1,564 results on '"USER experience"'
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2. Writing as Design: The Future of Houses, a Transformative Single-Player VR Experience
3. Exploring the Benefits of Telemental Health Care for Asian New Zealanders: A Mixed Methods Study
4. Understanding the Role of Consumer Psychological Motives in Smart Connected Objects Appropriation: A Higher-Order PLS-SEM Approach
5. Intelligent Chatbots for Electronic Commerce: A Customer Perspective
6. Enhancing Users’ Digital Social Interactions While Shopping via Online Sales Configurators
7. Creating Customization Experiences: The Evolution of Product Configurators
8. Macro-Trend Study Under Service System: Preliminary Research in Service Innovation and Emerging Technology
9. Employing Knowledge Graphs for Capturing Semantic Aspects of Robotic Process Automation
10. A Process to Support Heuristic Evaluation and Tree Testing from a UX Integrated Perspective
11. Towards User Experience Guidelines for Mobile Augmented Reality Storytelling with Historical Images in Urban Cultural Heritage
12. AR In-Store Solutions for Different Fashion Retail Environments: Retailers’ Perspectives
13. Interactive Journaling with AI: Probing into Words and Language as Interaction Design Materials
14. UX-Painter: Fostering UX Improvement in an Agile Setting
15. Augmented Reality for Cultural Heritage
16. Intelligent Decision Support Based on Mental User Models: Research Design
17. Improving a Gamified Language Learning Chatbot Through AI and UX Boosting
18. Usability and User Experience in Human–Automation Interaction: A Systematic Review
19. Implementing UX Model at Dijlah University College
20. A Report on the Use of the rDSA Tool for Formative and Summative Assessment
21. Virtual Office - Practical Implementation of Models to Improve the Experience in Virtual and Digital Work Environment
22. Utilising Gamification and Virtual Environments to Present Digitally Enhanced Advanced Services (DEAS) for the Financial Sector
23. Design and Usability of an Information Interface for Bird Species Endemic to Taiwan
24. Perceived Usability in User-Centered Design: Analysis of Usability Aspects for Improving Human-Machine Systems
25. Design of XR Applications for Museums, Including Technology Maximising Visitors’ Experience
26. Design and Development of an Online Sales Platform for the Brand: Engenharia Do Brigadeiro
27. Augmenting Design: Extending Experience of the Design Process with Glaucon, An Experiential Collaborative XR Toolset
28. Human-Car Interface: A Systematic Literature Review
29. A systematic literature review of the application of user experience studies in cyberinfrastructure for scientific research
30. Advanced systems and technologies for the enhancement of user experience in cultural spaces: an overview
31. Between artificial intelligence and customer experience: a literature review on the intersection
32. Mixed interaction: evaluating user interactions for object manipulations in virtual space
33. The role of immersive technologies in cultural contexts: future challenges from the literature
34. User Experience
35. Exploring remote operation of heavy vehicles—findings from a simulator study
36. User Experience and Usability: The Case of Augmented Reality
37. Usability and User Experience are not Enough: Gaps to Fill to Design for and Assess Well-Being and Engagement
38. Locative Authoring: Evaluating the StoryPlaces Authoring Tool
39. Does Wikidata Support Analogical Reasoning?
40. An Augmented Reality Application for the Frescoes of the Basilica of Saint Catherine in Galatina
41. Towards Understanding How Software Startups Deal with UX from Customer and User Information
42. Evaluation of User Interface (UI) and User Experience (UX) for Web Services of a Weather Data Monitoring Platform
43. A Survey on the Usability and User Experience of the Open Community Web Portals
44. Construction of an Instrument for the Quantitative Assessment of Experience in the Use of Conversational Agents
45. Towards a Methodology to Evaluate User Experience with Personalized Questionnaires for the Developments of Custom Systems
46. AI-Based Emotion Recognition to Study Users’ Perception of Dark Patterns
47. Defining an A/B Testing Process for Usability and User Experience Evaluation Through the Analysis of the Results of a Literature Review
48. Re-imagining the Isabelle Archive of Formal Proofs
49. Design and Evaluation of a Mobile Application for an Italian UNESCO Site: Padova Urbs Picta
50. Evaluating the Acceptability and Usability of a Head-Mounted Augmented Reality Approach for Autistic Children with High Support Needs
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