Parametric (Autodesk Inventor®) and 2D Geometric CAD Software (AutoCAD®) in a Design Engineering Course
35. Thirty Years of Teaching Graphic Engineering Projects at the Barcelona School of Engineering
36. Digital Sketching Technology in the Learning of Engineering Graphics in Industrial Design
37. Recreation and Virtual Animation as an Active Learning Aid of the Aircraft Engines Course
38. Acoustic Simulation of Industrial Scenarios from Point Cloud Modelling
39. Analysis of the Fragmentation of Land-Use Changes in the Balearic Islands for the Period 1990–2018
40. Geometric Modeling and Digital Restitution of a Hydraulic Press with Rotating Arm for Obtaining Olive Oil From 1889
41. Implementation of Virtual Reality for Teaching in Technical Drawing
42. Product Modeling for Presentation in Graphic Design
43. Optimization of Modeling and 3D Printing of Architectural Elements in Historical Buildings Through the Systematization of Boolean Solid Operations
44. Design of Historical Mechanisms in 3D Printer
45. Methodology for Location of Fish Farms in Salt Water Using Geographic Information Systems and Multi-criteria Analysis
46. Planning and Implementation of a Technical Documentation System—A Case Study of the Mosque-Cathedral of Cordoba
47. Application of Photogrammetry and Neural Radiation Fields (NERF) for Three-Dimensional Reconstruction in the Footwear Sector
48. Intersection Between Surfaces Using Computer Extended Descriptive Geometry (CeDG): Application to the Focal Illumination of a Sphere
49. Augmented Reality (AR) in Education: An Exploratory Analysis
50. Generation of 3D Thermal Models for the Analysis of Energy Efficiency in Buildings
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