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114 results on '"Mattern, Friedemann"'

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1. 10 Reasons to Get Interested in Graph Drawing

2. Software Quality Assurance: Tools and Techniques

3. Use of Blockchain Smart Contracts in Software Engineering: A Systematic Mapping

4. A Systematic Literature Review for Service-Oriented Architecture and Agile Development

5. Design Thinking and Scrum in Software Requirements Elicitation: A Case Study

6. Evolving AVX512 Parallel C Code Using GP

7. Impact of Gamification on Trace Link Vetting: A Controlled Experiment

8. Ties Between Mined Structural Patterns in Program and Their Identifier Names

9. Household Electric Load Pattern Consumption Enhanced Simulation by Random Behavior

10. Towards a Pattern Language for Quantum Algorithms

11. Design of a (Yet Another?) DevOps Course

12. Feedback from Operations to Software Development—A DevOps Perspective on Runtime Metrics and Logs

13. Short Paper: BPMN Process Analysis: A Formal Validation and Verification Eclipse Plugin for BPMN Process Models

14. Democratic Process and Digital Platforms: An Engineering Perspective

15. How Can Metaheuristics Help Software Engineers?

16. Can Machines Design? An Artificial General Intelligence Approach

17. Machine Learning for Software Analysis: Models, Methods, and Applications

18. Complexity Challenges in Development of Cyber-Physical Systems

19. Exploring Enterprise Knowledge Graphs: A Use Case in Software Engineering

20. VisUML: A Live UML Visualization to Help Developers in Their Programming Task

21. A Proposition for a Design Method of Service Systems

22. Human Interaction in Learning Ecosystems Based on Open Source Solutions

23. Improving Legacy Applications with Client-Side Augmentations

24. Scrum Task Allocation Based on Particle Swarm Optimization

25. Accessibility in Software Engineering: Pursuing the Mainstream from a Classroom

26. Generation of Web-Based GIS Applications Through the Reuse of Software Artefacts

27. Evolving Better RNAfold Structure Prediction

28. Model-Driven Interaction Design for Social Robots

29. The Essence Theory of Software Engineering – Large-Scale Classroom Experiences from 450+ Software Engineering BSc Students

30. Towards a Digital Ecosystem for Rural Areas: Experiences from Three Years of Development

31. The Meaning of Adaptation: Mastering the Unforeseen?

32. Engineering Collectives of Self-driving Vehicles: The SOTA Approach

33. Rigorous Engineering of Collective Adaptive Systems Introduction to the 2nd Track Edition

34. Adapting Quality Assurance to Adaptive Systems: The Scenario Coevolution Paradigm

35. Temperature Monitoring and Forecast System in Remote Areas with 4.0G LTE Mobile Technologies

36. An Approach for Isolated Testing of Self-Organization Algorithms

37. Mining Rational Team Concert Repositories: A Case Study on a Software Project

38. Relationship Between the Scientific and Traditional Software Engineering Considering the Ethical Aspects of Human-Computer Interaction

39. Neurophysiological Impact of Software Design Processes on Software Developers

40. The Rise of Hackathon-Led Innovation in the MENA Region: Visualizing Spatial and Temporal Dynamics of Time-Bounded Events

41. Software Requirements Engineering in Digital Healthcare: A Case Study of the Diagnosis and Monitoring of Autism Spectrum Disorders in Children in the UK’s National Health Service

42. Engineering a Cyber-Physical Intersection Management – An Experience Report

43. Visualising the Search Landscape of the Triangle Program

44. Learning from Software Project Histories : Predictive Studies Based on Mining Software Repositories

45. Personas for Requirements Engineering : Opportunities and Challenges

46. Optimising Quantisation Noise in Energy Measurement

47. A General-Purpose Framework for Genetic Improvement

48. Innovations in Software Engineering Subjects

49. UCProMo—Towards a User-Centred Process Model

50. The Goals Approach: Enterprise Model-Driven Agile Human-Centered Software Engineering

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